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4vj 4vj 4vj 4vj 4vj 4vj 5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6u2 6u2 74a 74a 77f 77f 7ba 7ba 7gv 7qd 7qd 7qd 7qd 7ri 7ri 7ri 7ri 7ri 7t7 80d 80d 80d 80d 80d 80d 80h 8pu
??? = 4 dune scorpions + 5 time pendulums
Strat:
I have beat a few false gods. Basically I take a few hits in the beginning turns, then in the middle use hourglasses
to advance deck, then towards the end play a couple shards to regain health as dimensional shields protect me.
I can probably beat any god that isn't loaded with explosions and or steals. I stole the double pulvy concept
from CC Why Bother. The two quantum towers are more than enough to power your pulvys (and everything else
if you get one early.
Questions:
1.I just put ulitharid and blood sucker in because they round out the rainbow a little better and give CC.
Should I even bother?
2. Is it worth having any quints? (Okay after a few more games the quint allowed me to easily beat osiris and
probably would be helpful against morte or incarnate...)
Edit: I feel like i might need another SoG? I wish I was EMing more with this deck... It might help keep me afloat
against octane and also eat up some explosions against eternal phoenix... But I don't know what to take out, I
kind of want to add another quint and another shard but I feel like that might hurt the ratios... any thoughts?
Definitely would like advice.