Fire shield and spine carapace come to mind, especially protected. If one of those bad-boys are in play before you're up and running, you can pretty much kiss your ass goodbye.That's true for every deck though.
Fire shield and spine carapace come to mind, especially protected. If one of those bad-boys are in play before you're up and running, you can pretty much kiss your ass goodbye.but how many of them you have in your deck? and protected? also not THAT usefull against graboids/shriekers, 2 deflags in deck also ok and it is way faster.
This was almost a complete copy of what i by accident posted in chat in tonights western tournament. Ive been using it for several months too.The one u posted by accident did me good, however i did some slight mods, and i believe its what i used vs antagon, that and a mono-entropy deck that i have lost :(
It wasn't so bad as I have a good counter to it. And if people used it they lost against me.
This was almost a complete copy of what i by accident posted in chat in tonights western tournament. Ive been using it for several months too.
It wasn't so bad as I have a good counter to it. And if people used it they lost against me.
when we played that match? same mark and same base? also unupgraded?yeah i remember atleast 4 lightnings
use fire sheilds and owels eye insted of fog and arsenicfog is best choice cause:
fog is best choice cause:you forgot 4.) cheap! otherwise you could take a dusk ;-)
1.) fast
2.) against other rush-decks, youll get the opportunity by preventing him to do dmg
3.) fast
4vj 4vj 4vj 4vj 4vj 4vj 6qq 6qq 6qq 6qq 6u1 6u1 71a 71a 74f 77g 77g 77g 77g 77g 7ah 7dm 7dm 7ds 7n0 7n0 80a 80a 80a 80a
having the aresenics must really make a difference thoMay be..but I beat this deck using 2 Vampire stiletto instead of Arsenics ( I dont have them as well, its the only weapon I am missing). The Vampire stiletto reduce the darkness quanta needed for Lyacanthropees but its still ok. Upped Vampire dagger does not work so well, the increase in quanta from 1 -> 2 is heavier than the attack gain from 4 -> 6.
4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 590 590 590 590 5c1 5c1 5f6 5f6 5i7 5og 5og 5oh 5ur 5ur 61q 61q 6qq 6qq 6qq 6rm 6rn 6rn 6u3 6u3 77f 77g 77g 80e
the original deck is earth mark, correct?I'll let you figure this one out yourself. Here's the deck code in the original post if it helps.
[deck mark=EARTH author=Antagon]4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 52q 55q 55q 590 590 590 590 590 5c1 5c1 5f6 5f6 5i7 5og 5og 61q 61q[/deck]
... *facepalm* whoops, thanksthe original deck is earth mark, correct?I'll let you figure this one out yourself. Here's the deck code in the original post if it helps.[deck mark=EARTH author=Antagon]4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 52q 55q 55q 590 590 590 590 590 5c1 5c1 5f6 5f6 5i7 5og 5og 61q 61q[/deck]
It works well in silver league. My question is, there's any upgraded version? Or, what should i upgrade or build now?What ever you do, do NOT upgrade novas! And did you modify it for silver league?
No I didn't modify at all for silver league, it works pretty well. But now i'm uppgrading cards to build this deckIt works well in silver league. My question is, there's any upgraded version? Or, what should i upgrade or build now?What ever you do, do NOT upgrade novas! And did you modify it for silver league?
I only have one arsenic, would replacing the other with a hammer work well?If you have a vampire stilleto that would be better than the hammer.
i dont :(Short sword or hammer or maybe another quantum pillar would probably be a good replacement then.
I don't have two Arsenics but is it okay if I replace them with my 2 Farenheits ?fhs are pretty useless.
Another option I've been running for a while with this terrific deck is -1 Arsenic, -1 Freeze and +1 Deathstalker, +1 Blessing (+1 Chaos Power if you've got it and don't mind a partially upped deck). The poisonous critter needs either one of the two Momentums, a Blessing, or your CP if you've got it, which trust me happens much more often than you'd think. I love seeing the poison counter go up by three with a buffed Deathstalker and Arsenic, and a Momentum-Deathstalker helps bypass the inundation of aether stall in PvP and Bronze League. If you lack both Arsenics, then Antagon's suggestion of a Mummy is a good idea.I don't have two Arsenics but is it okay if I replace them with my 2 Farenheits ?fhs are pretty useless.
you could simply add 2 poison instead, or take out a momentum too and add 1 mummy, 1 quantum pillar and a black hole.
many options here.
i only have one Arsenic, and i dont know what i cant substitute it with.There's plenty of suggestions on the thread, including mine just a single post above yours. Maybe I misunderstood you but it seems you're asking something that multiple people have asked and have been given an answer to on this very thread. Take the time to read a thread and see if your question has been answered before asking a question next time :(. Some suggestions have been: +1 Poison, +1 Deathstalker and +1 Blessing, +1 Black Hole, +1 Vampire Dagger, or +1 Mummy.
... The only difference I am running with a sanctuary instead of an arsenic. Mainly because I only had one arsenic to start with, but now I think it give you better control over aether-stallers (with a fog shield and this up you can survive for a long time vs a couple of astral dragons) and it is targetted by the AI for deflagration before the more important fog shield.^This gent here seems to be onto something. A sanctuary would make use of the unused light quanta AND shutdown gotp and devtal decks.
If you do get it early, it helps against nightmare-d GOTP and good quanta denial decks, which other wise this deck struggles with. Adding in another is probably over the top though.
-1 arsenic + 1 crusader? (Can endow with arsenic?!) :D *Had first really good idea methinks*Oooh, be careful there. That costs 8 light quanta unupped to pull off the combo. If you'll notice, Antagon cleverly kept the quanta usage for each element at about 4 quanta per element total in the deck. Fire, Time, and the variable Water used for the FS's growth are the only exceptions (of course, Earth is an exception because of the mark). Throwing down 8 light quanta for a single monster which can be rewinded, etc. does not overcome the costs. That's why Blessing or Sanc have been proposed, they both fall in the roughly 4 light quanta range. Poison or Deathstalker were also suggested because they would act as a quick and dirty alternative to a second Arsenic while still keeping at a 4 Poison quanta limit.
You should probably read the tourney rules first. Both this week's format and the general rules.I did, sadly this deck would be horribly ineffective due to the fact that grabiods are banned... :(
I run a very similar deck, with -2 arsenic +1 vamp dagger +1 acceleration +1 pillar +1 blessingNot really sure why you put in acceleration. As for an arena farmer, you should go up 6 novas first. They're pretty useful and flexible.
Any suggestions on upgrade order, to use as an arena farmer?
Took out 1 momentum and replaced with a mummy, to make use of all elements.I run a very similar deck, with -2 arsenic +1 vamp dagger +1 acceleration +1 pillar +1 blessingNot really sure why you put in acceleration. As for an arena farmer, you should go up 6 novas first. They're pretty useful and flexible.
Any suggestions on upgrade order, to use as an arena farmer?
Acceleration doesn't do much for devourers since their ability is passive, but I can see you using it as a lobotmizer. Okay. If you do go the nova route, change your mark to entropy, and build a SNbow using much more cards from all elements. This deck is quite successful since it has no upgrades, but once you go into upgraded territory, that's a whole new metagame.Took out 1 momentum and replaced with a mummy, to make use of all elements.I run a very similar deck, with -2 arsenic +1 vamp dagger +1 acceleration +1 pillar +1 blessingNot really sure why you put in acceleration. As for an arena farmer, you should go up 6 novas first. They're pretty useful and flexible.
Any suggestions on upgrade order, to use as an arena farmer?
I put acceleration in because it really helps you outdamage a big rush, and is viable last resort CC for things like devourers or nasty ability creatures. I don't really need the momentums as deflag usually takes care of pesky shields.
If i'd upgrade novas i'd definatley have to remove a few graboids and use mark of entropy... Would be awesome quanta though.
Epic Deck :)
Even though no one going to see it. :(
I meant the comment to the creater of it.Epic Deck :)
Even though no one going to see it. :(
This made me lol, this deck is one of the most overused in this game and has its own place in Community-recommended (http://elementscommunity.org/forum/index.php/topic,38675.0.html) Decks (http://elementscommunity.org/forum/index.php/topic,38677.0.html).
Epic Deck :)
Even though no one going to see it. :(
This made me lol, this deck is one of the most overused in this game and has its own place in Community-recommended (http://elementscommunity.org/forum/index.php/topic,38675.0.html) Decks (http://elementscommunity.org/forum/index.php/topic,38677.0.html).
Which means you are the inventor of the grabbow...? WOW! :)
Saw it ;)
Heh nice to see you around. Idk if you remember me but we played in a couple of the same events way back before you left. Would love to see you stick around a bit if you can.