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the_unknown

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finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg342858#msg342858
« on: May 29, 2011, 10:48:19 pm »
as a noob ive experienced a lot of trouble with life rushes so i decided to make an anti life rush deck inspired by tinkady's winged speed bow
the deck uses a combo of wings and silence to stop heals and damage (it will work against other decks to but it was mainly designed for life rushes)
so here it is:
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Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vj 4vl 52t 52t 55q 55q 590 590 5c1 5c2 5f6 5fa 5lm 5oo 5oo 5oo 5v1 5v1 61q 61q 8pr

i havent been lucky with getting life rushes to face in T50 so if anyone would be open to testing it for me i thank very much but out of the games ive played ive been very succesful and even gotten an EM (im also thinking of switching the 2 trident because they were originally put in their to get rid of pillars/pendulums but to many creatures went out to fast)

Offline Essence

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg342870#msg342870
« Reply #1 on: May 29, 2011, 11:05:04 pm »
Too heavy on :earth use, with Graboids and Trident both sucking it down.  Silence doesn't do enough for you; you'll be better off with Quantum Pillars in those slots.   Other than that, this looks tight.  I'd replace Tridents with 1 Frost Shield and 1 Lightning, and both Silences with Quantum Pillars.
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the_unknown

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg342879#msg342879
« Reply #2 on: May 29, 2011, 11:20:09 pm »
Too heavy on :earth use, with Graboids and Trident both sucking it down.  Silence doesn't do enough for you; you'll be better off with Quantum Pillars in those slots.   Other than that, this looks tight.  I'd replace Tridents with 1 Frost Shield and 1 Lightning, and both Silences with Quantum Pillars.
ty for the suggestion as i said earlier im think of something to switch with trident and about the silence their for if you have the win they were put in to prevent that heal keeping you from the win, i know i am a little heavy in earth stuff so im thinking of throwing in some more air control cards and putting in some earth pendulums

the_unknown

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg342955#msg342955
« Reply #3 on: May 30, 2011, 01:08:08 am »
ive changed it up a little, ive added more attacking power and added a deflag for swords and an extra lightning but i could think of a viable weapon to use

Offline godofdeath500

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg342964#msg342964
« Reply #4 on: May 30, 2011, 01:17:59 am »
I would change the 2 Lycans to a Discord and a Sanctuary, since they are just a 1|1 attacker and you are already using  :darkness for Nightmares. Besides, quanta control will screw them up even more.
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the_unknown

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg343002#msg343002
« Reply #5 on: May 30, 2011, 03:20:39 am »
I would change the 2 Lycans to a Discord and a Sanctuary, since they are just a 1|1 attacker and you are already using  :darkness for Nightmares. Besides, quanta control will screw them up even more.
fixed

Offline godofdeath500

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg343188#msg343188
« Reply #6 on: May 30, 2011, 02:08:54 pm »
With the new changes, this deck is able to beat  jmdt's Ultimate Speed EM Deck (http://elementscommunity.org/forum/index.php/topic,10563.0.html).
[21:47:33] ‹godofdeath500› 5 years and not a single war.
[21:47:45] ‹godofdeath500› I do not live up to my name.

the_unknown

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Re: finaly! an anti life rush bow! https://elementscommunity.org/forum/index.php?topic=26973.msg343480#msg343480
« Reply #7 on: May 30, 2011, 09:17:47 pm »
With the new changes, this deck is able to beat  jmdt's Ultimate Speed EM Deck (http://elementscommunity.org/forum/index.php/topic,10563.0.html).
thats actually what i designed it to do

 

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