4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 55t 55t 55t 595 595 595 5c7 5c7 5c7 5ia 5ia 5ia 5ia 5ia 5rp 5rp 5rp 5rp 5rp 5v0 5v0 5v0 8pp
It would be nice to see the idea worked out as I had failed.
Is 10hp gain per turn enough? From what I've seen, using focus shield and even a +15 gain in hp per turn doesn't seem enough. Then again, you have BB, dials, unupped meta, and voodoo, so I suppose it could work.Perhaps some novas?
Swap out 3-4 pillars for nova, swap mark to life, and remove a purify?
I always prefer nova for more consistency in unupped rainbows. I am always suspicious of QPs. If you say you have no problem, that's fine.
Are you currently testing it against pvp1,or can I run 30 game test?
An adrenalined doll attacks 5 times (yeah), so it regenerates 10 HP per purify per turn.Sundials are life savers when you need a doll to regenerate a bit more a turn, wait for an extra BB or purify or make some time if you are gonna lose in the next turn. Spoiler for examples: Enjoy