How about Adrenalin for a newly Overdriven Voodoo . or would that kill it too fast / be a waste after 8 Attack ?
Hmm...well that would certainly crank its attack up faster, but the one thing you would need to worry about is that the dolls would have less attack to deal over their original HP amount. For instance, an Epi'd Overdriven Doll starting at 0 ATT would end up at 9 ATT while only dealing 4 damage from that one attack. Without Epinephrine it would have dealt 18 damage by the time it hit 9 ATT. Seems like a viable strategy if you had better chances of getting out an Angel.
actually, that might be something to look into. It makes sense that epi will just help you skip the low attack rounds and accelerate your doll considerably.
i just checked how that worked on the trainer and on turn one, an overdriven, epi'd doll will deal damage like this.
Turn 1 - 7 damage, doll is 9/17 (deals 3, 3, 4, -3???) 93 life
Turn 2 - 17 damage, doll is 15/15 (deals 12, 5) 74 life
Turn 3 - 18 damage, doll is 18/14 (deals 18) 55 life
Turn 4 - 21 damage, doll is at 21/13 (deals 21) 33 life
etc....