Ok here's the stats for 50 games:
| Raw | Rate |
Games | 50 | |
Win | 48 | 96% |
EM | 34 | 68% |
Avg. TTW | 7.8125 | |
Avg. Time | 90 secs | |
Total Time | 1.25 hrs | |
Total Score | 1419 | |
IG Score Eff | 1135.2/hr | |
True Score Eff. | 1032/hr | |
TTW | |
4 | 0 |
5 | 3 |
6 | 14 |
7 | 12 |
8 | 8 |
9 | 4 |
10 | 1 |
11 | 2 |
12 | 1 |
13 | 2 |
14 | 0 |
15 | 0 |
16 | 0 |
17 | 0 |
18 | 0 |
19 | 0 |
20 | 0 |
My thoughts: I had a loss at game 47 and a 22 turn win at game 50 that absolutely KILLED the initial stats. Before that, it was running about an 1125, which would put it 3rd, just behind SCEM in the efficiency study. As it stands it would now be 4th. I will wait to post it in the efficiency study before we get it tweaked for good.
A few other variations after playing that I would like to see:
1. Something instead of Lava Golems, with a different mark, nom nommers really have a heydey with these, especially if a draw that causes a slow start occurs. It needs something that can recover more quickly if this occurs. Since lists make everything better, here are possible options for alternatives:
1. Light Mark - +1 Pendy, +3 Chaos Seed, +4 Pegasus, maybe a damselfly or two?
2. Earth - Graboids (Willing3 said he already tried this, but I think its worth exploring further)
3. Gravity - Chargers, I know I know... you were looking for a deck different than SCEM, but it synergizes well with, and allows a possibility for +1 black hole. So maybe -4 Lava Golem -2 Precog, +4 Chargers, +1 Pendy, +1 Chaos Seed
4. Earth - Steel Golems - idk why, just seems like it could be good.
5. Life - Frogs
2. +1 Pendy +1 Chaos Seed... -2 Precog, This might help give the lava golems a little CC resistance and take advantage of the extra quanta. The real advantage would be to get the stars of the deck out quicker (lava golems & discord). A turn 1 or 2 discord really puts this deck on cruise control.
3. +1 Animate Weapon +1 Vampiric Dagger, -2 Precog. Pretty self explanatory here, but midgame heals are a little lacking in case a heavy rush comes before you get your discord out. A Vamp dagger would help alot with this.
4. +1 Vamp Dagger +1 Pendy +1 Chaos Seed.... -2 Precog -1 Discord. Combination of 2 & 3 from above, really self-explanatory.
5. +2 Explosion... slow starts still really hurt against Aether & kill the TTW, has other uses as well.
Like I said, I think we're a good bit of testing away from optimizing this deck, but it has ALOT of potential.