I noticed that it's been forever since I submitted my last deck idea, so I thought I'd share something I've had stored away to everyone:
Hover over cards for details, click for permalink
4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 595 5c1 5c1 5c1 5c1 5c1 5c1 5de 5de 5de 5de 5de 5de 5f6 5f6 5ia 5ia 5if 5og 5rk 5v1 61q 8pp
This deck possesses quite a bit of stamina and is extremely difficult to stop once it gets set up. Forest Spirits come out fairly quickly, grow, become resistant to most forms of Creature Control, and then pack one heck of a punch. Because you'll likely only need a few Forest Spirits to become behemoths and chip away at the opponent's HP, the rest of the cards go towards countering rushes and preventing the Spirits from finishing off the opponent.
A few revisions:
I originally had 2 Ice Shields in this deck in addition to a Fog Shield. The problem with doing this was that between the Forest Spirits using
and Pends offering limited supplies of
, they were just too expensive and largely unneeded. Right now depending on the draw you're either supplied with adequate amounts of
or a plentiful amount of
. As more Forest Spirits "flow" in, you'll want as much
as possible.
The Nightmare is a bit of a wildcard. Personally, I like how it functions right now, but it could just as easily be replaced by a Momentum, a second Arsenic, or other CC you might like.
I've run quite a few test games with this deck against AI3 and it's much faster than I was expecting considering it possesses quite a bit of CC. The Spirits quite simply laugh at CC, hit through Wings, and watch as your own CC takes down the opposing creatures. Problems arise when you can't draw more than a single Nova, but that's to be expected from these types of decks unfortunately.
*Deck name is a quote from The Lord of the Rings: The Two Towers. If you haven't seen the movie, go see it right now (: