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Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg261680#msg261680
« on: February 01, 2011, 03:33:36 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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52n 5l9 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u8 71c 74b 7aj 7ba 7ba 7ba 7ba 7ba 7gp 7gq 7k0 7k5 7q0 7q0 7q5 7q5 7q5 7q7 7q8 80h 8ps


The deck is in its development stages, and further improvements are due to be made.
Since this deck doesn't work (it does, but not as well as it will in 1.27) in 1.26, I put it here in the Beta Decks section.
This is very similar to the Lonestalker, but uses rewinded skeletons for damage instead of mind gate.
Uses for the cards:
Quantum Towers: quanta... duh...
SoGs: healing and early game stalling (as well as early PC bait)
Boneyard: produce skeletons
Photon: since skeletons are not good to keep from deck out, photon will do
Butterfly Effect: use this on a skeleton for PC
Aflatoxin: to fill your opponent's board
Otyogh: mainly to produce skeletons, but also good for CC
Spine Carapace: use this to kill all your opponent's creatures (besides cells)
Permafrost Shield: mostly for early game stall, good against gods like Osiris
Purify: just to clear away poison, small amount of healing as well
Mirror Shield: amazing against Decay and Octane, and it's good to have in early game (1 damage block is better than it sounds, especially when you are using Aflatoxin)
Crusader: use this to endow your Eternity to rewind two times a turn, so you can rewind the photon to prevent deck out, and skeletons in the same turn
Time Towers: I might take these out, but they are helpful in my opinion as it allows you to draw with your Hourglasses without fear of decking out (two towers and mark means you always have the quanta to rewind)
Electrum Hourglasses: use these as much as possible, don't be afraid to deck out for reason stated above
Elite Anubis: the only creature you will be using Quintessence on, use this to quint your Otyugh and Crusader, along with your rewinded Skeletons
Eternity: to rewind Skeletons, and to prevent deck out
Quintessence: use on your anubis

Two reasons why this thread was created:
1) If you have suggestions, good or bad, please post
2) A rather minor reason, but I want to be the first to post this, because a few of my previous deck ideas were posted by others before I got the time to do so...
« Last Edit: January 07, 2013, 11:59:34 pm by willng3 »

LongDono

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg261704#msg261704
« Reply #1 on: February 01, 2011, 04:04:40 am »
Hmmm I like. Maybe some mass CC like Rain or Panda? Even with a shield and healing it can be hard to not die. ( Also helps to give you your skelli army faster. )
Also another quint? When you get a Nymph it would be nice to make sure it stays.

Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg261707#msg261707
« Reply #2 on: February 01, 2011, 04:07:10 am »
Hmmm I like. Maybe some mass CC like Rain or Panda? Even with a shield and healing it can be hard to not die. ( Also helps to give you your skelli army faster. )
Also another quint? When you get a Nymph it would be nice to make sure it stays.
that's what the anubis is for, it's the only creature you quint
:)

LongDono

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg261709#msg261709
« Reply #3 on: February 01, 2011, 04:09:03 am »
Hmmm I like. Maybe some mass CC like Rain or Panda? Even with a shield and healing it can be hard to not die. ( Also helps to give you your skelli army faster. )
Also another quint? When you get a Nymph it would be nice to make sure it stays.
that's what the anubis is for, it's the only creature you quint
:)
Oh I missed him.  :P

Offline omegareaper7

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg261768#msg261768
« Reply #4 on: February 01, 2011, 06:12:15 am »
maybe a second and third anubis? don't want it being on the bottom now.
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frlaa

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg265323#msg265323
« Reply #5 on: February 06, 2011, 05:26:02 am »
what if boneyard gets exploded? (its going to happen REALLY often)

Offline DSSCRA

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg265389#msg265389
« Reply #6 on: February 06, 2011, 09:20:15 am »
Well you don't seem to be using :earth at all so maybe some pa's.

You are not using any :darkness so maybe a steal.

You are not using any :fire so maybe a RoF.

You are not using any :air so maybe a UG, Fog Shield, or Wings.
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Offline Seraph

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg266540#msg266540
« Reply #7 on: February 07, 2011, 09:24:23 pm »
I kind of feel like you need to use the flying eternity mumbo jumbo, to prevent deck out and still be able to rewind creatures
EDIT: I totally meant you needed crusader, because crusaders aren't mumbo jumbo

darkfrogger

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Re: Dead Rising... (1.27 FG farmer) https://elementscommunity.org/forum/index.php?topic=20601.msg274150#msg274150
« Reply #8 on: February 19, 2011, 10:00:01 pm »
well this idea could work with any classic timebow but then they would also need another creature to bounce.

 

blarg: