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Offline iancudorinmarianTopic starter

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RoL/Hope+Mutation[AI4] https://elementscommunity.org/forum/index.php?topic=49995.msg1082080#msg1082080
« on: June 22, 2013, 01:59:58 pm »
I just wanted to create a fun mutation deck to play against HB, and I had an idea: what if I mix RoL/Hope with this?

The answer was simple: you'll get a strong and fun deck and more, it can even EM sometimes :)

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6u6 6u6 6uq 6uq 6uq 752 752 7ap 7ap 7jp 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7q5 7q5 7q5 7tb 7tb 80i 8pj


Credits to Higurashi for helping me balance it and improve it.

EDIT: And a more RoL/Hope~ish version:

Hover over cards for details, click for permalink
Deck import code : [Select]
5oj 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 752 752 7ap 7ap 7ap 7jp 7jp 7jp 7jp 7jp 7jp 7ju 7ju 7k4 7k4 7k6 7k6 7q5 7q5 7q5 7tb 7tb 80i 8pj
« Last Edit: June 23, 2013, 12:19:59 pm by iancudorinmarian »

Offline Pineapple

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Re: RoL/Hope+Mutation[AI4] https://elementscommunity.org/forum/index.php?topic=49995.msg1082100#msg1082100
« Reply #1 on: June 22, 2013, 03:35:04 pm »
Interesting deck. I think you have a bit too much of certain cards, like Fallen Druids, and a bit too little of key cards you want to draw early in the game.

This is my rendition:

Hover over cards for details, click for permalink
Deck import code : [Select]
5oj 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u7 6u7 74b 7ap 7ap 7ap 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7q5 7q5 7q5 7t9 7t9 80i 8pj

Note: I'd also add Graboid x2 and a Steam Machine, especially since you need the damage after taking out the SoSes. However, that might make the deck a bit too large.

Again, interesting deck in the OP. Maybe I'll load it up in trainer and see if it can kill any FGs... hehe

Offline iancudorinmarianTopic starter

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Re: RoL/Hope+Mutation[AI4] https://elementscommunity.org/forum/index.php?topic=49995.msg1082105#msg1082105
« Reply #2 on: June 22, 2013, 04:00:56 pm »
Spoiler for Hidden:
Interesting deck. I think you have a bit too much of certain cards, like Fallen Druids, and a bit too little of key cards you want to draw early in the game.

This is my rendition:

Hover over cards for details, click for permalink
Deck import code : [Select]
5oj 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u7 6u7 74b 7ap 7ap 7ap 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7q5 7q5 7q5 7t9 7t9 80i 8pj

Note: I'd also add Graboid x2 and a Steam Machine, especially since you need the damage after taking out the SoSes. However, that might make the deck a bit too large.

Again, interesting deck in the OP. Maybe I'll load it up in trainer and see if it can kill any FGs... hehe
I never thought of FFQ, but it's a very good addition, mutation fooder+light generating creatures.
I'll try your version as well by adding the cards you have mentioned, it needs a little more offense now, and don't worry about the deck size, 40 cards is ok with 4 hourglass.

One thing though, I would lke to keep my vampire daggers and maybe use deflag as PC, I like the vamp daggers cuz' they help me in early game and give me quite a lot of EM's, but that's just a matter of taste, I guess.

EDIT: This is what I came up with, after your suggestions:

Hover over cards for details, click for permalink
Deck import code : [Select]
5oj 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u9 74b 77g 77g 7ap 7ap 7ap 7dm 7dm 7h2 7jp 7jp 7jp 7jp 7jp 7k4 7k4 7q5 7q5 7q5 7tb 7tb 80i 8pj
« Last Edit: June 22, 2013, 04:10:53 pm by iancudorinmarian »

Offline Pineapple

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Re: RoL/Hope+Mutation[AI4] https://elementscommunity.org/forum/index.php?topic=49995.msg1082107#msg1082107
« Reply #3 on: June 22, 2013, 04:04:38 pm »
I was actually thinking of taking out FFQ, as you already use plenty of Life quanta with 1 Mitosis and the Druids. After play-testing a bit more, I agree, Steals should be replaced with SoFos or Explosions, especially if you plan on using a weapon, so that you can get rid of annoying shields without disrupting your Hope.

Most of my additions were because I didn't have the upgraded shards to play your deck as is. :P

Offline iancudorinmarianTopic starter

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Re: RoL/Hope+Mutation[AI4] https://elementscommunity.org/forum/index.php?topic=49995.msg1082110#msg1082110
« Reply #4 on: June 22, 2013, 04:13:35 pm »
I was actually thinking of taking out FFQ, as you already use plenty of Life quanta with 1 Mitosis and the Druids. After play-testing a bit more, I agree, Steals should be replaced with SoFos or Explosions, especially if you plan on using a weapon, so that you can get rid of annoying shields without disrupting your Hope.

Most of my additions were because I didn't have the upgraded shards to play your deck as is. :P
lol, ok, but still, I prefer my version from the OP :P

 

blarg: Higurashi