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Offline willng3Topic starter

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Release the River! [unupped][PVP1][AI3] https://elementscommunity.org/forum/index.php?topic=27392.msg348361#msg348361
« on: June 09, 2011, 05:35:29 am »
I noticed that it's been forever since I submitted my last deck idea, so I thought I'd share something I've had stored away to everyone:
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Deck import code : [Select]
4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 595 5c1 5c1 5c1 5c1 5c1 5c1 5de 5de 5de 5de 5de 5de 5f6 5f6 5ia 5ia 5if 5og 5rk 5v1 61q 8pp

This deck possesses quite a bit of stamina and is extremely difficult to stop once it gets set up.  Forest Spirits come out fairly quickly, grow, become resistant to most forms of Creature Control, and then pack one heck of a punch.  Because you'll likely only need a few Forest Spirits to become behemoths and chip away at the opponent's HP, the rest of the cards go towards countering rushes and preventing the Spirits from finishing off the opponent.

A few revisions:
I originally had 2 Ice Shields in this deck in addition to a Fog Shield.  The problem with doing this was that between the Forest Spirits using :water and Pends offering limited supplies of :water, they were just too expensive and largely unneeded.  Right now depending on the draw you're either supplied with adequate amounts of :water or a plentiful amount of :water.  As more Forest Spirits "flow" in, you'll want as much :water as possible.
The Nightmare is a bit of a wildcard.  Personally, I like how it functions right now, but it could just as easily be replaced by a Momentum, a second Arsenic, or other CC you might like.

I've run quite a few test games with this deck against AI3 and it's much faster than I was expecting considering it possesses quite a bit of CC.  The Spirits quite simply laugh at CC, hit through Wings, and watch as your own CC takes down the opposing creatures.  Problems arise when you can't draw more than a single Nova, but that's to be expected from these types of decks unfortunately.

*Deck name is a quote from The Lord of the Rings:  The Two Towers.  If you haven't seen the movie, go see it right now (:
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Offline Newbiecake

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Re: Release the River! [unupped][PVP1][AI3] https://elementscommunity.org/forum/index.php?topic=27392.msg348579#msg348579
« Reply #1 on: June 09, 2011, 05:35:58 pm »
Ooh I get the name. Once this river of Forest Spirits starts flowing, it becomes unstoppable.

I think a good addition/revision is a Momentum insteas of Nightmare; your deck has a usage of 4 :darkness which is a lot. Those Deflags help against shields but you never know when someone decides to play PAs. Nightmare and Rewind is such a nice combo though.

Nice deck btw!
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Offline jmdt

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Re: Release the River! [unupped][PVP1][AI3] https://elementscommunity.org/forum/index.php?topic=27392.msg348585#msg348585
« Reply #2 on: June 09, 2011, 06:02:26 pm »
looks fun.

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Re: Release the River! [unupped][PVP1][AI3] https://elementscommunity.org/forum/index.php?topic=27392.msg348655#msg348655
« Reply #3 on: June 09, 2011, 08:39:35 pm »
Maybe try Vampire Stiletto instead of Nightmare? I took out arsenic, BB, and Nightmare, and added 2 Plate armors and Vampire Stiletto.

Offline jmdt

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Re: Release the River! [unupped][PVP1][AI3] https://elementscommunity.org/forum/index.php?topic=27392.msg348837#msg348837
« Reply #4 on: June 10, 2011, 02:40:22 am »
Maybe try Vampire Stiletto instead of Nightmare? I took out arsenic, BB, and Nightmare, and added 2 Plate armors and Vampire Stiletto.
Nightmare stalls them a turn and potentially does 16 damage/healing.  Its a useful card when you need a bit of stall for cheap darkness.

Offline Higurashi

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Re: Release the River! [unupped][PVP1][AI3] https://elementscommunity.org/forum/index.php?topic=27392.msg351388#msg351388
« Reply #5 on: June 14, 2011, 09:27:09 pm »
Since I absolutely love Spirits, I gave this a spin on my alt in PvP1. Faced a vanilla Spirit duo and got a first turn Flayer, Spirit and Lycan x)
Last turn he Healed once (probably had more in hand), but I just double-Nova'd for Lightning and then a really nice Nightmare to finish it off. I'll be playing this for a while, I bet. Just hoping I don't run into much AM. x)

Ehehe.. faced a fat monoentropy with AM's, Nymphs, Aboms and Dragons. Early Earse and some CC took care of that thing. Lucky~
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