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revskank

  • Guest
PVP - Nova/Immolation Speed Deck https://elementscommunity.org/forum/index.php?topic=5789.msg59276#msg59276
« on: April 26, 2010, 12:49:54 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

Been having good success with this deck, it is very Fire reliant but has cards from a bunch of different quantas -

Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 5f2 5f2 5f2 74a 74a 74a 74a 74a 7ba 7ba 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7ds 7ds 7ds 7ds 7ds 7ds 7qb 7qb 7qb 7qb 7tb 8po


Tips:

Ideal first hand is Nova, Nova, Phoenix, Cremation, Phoenix, Cremation, Golem/Dragon.

I am using unupped Crimson Dragons because a dragon with Unstoppable can survive one fire storm or one fire lance.  Don't play unstoppables on Golems until they are 9 / 3 (makes them able to survive fire storm/fire lance).

Precognitions are used to get a feel for an enemies deck before playing my permanents (in case they have steal/destroy etc) OR to choose whether to play a lava golem or a dragon after an immolation (if they have control cards then play golems, if not then play dragons).

This deck is extremely successful against other PVP speed decks.  I used to play fire storms/fire lances but replaced these as I prefer speed over creature control.

Let me know what you think!
« Last Edit: January 08, 2013, 02:56:04 am by willng3 »

revskank

  • Guest
Re: PVP - Nova/Immolation Speed Deck https://elementscommunity.org/forum/index.php?topic=5789.msg59277#msg59277
« Reply #1 on: April 26, 2010, 12:51:48 am »
PS. I get called a cheater quite often with this deck, people can't understand how Golems can go from 7 / 1 to 10 / 4 in one turn or how Crimson Dragons can be played as 13 / 4.  This is especially true for people running fire decks who save fire lances until a turn after they've seen a golem be played.

Belthazar666

  • Guest
Re: PVP - Nova/Immolation Speed Deck https://elementscommunity.org/forum/index.php?topic=5789.msg59288#msg59288
« Reply #2 on: April 26, 2010, 01:30:27 am »
Seems solid.

Like the precogs.

safko01

  • Guest
Re: PVP - Nova/Immolation Speed Deck https://elementscommunity.org/forum/index.php?topic=5789.msg59504#msg59504
« Reply #3 on: April 26, 2010, 06:20:17 pm »
Great deck but doesn't play well unupgraded (if you had to choose probably could not upgraded the lava golems and maybe the cremations and thats about it).

Also even when upgraded seems to fall short on quantum a lot.

Kameda

  • Guest
Re: PVP - Nova/Immolation Speed Deck https://elementscommunity.org/forum/index.php?topic=5789.msg59523#msg59523
« Reply #4 on: April 26, 2010, 06:59:47 pm »
Why the Precognitions? You don't need this.
You can get a fell about the opponent's deck loking at his cards played, five Precognitions are a waste.

safko01

  • Guest
Re: PVP - Nova/Immolation Speed Deck https://elementscommunity.org/forum/index.php?topic=5789.msg59541#msg59541
« Reply #5 on: April 26, 2010, 07:35:33 pm »
Why the Precognitions? You don't need this.
You can get a fell about the opponent's deck loking at his cards played, five Precognitions are a waste.
You can make a fire deck without using explosions or rain of fires and you could make an aether deck without phase shields.

Just because a person plays some cards doesn't mean that they will necessarily have permanent control in that color.

At the same time though you could probably take out a few of them.  As I said the deck is quantum light so maybe taking out 2 precogs and maybe even 1 unstoppable would make it perfect.

 

anything
blarg: