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I made this more for fun than as a competitive deck. It functions surprisingly well though.
Variations using miracle or light nymphs may help with survival.
Essentially you just pop out a SoPa as soon as possible, then use nova to power salvagers and luciferin.
The dials and squids should provide enough stall time to get Hope up and running.
Then you just wait while the salvagers build up and unleash a few high powered blows to finish off the opponent.
Its slow, but amusing to play.
Any suggestions for improvements would be welcome.