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kiszol

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No Land Rainbow FUN :) https://elementscommunity.org/forum/index.php?topic=953.msg9102#msg9102
« on: December 15, 2009, 10:10:14 pm »
I read this forum for some weeks, but this is my first (but not last  :D) post here. I have to tell, that my english is not perfect, so please be patient with me. I hope it's not too bad btw :).

If you play a Nova, you'll get 12 Quantums instantly. If you play a Supernova, you'll get 24 Quantums instantly. Ok, it costs 2 Entropy mana, so you gain 22 "plus" Quantums. If we have 6 Supernovas in a deck, it would result 6*22=132 Quantums! I was wondering about it for some time. Isn't that enough? If you play a Mono-Duo-Trio deck, usually you don't have a sum of 100 or more Quantums by 15-20 turns (except you play Sundials and/or Hourglasses). If you try this deck, by the end of turn 10, you usually have 80+ Quantums. That means that you don't need any pillars/towers!
So, I've just set up and tested this entertaining (for you) and annoying (for your opponent) rainbow deck with no pillars/towers in it. It works fine!

Here it is:

Hover over cards for details, click for permalink
Deck import code : [Select]
5rp 5rp 5rp 6rk 6u3 6u3 6u3 6u3 6u3 6u3 6u6 717 74b 77g 7ah 7dm 7dm 7dm 7dq 7gl 7gv 7n3 7q2 7t9 7t9 7t9 80a 80a 80a 80a 8pj


The main idea of this deck is the wiseful use and balance of your (limited) Quantums. As I said, the total number of them is pretty good, but you have a maximum of 12 of each type (except Entropy), so, the success of a deck like this depends on the balancing.

How this one works?
Firstly, it's a little denial deck for frustrating your opponent. You have a lot of frustrating cards: 4 Thuderbolts, 3 Steals, 3 Explosions, 3 Sundials... :) This deck is ideal for PvP. Why? In the first 2 turns, you can't do anthing, you have to wait for 2 entropy Quantums to play your first Supernova (but it's not a big deal at all as you'll see). So, your opponent will think that you don't have anything, even a Pillar so it could be an easy win for him or her. But in a few turns you move on, play supernovas and everything else and th FUN begins. You should kill the creatures with Thunderbolts, steal and explode the permanents, eat up the threatening monsters (with high damage) and lobotomize the small but dangerous guys. So cool it is, isn't it? So, your opponent will be extremely upset and that's a big fun for you :)

My goal was to reach the perfect balance of the elements, so there is no unnecessary quantums.
Let's see the details.

About the supernovas: This is your one and only Quantum source. You have to wait for turn 3 to play it, so it doesn't matter if you don't have any in your starting hand, but it's essential to have at least one by the start of turn 3/turn 4. What if you don't have any? Well, that' a crap. If you
don't have at least a single Supernova in the first 10-11 cards, the game is over for you. But in average, there is only 2 or 3 games in every 100, when this happens, so you don't have to worry too much.
Another big problem could be an early (turn 1 or 2) Devourer at your opponents side... But that's not a frequent occurrence.

About the wiseful and balanced Quantum usage:

I'll try to SUM the Quantums this deck uses for each element. I don't count with rewinds and etc. for now.

Entropy: Used by your Druid and the Supernovas. Have (maximum): 12 + the number of turns  Use (maximum): 17
Death: Used by Physalia and Graveyard. Have: 12  Use: 5 + some for poisoning
Gravity: Used by Otyugh. Have: 12  Use: 4 + some for devour

Earth: Used by Graboid and Lava Golem. Have: 12  Use: 3 + some for Golem growth
Life: Used by Forest Spectre, Firefly Queen and Fallen Druid. Have: 12  Use: 3 + some for Fireflies and mutations
Fire: Used by Explosions and Lava Golem. Have: 12 + some from Fireflies  Use: 8

Water: Used by Mind Flayer, Forest Spectre and Physalia. Have: 12  Use: 4 + some for Spectre growth
Light: Used by Sundials for drawing cards. Have: 12  Use: 6
Air: Used by FireFly Queen. Have: 12  Use: 6

Time: Used by Sundials, Fate egg and Graboid. Have: 12  Use: 7
Darkness: Used by Steals. Have: 12  Use: 6
Aether: Used by Thunderbolts and Mind Flayer. Have: 12  Use: 4 + some for lobotomizing

You can see, that this deck has an effective bunch of cards with a well balanced quantum usage.
The only minor problem with this is the high Life Quantum usage. If you both have FFQ and Druid in play, you have to decide what to do, create more Fireflies or mutate the current ones and other creatures (for example Skeletons). But that's not a big deal imo. You can choose Maxwell's Demon instead of the Druid as a solution.

I'm not sure about the Sword too. maybe a Discord would be better, or it could be replaced with an extra Sundial or Thunderbolt.

Finally: It's not the best deck ever, not a FG killer, but an entertainer and fun deck. I recommend it especially for PvP :)

What do you think about this deck? How to make it even better?
I'm open to suggestions or ideas. :)
« Last Edit: June 15, 2012, 08:55:21 pm by willng3 »

Scaredgirl

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No Land Rainbow FUN :) https://elementscommunity.org/forum/index.php?topic=953.msg9103#msg9103
« Reply #1 on: December 15, 2009, 10:10:14 pm »

Lol "land"..

I made something similar once: http://elementstheforum.smfforfree3.com/index.php/topic,247.0.html (http://elementstheforum.smfforfree3.com/index.php/topic,247.0.html), only I had some Towers so yeah.. not that similar really.

Having only Supernovas is not the best choice imo. You really need more quantum production to make it work. I can see this deck being in many situations with not enough quantum. Cards like Elite Queen and Graveyard in your starting hand are a big problem because you most likely won't be able to play them for a while.

But if you do get a couple of Supernovas early, that deck will probably work.

kiszol

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No Land Rainbow FUN :) https://elementscommunity.org/forum/index.php?topic=953.msg9104#msg9104
« Reply #2 on: December 15, 2009, 10:10:14 pm »

Yes, you're right, it will be faster and better with a few Quantum Towers but it's just a fun deck, nothing really serious.
If someone wants a fast and good rainbow deck, there are tons of it on the forum, for example the one you just linked.
But for sure, if we leave 1-1 Tb, Explosion, Sundial and Steal, and 1-2 Creatures and put in 5-6 Towers instead... it would result a very competative tiny deck :)

But I wouldn't take Towers in the deck, it would ruin the joy of it somehow :)

It can be optimailzed a bit without Towers too, maybe if there would be 4-5 Sundials, Boneyard instead of Graveyard and for example one mor Graboid or Physalia instead of the Druid for lower costs...

Offline Demagog

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No Land Rainbow FUN :) https://elementscommunity.org/forum/index.php?topic=953.msg9105#msg9105
« Reply #3 on: December 15, 2009, 10:10:14 pm »

What if you added six regular novas? You would need pillars even less, and have a source of like 72 more quanta.

Scaredgirl

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No Land Rainbow FUN :) https://elementscommunity.org/forum/index.php?topic=953.msg9106#msg9106
« Reply #4 on: December 15, 2009, 10:10:14 pm »

What if you added six regular novas? You would need pillars even less, and have a source of like 72 more quanta.
You can't. Both count towards 6 card limit.

 

anything
blarg: