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turin

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg6849#msg6849
« on: December 15, 2009, 10:10:03 pm »
This deck is made to be complete, all-rounded and with no weak point, just to spoil any kind of tactic, not relying on cpu stupid behaviour
His major problem is PvP desyncs

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 71b 71b 77f 77f 7al 7dq 7gv 7gv 7n2 7n2 7n2 7n2 7n5 7n5 7q7 7q7 7q9 7q9 7q9 7t9 7t9 8pj


Tactic:
Depending on the opponent, just find the right moment to play weapons, your goal being to make them fly and immortal. Once you have EE and Pulv on ground, and made them immortal, nothing can stop you.
Only problem is speed: if your opponent gets some useful creature on ground before you (like ulitharids, otyughs, druids) you ave no killing cards exept from playing EE without making it fly. A good improvement could be +3 sundials, +2 ROF, +1 tower (i play even this version with a forest spectre instead of lava destroyer).
About jade staff: works better than emphatic bond due to the lack of creatures and the possibility to turn it into a creature, only problem is to have one weapon more, having to wait to flying weapons to play more than one, so it's just a matter of choice.

Enjoy
« Last Edit: June 15, 2012, 09:12:08 pm by willng3 »

Offline Essence

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7129#msg7129
« Reply #1 on: December 15, 2009, 10:10:04 pm »

Maybe consider Shard of Gratitude over Jade Staff?  Same healing, but it's not a weapon.  Just a thought.


If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7130#msg7130
« Reply #2 on: December 15, 2009, 10:10:04 pm »

Maybe consider Shard of Gratitude over Jade Staff?  Same healing, but it's not a weapon.  Just a thought.
I don't suppose you have a Shard of Gratitude that he could have, then? :P

Scaredgirl

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7131#msg7131
« Reply #3 on: December 15, 2009, 10:10:04 pm »

No weak point? You sure about that?

PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7132#msg7132
« Reply #4 on: December 15, 2009, 10:10:04 pm »

No weak point? You sure about that?
I'm pretty sure Speed Poison could take this, lol. Even the Anti-Rainbow would do very well.

cocobingo

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7133#msg7133
« Reply #5 on: December 15, 2009, 10:10:04 pm »

I'm pretty sure Speed Poison could take this, lol. Even the Anti-Rainbow would do very well.
Poison would work very well against this deck.
Even my old poison/fire deck could work well, granted that it gets 10 fire quanta before the Anubis are out.
Any deck with bone walls and some way to feed them would be hard to beat too.

It's nice though. Not ultimate, but nice.



Evil Hamster

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7134#msg7134
« Reply #6 on: December 15, 2009, 10:10:04 pm »

You'd need 20 fire to kill Anubis in one hit with a fire lance.

Unless you had 2!

cocobingo

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7135#msg7135
« Reply #7 on: December 15, 2009, 10:10:04 pm »

You'd need 20 fire to kill Anubis in one hit with a fire lance.

Unless you had 2!
Indeed, or a Fire Lance and a Rain of fire. I should have clarified.
The probability is very high that a fire deck has either combination in its starting hand.

Offline jmizzle7

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7136#msg7136
« Reply #8 on: December 15, 2009, 10:10:04 pm »

Every deck type in this game has another deck that can beat it. There is no deck without a weak point or counter-strategy against it, which goes to show, to all you naysayers out there, how balanced Elements really is.

turin

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7366#msg7366
« Reply #9 on: December 15, 2009, 10:10:05 pm »

Obviously i didnt pretended this deck to be perfect: i said that it was made to have no weak points, meaning that it was made to be good against anti-permanents, anti-creatures and anti-towers cards, but obviously it does have his weaknesses.
As i said, speed is one problem: so hyper speed decks like poison can be a problem: you must rely on non-flying weapons (because of congeals if water-death) and need to draw the healing card to survive.
About fire decks: pulvs prove to be very good because of their 12 life, and destroying fire towers puts a fire deck in serious troubles. To this we must add that anubis will be targeted before them (obviously, or they'll make everything immortal), so they have long long life. EEs are incredibly strong too: nothing in fire has more than 3 life ;D. Same gainst darkness (i succeeded many times in reversing tactic: leaving dark with no towers and lobotomized pests :D).
Then reverse time seems a very dangerous opponent: but decks with rt are often earth/time: so no permanent control make you play your weapons early, not flying, and do your destroying work fromvthe beginning!
About anti-rainbow: if you mean earth/gravity based on pulvs i never faced it. I think it would be a balanced match: his protect artifact are really good against this deck. Depends on when pulvs come in play and what he must protect first (if i get a pulv first he needs to protect towers or will have no more quanta in few turns, if he get a protected one first i need to play anubis, and hope he has not enough pulls to kill them and flying weapons)

I must say that the version with +5 cards and rof seems more playable, but does nothing to resolve speed problem (it's even a bigger deck, so at least the problem is bigger :()
I'm searching for a 30 card version with eternities, but entropy is so good as mark because of supernovas..


cocobingo

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7367#msg7367
« Reply #10 on: December 15, 2009, 10:10:05 pm »

About fire decks: pulvs prove to be very good because of their 12 life, and destroying fire towers puts a fire deck in serious troubles. To this we must add that anubis will be targeted before them (obviously, or they'll make everything immortal), so they have long long life. EEs are incredibly strong too: nothing in fire has more than 3 life ;D.
Yes, all that is true. The pulvs will be the biggest problem.
I have never played a fire deck with upgraded cards, so I don't know how fast it could be to get the quanta (without being already dying, that is).

I just wish I had even ONE single EE... I'll have to keep on playing I guess ! ;)

turin

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PvP deck: Immortal flying weapons https://elementscommunity.org/forum/index.php?topic=719.msg7368#msg7368
« Reply #11 on: December 15, 2009, 10:10:05 pm »

About fire decks: pulvs prove to be very good because of their 12 life, and destroying fire towers puts a fire deck in serious troubles. To this we must add that anubis will be targeted before them (obviously, or they'll make everything immortal), so they have long long life. EEs are incredibly strong too: nothing in fire has more than 3 life ;D.
Yes, all that is true. The pulvs will be the biggest problem.
I have never played a fire deck with upgraded cards, so I don't know how fast it could be to get the quanta (without being already dying, that is).

I just wish I had even ONE single EE... I'll have to keep on playing I guess ! ;)
play false gods: fire queen will give you tons of EEs

 

anything
blarg: