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Offline neurolepticsTopic starter

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Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493584#msg493584
« on: May 06, 2012, 02:17:17 am »
Basically, i'm sharing this and if anyone can counter this, pls post your deck. ;D
Nightmare singularity, rush opponent to death
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Seriously, this is fun :P
jam your opponents' hand with singularities....haha
nerf? No way, singularity? mutate it......often a dragon comes out....ROFL.
i've just added a creature at the cost of 3(mutation) if fallen druid; cost 1 entropy quanta  :o? well, that you'll have to try this out if you don't understand.
I had wanted to post this long ago, don't know of such idea existed or not in the forum, but definitely i was surprised in PvP....the opponent used this .....I was kind of amaze, had i brought the same deck and did the same thing.....both of us would be..... ROFL. But that's just it, basically there're so many players around, it's not a surprise should anyone shares the same idea as the other. We just know how to make full use of the situation, exploit the loopholes  :P
« Last Edit: May 06, 2012, 02:26:41 am by neuroleptics »
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Offline Drake_XIV

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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493587#msg493587
« Reply #1 on: May 06, 2012, 02:19:47 am »
Um, just don't play the Singularities?

Offline Chapuz

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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493591#msg493591
« Reply #2 on: May 06, 2012, 02:25:54 am »
The oponent can just don't play the Singularities... That strategy is pointless.
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Offline neurolepticsTopic starter

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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493593#msg493593
« Reply #3 on: May 06, 2012, 02:30:11 am »
well, as you can see, the point was to jam the opponents hand, the drain life (insignificant).
If the opponent is a rusher, this is hell.  :P not to mention if i know you r using fractal....pestal??? hahahaha
To say that this doesn't work? try it out and see. I was defeated twice while using fire rush....my hand empties too fast and most of all, I wasn't expecting this
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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493599#msg493599
« Reply #4 on: May 06, 2012, 02:38:12 am »
Nightmare only stops your opponent's next draw and ruins fractal decks. Nightmaring a singularity is just as good as nightmaring a pest when your opponent has no :darkness. Also, sanctuary stops your discords and nightmares.

Offline neurolepticsTopic starter

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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493600#msg493600
« Reply #5 on: May 06, 2012, 02:43:37 am »
Well, try this in PvP and you will frustrate a lot of people.
Thanks, that's the answer i need, sanctuary....but until now my discord and nightmare comes out in the 1st and second round.
Actually, Entropy is just too random and you just don't know what is in the store.  :entropy
« Last Edit: May 06, 2012, 02:46:21 am by neuroleptics »
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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493610#msg493610
« Reply #6 on: May 06, 2012, 03:18:49 am »
Nightmare only stops your opponent's next draw and ruins fractal decks. Nightmaring a singularity is just as good as nightmaring a pest when your opponent has no :darkness. Also, sanctuary stops your discords and nightmares.

Small chance the opponent can play the creature that is Nightmared.  Singularity is truly a dead card since they wouldn't want to play it even if they had enough :entropy quanta.  Also, Nightmare also counters not only the natural draw, but also clogs the open space that could have been used for drawing with hourglasses.
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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493670#msg493670
« Reply #7 on: May 06, 2012, 07:43:22 am »
Small chance the opponent can play the creature that is Nightmared.  Singularity is truly a dead card since they wouldn't want to play it even if they had enough :entropy quanta.  Also, Nightmare also counters not only the natural draw, but also clogs the open space that could have been used for drawing with hourglasses.

^
This.

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If you have it, I'd replace Steal with SoFo (more PC and combo with Discord).
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Offline neurolepticsTopic starter

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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493687#msg493687
« Reply #8 on: May 06, 2012, 09:11:43 am »
well, that's true, but as you can see, all my previous post are all centered around shards......i'm trying to create a 'user-friendly' deck. Those who haven't got a shard can try this out. :P
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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493693#msg493693
« Reply #9 on: May 06, 2012, 10:01:06 am »
Small chance the opponent can play the creature that is Nightmared.  Singularity is truly a dead card since they wouldn't want to play it even if they had enough :entropy quanta.
Yeah, but is spending 2 Snovas + 1 CC/mutate card or mutate ability + 1 Nightmare really worth it when you can do the same with 1 Creature + 1 Nightmare + some good ol' reliable denial?
Also, what's the chance that the opponent can play the creature (Oh noes, now my subsequent nightmares will be more effective! The horror!) vs. the chance that the opponent is playing a Singularity OTK?

Sorry, I'm just not buying the combo. :/

Offline neurolepticsTopic starter

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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493717#msg493717
« Reply #10 on: May 06, 2012, 12:48:16 pm »
well, you don't have to. All my decks are based on fun and proven effective for myself. Anyway, if any1 wanna use this in arena without modify it.....he would be _______ (fill in the blank) i myself took out 1 nightmare and put a steal, a bone wall perhaps.
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Re: Singularity Nightmare https://elementscommunity.org/forum/index.php?topic=39753.msg493748#msg493748
« Reply #11 on: May 06, 2012, 02:42:28 pm »
Tried this for fun with some slight changes, mainly adding 2 sof (work great with the druids! and bh saved my ass a few times too) and steam machine, without expecting much.
But I was quite surprised! It's more flexible than I thought, won 12 matches before losing to a light deck with 6 sancs....when you pull the combo, it's nice, but it's not really needed to win, you can use nightmare on other stuff and you can mutate the singularites even without nightmare in hand.
Overall I think it really requires some skill from the player, as most cards can (and should sometimes) be used outside of the main combo; I even won a match where I had to gamble and had the singularity on my field for two turns...
So yeah nice fun deck neuro, congrats!  8)

 

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