I've built and played both of your Pharaoh Decks.
While both decks have the same big problem, quantum production (the right production)
Leverge's deck was more consistent % with quantum production than Xinef.
The Turtle shield with 4-5 SOG makes it really easy for a lot of healing long enough to gain control. I get that the fog shield can be pumped out quickly but it never helped enough to matter.
I've worked on one that was :entropymark and ran 6 supernovas it ran fairly well but the mini bow rainbows winning % is still been faster and better in every way.
I have to agree that neither of these decks is better than standard time/entropy rainbows in terms of electrum/hour, but I do think it is better in a few other ways:
- It's a nice alternative if you get bored with other FG decks... though you might get bored with it even faster ;P ... simply a matter of taste.
- It seems to defeat Divine Glory and Octane more often than rainbows.
- It helps to develop new strategies against false gods, learn more about
synergies, generally all this falsegodology-science thingy
On the other hand, though I find my deck consistent enough to be played with good effects, I still think the tower count could be tweaked. I decided to go with 6 quantum 10 time when I had upgraded quantum towers and unupgraded time factories, so after I finish testing that version fully upgraded I'll try other ratios... also adding a single supernova might help, but only with increased number of quantum pillars so that I'm not clogged with only time pillars + supernova in hand too often.
I think plagues are very effective because this deck is all about delaying, and almost all creatures succumb to plague given time. And since gravity quantum can be limited, it eases the load of creature destruction for scarabs. I have a feral bond in my new version, and yes it is very good ofr healing and EMs, but I think 2 is too pricey and they are not as good as shards earlier on.
Pulverizer is pretty useful, the only issue I think is sometimes you cannot get the 4 earth quantum early enough to start using it. So I do not use it in my new version. I think a steal or two could be quite useful, as with rainbow you can use whatever weapon you steal, but deflag could be better since it is easier to play. But deflags don't help with card advantage like steal does, and I think card advantage/efficiency is very important verse false gods.
Yes, a single bond might be enough... I might replace one with plague then. As for pulverizer I simply fear that gathering 4
and spending
when you need both (and PA are really needed against the harder gods, and I would not PA a pulvy if I plan to replace it with eternity later)... it might be a problem, especially because pulvy is not very useful against some gods (Divine Glory, Seism and Obli if they PA their permanents, all the ones with indestructible shields and/or morning glories), while eternity is useful against almost all the gods, maybe except Divine Glory.
I also do not really like the idea of stealing permanents if I already have my field full of them, a deflag might be better to eg. destroy Obliterators pulvy before he protects it... the same with diamond shields... and it's safer if I can do it with 1
than if I have to gather 3
, which might happen too late.
By the way, I see your new version of the deck seems nice even though it is more different from mine now.
As for jade shield, it will clash with bond in
usage... and I don't remember ever losing to firebolts/ice bolts/drain lifes in a game I would win otherwise, but if you try to immortalize all your creatures while I use scarabs to take some firebolts it might cause the difference... though I understand adding a reflective shield might help against Octane, and I haven't fought Decay that much, so if it helps against these buggers I guess it might make sense... but I'm not sure if it's worth it.
Anyway it's great that so many different pharaoh/scarab decks recently appeared in anti-FG decks section... I always thought scarabs are better than otyughs