Are you tired of drawing those lame Pillars during mid- or endgame, when you would much rather draw something that helps you kill the opponent?
Your problems are now in the past. Let me present to you..
Pillarless Nova/Devourer Rainbow
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4vh 4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 5c5 5f6 5f6 5i7 5i7 5i7 5og 5og 5rk 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 61q 61q 8pt
I wanted to make a Pillarless deck that used only six novas and a mark to pay for cards. I quickly realized that I need more quanta in order to do enough damage. Going :darkness and taking Devourers was only choice here because I did need something else to give me quanta to play more expensive creatures, in this case dragons.
I took 2-4 quanta worth of cards from each element (except :light) with one card costing a maximum of 2 quanta. This ensure that I will be able to play them relatively early even if I get a bad opening hand.
With this deck you usually have 1-2 Novas and 1-2 Devourers in each opening hand. If you have less than that, you might be in trouble.
I really would have wanted to test this in PvP but unfortunately I don't have a single unupped Arsenic in any of my three accounts. Yea.. I like upped Arsenics. :)
Strengths:
- well-rounded
- lots of creatures, creature control, and permanent removal
- fast starter
Weaknesses:
- No major weaknesses that I know of
- quite slow in actually killing the opponent
Customization:
- Replace Druidic Staff with something else (I just took it because I didn't use :life for anything else)
-Maybe try Ulitharid instead of Freeze? (also drop Lightnings if you do this, maybe take an Reverse Time..)
I haven't done any scientific testing yet so there might be some things that need a bit of tweaking. But I did play a bunch of matches against AI3 and won all of them.