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Offline CalinduTopic starter

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Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg474199#msg474199
« on: March 25, 2012, 04:04:36 pm »
Deck Helper comment: 
The deck below was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

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6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 713 74f 74f 77g 7ap 7dm 7gm 7jr 7qe 7qe 7qk 7qk 7qu 7qu 7qu 7t9 80g 8ps


Yep, mito-SoR, mito-GotP, SoR-Nymph and DBH bow all in one strategy, usually doesn't have problems in getting the 2nd SN with Nymphs draw power.

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6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 713 74f 74f 77g 7ae 7ae 7dm 7dm 7gm 7jr 7qe 7qe 7qe 7qe 7th 7th 80g 8ps


Many of us tried DBH PSNs, but seen nothing along those lines.
It combines 2 different decks: Ghostmare and DBH PSN, making a ultra annoying deck to play against.
« Last Edit: January 07, 2013, 09:02:42 pm by willng3 »
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Offline Mathematistic

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg474202#msg474202
« Reply #1 on: March 25, 2012, 04:09:21 pm »
First of all, nice deck!

It feels like my style of deckbuilding: combining 2 strategies into 1 to exploit the synergy between the 2.
However, the nightmares are not really useful here. With 2 of them (due to the constraints of SNbow), it's pretty card to make the GoTP-Nightmare combo work. Still, GoTP is a nice powerhouse.
Reminds me of TADAblue.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg474230#msg474230
« Reply #2 on: March 25, 2012, 05:40:05 pm »

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5oi 5oi 5oi 5oi 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 74f 74f 74f 7gl 7gl 7gl 7q8 7q8 7q8 7q8 7q8 8ps


Another way to make annoying deck :) Slow damage but can lock down opponent via mass rewind pretty fast. Typically you have 2 free rewinds / turn and one free poison / turn..

Offline Gandora

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg474694#msg474694
« Reply #3 on: March 27, 2012, 06:38:54 am »
Looks cool!

Because I'm a  fan of Golems I'd replace the graboid for it.
This way you save one :time for GotP =P
Not sure, but with 2 Spiders, wouldn't it be nice to replace a frog for Wings?
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Offline CalinduTopic starter

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  • Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.
  • Abomination is quite pretty
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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg474735#msg474735
« Reply #4 on: March 27, 2012, 12:33:24 pm »
Looks cool!

Because I'm a  fan of Golems I'd replace the graboid for it.
This way you save one :time for GotP =P
Not sure, but with 2 Spiders, wouldn't it be nice to replace a frog for Wings?
Both are pretty good ideas, about the graboid: Took the graboid because it provides speed, time quanta isn't a problem.
About wings: I'm a fan of this shield, but with all the denial I think the frog speed is better.
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Offline Mathematistic

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg476658#msg476658
« Reply #5 on: April 01, 2012, 08:42:35 am »
SoSe gives more damage potential, as well as an occasional :entropy pillar/pend to fund discord.
A better use of your :rainbow quanta than discrete cards, given that it doesn't have HG...

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I may be wrong, though. Obviously not the best deckbuilder around, but still, I'm never comfortable with SN bows without a SoSe or 2...
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker Alho

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg476690#msg476690
« Reply #6 on: April 01, 2012, 11:22:17 am »
SoSe gives more damage potential, as well as an occasional :entropy pillar/pend to fund discord.
A better use of your :rainbow quanta than discrete cards, given that it doesn't have HG...

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I may be wrong, though. Obviously not the best deckbuilder around, but still, I'm never comfortable with SN bows without a SoSe or 2...
would trade 1 Sose for a third nightmare for consistency

Offline CalinduTopic starter

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  • Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.Calindu brings all the vitality and activity of a Life Nymph.
  • Abomination is quite pretty
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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg476693#msg476693
« Reply #7 on: April 01, 2012, 11:46:35 am »
The problem: I don't like SoSes in PSN-bows, everytime I packed those, I get high cost cards that I can't play.

v2 in 5 minutes.
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Offline Mathematistic

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg476694#msg476694
« Reply #8 on: April 01, 2012, 11:55:31 am »
The problem: I don't like SoSes in PSN-bows, everytime I packed those, I get high cost cards that I can't play.

v2 in 5 minutes.
SoSe usually gives me playable cards... once even an improved steal which saved my life.
Looking forward to the V2. Let me guess: SN bow or mito-ghost?

Edit: My response to V2:

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5ii 6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 713 74f 74f 77g 7ap 7dm 7jr 7qk 7qk 7qk 7t9 80g 8ps


Lol@Steamy.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Poker Alho

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Re: Past play[Denial][PSN-bow(time)] https://elementscommunity.org/forum/index.php?topic=37753.msg476710#msg476710
« Reply #9 on: April 01, 2012, 01:39:11 pm »
The problem: I don't like SoSes in PSN-bows, everytime I packed those, I get high cost cards that I can't play.

v2 in 5 minutes.
SoSe usually gives me playable cards... once even an improved steal which saved my life.
Looking forward to the V2. Let me guess: SN bow or mito-ghost?

Edit: My response to V2:

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5ii 6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 713 74f 74f 77g 7ap 7dm 7jr 7qk 7qk 7qk 7t9 80g 8ps


Lol@Steamy.
that version calls for silence even if it turns into a strange cousin of Silence is Golden :P

 

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