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Offline bucky1andonlyTopic starter

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life gain annoyance https://elementscommunity.org/forum/index.php?topic=10965.msg134840#msg134840
« on: August 10, 2010, 03:01:14 am »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u0 6u0 6u0 6u0 6u7 6u7 6u7 6u7 6u7 6u7 719 71c 77i 77k 77k 77k 77k 77k 77k 7ba 7ba 7ba 7ba 7ba 7ba 7km 7km 7km 7km 7km 7km 8pj

tis fun, let them play there stuff muahahahaha
« Last Edit: January 08, 2013, 02:09:16 am by willng3 »

Kurohami

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Re: life gain annoyance https://elementscommunity.org/forum/index.php?topic=10965.msg134855#msg134855
« Reply #1 on: August 10, 2010, 03:15:00 am »
If it's a pure stall deck, why is a jade dragon stuck in there? A empathic bond would serve much better after you fractal your enemy's creature. Also, you need more PA, one is not nearly reliable enough, a PC heavy deck will beat you quite easily and you have a lot of permanents to protect anyways. Other than that it's mostly a fine deck, though I would recommend changing the mark to entropy since the entropy cards are the ones that keep you alive in front of your enemy's onslaught.

Offline bucky1andonlyTopic starter

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Re: life gain annoyance https://elementscommunity.org/forum/index.php?topic=10965.msg134865#msg134865
« Reply #2 on: August 10, 2010, 03:29:42 am »
earth mark for the stone skins, helps me get to 50 faster, the 1 pa is for 1 diss shield, and i only have the 9 perms, and providing i stay alive through the first 10 turns, i can usually lock down a win, its just for fun anyway, for regular pvp duels

SuperG_uest

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Re: life gain annoyance https://elementscommunity.org/forum/index.php?topic=10965.msg135187#msg135187
« Reply #3 on: August 10, 2010, 04:00:06 pm »
wow. i knew this deck would be great, but not like this.

 

anything
blarg: