I tested some new cards to improve the deck : SoD, SoSac, Solar Shield, but none of them were satisfying. So I decided to remove the SoBra, who seemed to help more the opponent than myself. I also removed 1 SoFree, because I have only 6 novas, and sometimes a SoFree was a dead card in my hand. To compense the removal of the SoBra, I putted 1 more Leaf and 2 Preco (very usefull, made me win some games). Nightmare is added too, and Jade is the perfect target for it.
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I played 100 games in pvp2 with this version (I didn't count those vs non- or semi-upped decks), and the results are : 45 L, 55 W, WR : 55%, TTW : 6,87, EM : 2%.
I'm proud to say that one win was made in 4 turns vs a Golem deck
![Smiley :)](https://elementscommunity.org/forum/Smileys/solosmileys/smiley.gif)
I noticed my losses :
Spoiler for Hidden:
- Oty+Varadium+Squid are clearly too much CC... I got no RoL early, but whatever...
- Rush Death : my hand was good but he was faster.
- SoSe Druid : he got a lot of CC.
- Fire Deck : a Firebolt and the game was done.
- Voodoo Elixir : I got no Leaf early, but since he got an Elixir in hand, it doesn't matter.
- Aether : Dim shield ruined me.
- Scarab buff : he played it early, letting me play nothing (my hand was ok).
- Mono-Time : too much Rewinds.
- 3 times in a row I faced a Fire deck who played every match Fire Buckler and Fire Lances. Fire Buckler is great vs Epi.
- Rainbow : Web/Wings.
- Druid : Antimattered my Jade.
- Earth deck with Pulvy : BB two times on Leaf.
- Hourglass : no Leaf early.
- Mono Entropy two times : Purple Nymph = Chuck Norris.
- Scarab/SoPa/Sundials : my hand was ok, but even Jades were devoured.
- Mono-Water : CC on Leafs, then a Squid.
- Voodoo OTK : even nightmare doesn't help.
- Rush Death : no RoL.
- Rush Death : no Leaf.
- Scarab/Rewind : my hand was ok.
- Golem : no Leaf.
- Aether/Death : no Leaf, though he got many CC in hand. I winned next game, thanks to Preco.
- Flying Eagle's Eyes : no Leaf, and later I made an error when using CP.
- SoSe : no Jade.
- Rainbow : no Leaf.
- Rainbow : Antimattered Jade.
- SoSe : too much CC.
- A weird Gravity/Life : no RoL.
- Mirror Shield : My hand was good.
- Hourglass : an Oty ruined my chances to win.
- SN Bow : I noticed "no chance...", well, I don't remember ^^
- SoSe : too much CC.
- Grabo/Shrieker : no RoL.
- Ghostmare : it's Ghostmare.
- Voodoo/Gravity Pull : only 1 SoFree doesn't help me.
- Recluse/Wings : hand was perfect.
- Flying Eternity/SoR : hand was perfect.
- Aether/Gravity : no Leaf. But he had SoFoc and Gravity Shield.
- Deja Vu : no Nova. Loss in 4 turns.
- Air deck : Hand was good. Loss in 4 turns again.
- Ghostmare : 3 Rewinds.
- Recluse/Wings : no Leaf early and I couldn't play the winning Nightmare because he had Sanctuary.