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Deck Ideas => Post Deck Ideas Here => Rainbow Decks => Topic started by: Chapuz on July 21, 2012, 08:10:07 pm

Title: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 21, 2012, 08:10:07 pm
Again having tons of fun testing stuff and annoying people in PVP 1, this deck had to be shared.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 55t 55t 55t 595 595 595 5c7 5c7 5c7 5ia 5ia 5ia 5ia 5ia 5rp 5rp 5rp 5rp 5rp 5v0 5v0 5v0 8pp


An adrenalined doll attacks 5 times (yeah), so it regenerates 10 HP per purify per turn.
Sundials are life savers when you need a doll to regenerat for turn or wait for a needed card for another turn before or after pulling the combo.

(http://s9.postimage.org/db9oe3y5r/Imagen_7.png)
(http://s11.postimage.org/syayaux3n/Imagen_6.png)
(http://s16.postimage.org/fknk1s2g5/Imagen_6.png)
(http://s9.postimage.org/wdba01y27/Imagen_4.png)
(http://s14.postimage.org/772pfthpd/Imagen_6.png)
(http://i.imgur.com/P3UQH.png)
(http://s7.postimage.org/5s7imu77v/Imagen_4.png)

Enjoy  ;D
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Vineroz on July 21, 2012, 08:23:16 pm
It would be nice to see the idea worked out as I had failed (http://elementscommunity.org/forum/index.php/topic,39850.0.html).
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 21, 2012, 08:35:06 pm
It would be nice to see the idea worked out as I had failed (http://elementscommunity.org/forum/index.php/topic,39850.0.html).
Oh I haven't seen your deck before. They work quite different, your is an OTK build with a 0 cost creature and an Eternity to pull the combo till the oponent dies and this one has a similar build to the VD+BB+GP+TU combo.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: furballdn on July 21, 2012, 09:07:47 pm
Is 10hp gain per turn enough? From what I've seen, using focus shield and even a +15 gain in hp per turn doesn't seem enough. Then again, you have BB, dials, unupped meta, and voodoo, so I suppose it could work.

Perhaps some novas?
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 21, 2012, 09:49:02 pm
Is 10hp gain per turn enough? From what I've seen, using focus shield and even a +15 gain in hp per turn doesn't seem enough. Then again, you have BB, dials, unupped meta, and voodoo, so I suppose it could work.

Perhaps some novas?
You don't play a GPd doll as soon as you get it, you play it with at least 1 BB and 2 Purifies alltogether (there are exceptions, depending on the game. Pharaoh decks use to be one of them). Belive me, it does work against most PVP1 decks: creatury creatures, mono aether with immaterials, Shreiker rush without RT, etc.

About novas, my little experience says they don't fit well with the Sundials and there are needed 4 to play the adrenaline.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: furballdn on July 21, 2012, 09:50:03 pm
Swap out 3-4 pillars for nova, swap mark to life, and remove a purify?
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 21, 2012, 09:53:00 pm
Swap out 3-4 pillars for nova, swap mark to life, and remove a purify?
what for? I don't have quanta issues with this build
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: furballdn on July 21, 2012, 09:53:37 pm
I always prefer nova for more consistency in unupped rainbows. I am always suspicious of QPs. If you say you have no problem, that's fine.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 21, 2012, 10:06:33 pm
I always prefer nova for more consistency in unupped rainbows. I am always suspicious of QPs. If you say you have no problem, that's fine.
starting with 1 pilar makes it a bit longer and sometimes I have to discard a pair of cards, but the same would happen with only 1 early nova.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Luminous on July 22, 2012, 07:35:39 am
Is 10hp gain per turn enough? From what I've seen, using focus shield and even a +15 gain in hp per turn doesn't seem enough. Then again, you have BB, dials, unupped meta, and voodoo, so I suppose it could work.

Perhaps some novas?
You can always put more purifies. Think voodoo has 6 purifies. 60 Regen per turn.

@Chapuz
Are you currently testing it against pvp1,or can I run 30 game test?
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 22, 2012, 02:35:16 pm
Are you currently testing it against pvp1,or can I run 30 game test?
I didn't make stats, but I played tones of games with it (or similar versions). What I can say is: You can face tones of Psion decks, EQs and some others with RT, maybe losing 3 in a row, or you can face other common PVP 1 winning 6 in a row. It depends basically in the deck you face (as every doll+GP+BB deck) and not starting with a single pilar against well build rushes. To be sincere, I don't know what's exactly the advantage against the classic doll+BB+GP+TU deck except the high amount of quanta you need for the PUs. This is a fun deck, pretty annoying for the oponent when ir works.

I would say it wins 75% of the games though.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Luminous on July 22, 2012, 03:36:17 pm


An adrenalined doll attacks 5 times (yeah), so it regenerates 10 HP per purify per turn.
Sundials are life savers when you need a doll to regenerate a bit more a turn, wait for an extra BB or purify or make some time if you are gonna lose in the next turn.

(http://s9.postimage.org/db9oe3y5r/Imagen_7.png)
(http://s7.postimage.org/5s7imu77v/Imagen_4.png)

Enjoy  ;D
Lol'd here. :P
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on July 22, 2012, 04:11:27 pm
You know what I mean, when you are gonna lose and you need an extra stall turn to draw the last combo card. I made it more clear now.

EDIT: Added 7 screenies, screenies are cool.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Rutarete on August 10, 2012, 04:39:29 pm
Thank you Chapuz for posting this deck. I think I'll go play it in pvp right now :)
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Graub on August 10, 2012, 08:47:07 pm
Im confused... Whats adrenaline for? Vodoo dool have 0 attack and doesnt matter if it attacks 1 or 5 times... In what way that helps?

Edit: nevermind. now i see
"10 HP per purify per turn."
didnt know that... i will completely try this deck XD

Edit2: I guess it would be better change mark to  :life
5 purifies cost 10 :water
3 adrenalines cost 12 :life

It costs more then you need life faster. But i guess thats because purify comes before adrenaline (multiple attack does nothing without the heal).

I will try both anyway :D

I believe the adrenaline is so the opponent's monsters will attack more on your voodoo doll.

that ruins the "useless adrenaline without heal" theory :P
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Coffeeditto on August 10, 2012, 08:54:38 pm
I believe the adrenaline is so the opponent's monsters will attack more on your voodoo doll.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: furballdn on August 10, 2012, 09:00:39 pm
I believe the adrenaline is so the opponent's monsters will attack more on your voodoo doll.
No, it's so the voodoo doll regenerates more hp.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on August 10, 2012, 09:17:49 pm
I believe the adrenaline is so the opponent's monsters will attack more on your voodoo doll.
If the oponent has really really low attack that he won't reach 100 damage till the end of the game, then you can adrenaline an oponent's creature. The first one, though, will go to the voodoo doll 99% of the games, so it regenerates 5x purify counters per turn (10 per turn per purify).
By the way, here is the other 1%:
(http://i.imgur.com/ejnbZ.png)

I guess it would be better change mark to  :life
5 purifies cost 10 :water
3 adrenalines cost 12 :life
95% of the games, you will only need 1 Adrenaline (for the doll), so you will need more  :water than  :life. On the other hand, you need 4  :life pretty early, so it's also an option.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Annele on August 10, 2012, 09:20:24 pm
So this is why you changed your avatar... nice! :)
Also loled at 3rd screenie
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: bobknows on August 14, 2012, 10:13:49 pm
i have been trying a semi-upped version with Snovas run off a mark, and it seems to be doing well.

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Deck import code : [Select]
55t 55t 55t 595 595 595 595 5ia 5ia 5ia 5ia 5ia 5v0 5v0 6u3 6u3 6u3 6u3 6u3 6u3 7an 7an 7an 7q9 7q9 7q9 7q9 7q9 7q9 7tg 7tg 8pj


any ideas to make it better?

upped are because of what I have and what really makes a difference, gpull and BB are essentially the same unupped with a snova quanta base.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on August 15, 2012, 02:20:33 am
i have been trying a semi-upped version with Snovas run off a mark, and it seems to be doing well.

Hover over cards for details, click for permalink
Deck import code : [Select]
55t 55t 55t 595 595 595 595 5ia 5ia 5ia 5ia 5ia 5v0 5v0 6u3 6u3 6u3 6u3 6u3 6u3 7an 7an 7an 7q9 7q9 7q9 7q9 7q9 7q9 7tg 7tg 8pj


any ideas to make it better?

upped are because of what I have and what really makes a difference, gpull and BB are essentially the same unupped with a snova quanta base.
You may wanna have the upped purifies, they cost 2 unupped!
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Luminous on August 15, 2012, 04:48:50 am
i have been trying a semi-upped version with Snovas run off a mark, and it seems to be doing well.

Hover over cards for details, click for permalink
Deck import code : [Select]
55t 55t 55t 595 595 595 595 5ia 5ia 5ia 5ia 5ia 5v0 5v0 6u3 6u3 6u3 6u3 6u3 6u3 7an 7an 7an 7q9 7q9 7q9 7q9 7q9 7q9 7tg 7tg 8pj


any ideas to make it better?

upped are because of what I have and what really makes a difference, gpull and BB are essentially the same unupped with a snova quanta base.
You may wanna have the upped purifies, they cost 2 unupped!
He is right. Other than that,-1 BB because voodoo can regenerate a lot. Make it 30 cards.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Graub on August 15, 2012, 05:38:30 pm
Im trying to convert 6 QP in 6 Novas to PVP1. It seems fine to me
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on August 15, 2012, 06:28:05 pm
Im trying to convert 6 QP in 6 Novas to PVP1. It seems fine to me
There are 2 disadvantages doind that:
1) No nova = no Sundial optimiation
2) You must have a  :water mark, so you need 4 Novas or 3 and some luck to play an early Adrenaline.
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Phoenix on August 15, 2012, 07:26:03 pm
lol green nymph 3/46
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: Chapuz on August 15, 2012, 07:35:41 pm
lol green nymph 3/46
I had to turn it off, it would have outdamage my doll if I didn't  :P
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: ninjaisland on August 19, 2012, 08:56:08 am
how would you say this deck would work in pvp2 fully upped?
Title: Re: Pure Dolls [PVP 1] [Fun]
Post by: furballdn on August 19, 2012, 05:29:04 pm
how would you say this deck would work in pvp2 fully upped?
There's better decks to use in pvp2. I doubt the healing will be enough as creatures ratch up the damage speed much faster in pvp2. You'd also want to perhaps use SNs or just novas since everything would be cheaper.
blarg: