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Luronja

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Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg255290#msg255290
« on: January 23, 2011, 05:13:33 pm »

Dune poison rush Oo
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Deck import code : [Select]
5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 71a 71a 74a 74a 7an 7an 7qd 7qd 7qd 7qd 7qd 80h 80h 8pj
« Last Edit: June 15, 2012, 12:42:41 am by willng3 »

Luronja

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Re: Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg255293#msg255293
« Reply #1 on: January 23, 2011, 05:15:19 pm »
Hi, I'm quite new to Elements... but anyway here we go :)
I was mostly farming false gods with some variation of rainbow till now, just to get deck or two upgraded.
So as I was "resting" from FG farming I started some PVP. My Rainbow held quite well till match with dune scorpion deck.
I can't remember nick from my opponent but I was inspired to make this deck. He didn't play it as rush but I had idea it might work like this, and beside I had those upgraded cards to support it :)

Anyway it works pretty well for me in PVP 2.
Some explanations:
- no defence (its a rush) -except for 2x sundial, they make 1 more turn for poison ticks and might save you from opponent swarm
- chaos power - maybe not needed but adds quite nicely to damage and it saves your scorpion from some control till you quint them.
- it still has its flaws, somewhat draw dependent, but for 1st build works nice.
- rest is quite clear I think

looking forward for feedback
P.S. oh and if somebody came before with this idea, sorry and don't offended I still didn't explore and research much :)

Offline BC

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Re: Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg255378#msg255378
« Reply #2 on: January 23, 2011, 07:08:44 pm »
Because you are mostly heavy on :time quanta, you may be better off starting the deck like this (less dunes will also work, but 5 is a good number to get one out quickly):

Code: [Select]
6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 7qd 7qd 7qd 7qd 7qd

Re: Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg255678#msg255678
« Reply #3 on: January 23, 2011, 11:59:47 pm »
yeah... PSN is probably the best...

Offline doublecross

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Re: Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg255776#msg255776
« Reply #4 on: January 24, 2011, 02:17:01 am »
I think this deck might actually work better if half (or two) of the supernovae were just novae.

That way, you could splash them if you get them before you get  :entropy
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Luronja

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Re: Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg256072#msg256072
« Reply #5 on: January 24, 2011, 10:58:41 am »
thanks for advices, gonna play around more with this build and come back with some feedback

Tea is good

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Re: Poison rush Oo https://elementscommunity.org/forum/index.php?topic=20127.msg256621#msg256621
« Reply #6 on: January 25, 2011, 12:16:36 am »
switch out 2 Chaos power for blessings?

 

anything
blarg: