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Offline fbparisTopic starter

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Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg431883#msg431883
« on: November 28, 2011, 02:56:41 pm »
After looking around, I havnt found any speedbow nightmare/ghosts combination. So here is a first try :

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6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 74f 74f 77j 77j 7ai 7dm 7q4 7q4 7q4 7qe 7qe 7qe 7qe 7th 7th 7th 7th 8ps


Works like a charm in AI3, but who cares.. In silver league something like 60% win which is too low. Surely needs some adjustments so, but I can tell you when everything goes right, this deck is really a pain somewhere for the opponent :D Waiting a little, then dump the ghost + nightmare, destroy pillars, discord and black hole :D Then chain the nightmares / black holes, just make the opponent mad !
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Offline omegareaper7

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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg431887#msg431887
« Reply #1 on: November 28, 2011, 03:03:57 pm »
After looking around, I havnt found any speedbow nightmare/ghosts combination. So here is a first try :

Hover over cards for details, click for permalink
Deck import code : [Select]
6u3 6u3 6u3 6u3 6u3 6u5 6u5 6u5 6ve 6ve 6ve 6ve 6ve 74f 74f 77j 77j 7ai 7dm 7q4 7q4 7q4 7qe 7qe 7qe 7qe 7th 7th 7th 7th 8ps


Works like a charm in AI3, but who cares.. In silver league something like 60% win which is too low. Surely needs some adjustments so, but I can tell you when everything goes right, this deck is really a pain somewhere for the opponent :D Waiting a little, then dump the ghost + nightmare, destroy pillars, discord and black hole :D Then chain the nightmares / black holes, just make the opponent mad !
http://elementscommunity.org/forum/index.php?topic=29813.0 Sorry been done, mostly anyways.
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Offline JonathanCrazyJ

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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg431891#msg431891
« Reply #2 on: November 28, 2011, 03:23:41 pm »
aye omega beat me to it, i knew i had seen this somewhere but couldnt remember where.
Still, you came up with it on your own so well done, what i would say is that its probably best used as a PvP deck I would imagine.
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Offline fbparisTopic starter

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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg431893#msg431893
« Reply #3 on: November 28, 2011, 03:25:55 pm »
Oops sorry, and thanks for the thread !
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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg434236#msg434236
« Reply #4 on: December 03, 2011, 04:25:58 am »
I saw the other verion of this, and i like this one better.

Offline fbparisTopic starter

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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg434350#msg434350
« Reply #5 on: December 03, 2011, 09:43:55 am »
I've modded a little, adding Silence and replacing Heal by another Explosion

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6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 74f 74f 77j 77j 7dm 7dm 7q4 7q4 7q5 7qe 7qe 7qe 7th 7th 7th 7th 80k 80k 8ps
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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg434351#msg434351
« Reply #6 on: December 03, 2011, 09:48:31 am »
I've modded a little, adding Silence and replacing Heal by another Explosion

Hover over cards for details, click for permalink
Deck import code : [Select]
6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 74f 74f 77j 77j 7dm 7dm 7q4 7q4 7q5 7qe 7qe 7qe 7th 7th 7th 7th 80k 80k 8ps

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Offline omegareaper7

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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg434897#msg434897
« Reply #7 on: December 04, 2011, 08:36:23 pm »
As cal said, 3 creatures is bad, i used four in my deck and still had trouble. Also, more often then not, silence doesn't help.
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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg435328#msg435328
« Reply #8 on: December 05, 2011, 11:32:53 pm »
yes i tried silence in a antirush/rush deck i made and it failed miserably it was mainly to counter the basic life EM rush that was t50 a while back and the silence did nothing because often the opponent had steady damage already and if its in a stall deck that might almost help them because it gives them an extra turn or two to save up some extra quanta, ive been saved by my opponent using silence many times.

Offline JonathanCrazyJ

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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg435339#msg435339
« Reply #9 on: December 05, 2011, 11:56:02 pm »
yes i tried silence in a antirush/rush deck i made and it failed miserably it was mainly to counter the basic life EM rush that was t50 a while back and the silence did nothing because often the opponent had steady damage already and if its in a stall deck that might almost help them because it gives them an extra turn or two to save up some extra quanta, ive been saved by my opponent using silence many times.
\i can see how it wouldnt hurt you, but you cant be 'saved' by having silence played against you, you can just choose not to play any cards whether or not its played on you lol...
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Re: Nightmare, ghosts and destruction https://elementscommunity.org/forum/index.php?topic=34239.msg435366#msg435366
« Reply #10 on: December 06, 2011, 12:49:07 am »
yes i tried silence in a antirush/rush deck i made and it failed miserably it was mainly to counter the basic life EM rush that was t50 a while back and the silence did nothing because often the opponent had steady damage already and if its in a stall deck that might almost help them because it gives them an extra turn or two to save up some extra quanta, ive been saved by my opponent using silence many times.
\i can see how it wouldnt hurt you, but you cant be 'saved' by having silence played against you, you can just choose not to play any cards whether or not its played on you lol...
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