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Offline OdinVanguardTopic starter

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Time blitz https://elementscommunity.org/forum/index.php?topic=35417.msg445834#msg445834
« on: January 05, 2012, 05:31:50 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

Not sure what to name this deck. I made it after my wife got frustrated when they replaced top50 with arena. She had been farming rares and hadn't finished collecting yet. She then handed the account to me since she didnt have the patientce to climb the arena ladder. She a had a TON of shards... especially shards of readiness. With the new revision to shards, this gave me an idea:
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vo 592 5cq 5cq 5cq 5cq 5i4 5i4 5ig 5ig 5jm 5jm 5jm 5jm 5m6 5m6 5oi 5oi 5rj 5rl 5rl 5rn 5ro 5ro 5rs 5rs 5se 5se 5se 5se 6qq 7ba 7ba 7qu 8ps

This deck makes heavy use of the nasty instant double tap from shards of readiness on time creatures. What makes this deck awesome is that it can pull off amazing one round comebacks if you have a hand full of shards. It rewinds entire armies with eternity or can crush all of their permanents (except probably pillars) in one fell stroke with scarab + butterfly effect. Pharaos can be played and instantly summon an enourmous swarm of scarabs, and to top it off, anubis becomes an instant double quintescence... aether free! Lastly, although nymphs wont get the instant cast that time critters do, their abilities are some of the best in the game so making them quanta free to use can get ugly, espcially when they get made immortal with anubis. It's hell trying to collect all those shards but the results are well worth it.
« Last Edit: January 07, 2013, 09:30:18 pm by willng3 »
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Offline furballdn

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Re: Time blitz https://elementscommunity.org/forum/index.php?topic=35417.msg446049#msg446049
« Reply #1 on: January 06, 2012, 01:17:53 am »
Nah. Most unupped shards are pretty useless, and you have an extremely fat deck with only 2 hourglasses. When SoR is used on a time creature, they can only use their ability twice on the turn you cast SoR on it. Not twice each turn. Your deck has too many unnecessary cards and just feels unconnected.

Offline mwaetht

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Re: Time blitz https://elementscommunity.org/forum/index.php?topic=35417.msg446092#msg446092
« Reply #2 on: January 06, 2012, 03:11:06 am »
I doubt you need so much :water for Nymph's Tears. In fact, the deck could probably play Nymph's Tears from nothing but the Quantum Pillars. Now, actually using the abilities of the nymphs is another story, but :water quanta probably won't help with that.

While I'm on quanta problems, consider the following: You use 14 Quantum Pillars, generating an average of 3.75 :time per turn; four Water Pendulums, generating an average of 2 :time per turn; and a Mark of Time, generating one :time per turn. Of course, this is assuming you actually draw all those quanta sources. This is far from guaranteed; you'll draw probably about half your deck a game at most. Let's ignore that problem for now, though. You generate, with all quanta producers, 6.75 :time per turn. You have two Golden Hourglasses, which cost 4 :time per turn, non-SoR-able. So you have 2.75 :time per turn.

With this, you want to support two Pharaohs (18 :time), the base cost of the Hourglasses (8 :time), thirteen shards (average 3.25 :time), Procrastination (6 :time), Anubis (8 :time), and two Eternity (10 :time). I ignore cost of abilities since you have SoR, but in practice the cost can't be ignored because sometimes you don't have SoR in your hand. So, with 2.75 :time per turn, you want to support 53.25 :time, which will take 19 turns on average. That's far, far too long.

I assume Nymph's Tears and Butterfly Effect are for more stuff for SoR to be used on, but to be honest, Nymph's Tears isn't very good as a splash into a rainbow deck and Butterfly Effect isn't that good, period. You'll probably be forced to put all your SoR on time creatures, so you don't have the :entropy quanta to run the enormous cost of Butterfly Effect each turn, even if you had a creature you could use Butterfly Effect on (which in this deck is limited to Scarabs and Nymphs). Pulverizer's a good alternative, but you're already using Eternity...

With 2xEternity and 2xFlying Weapon, I doubt you can get a flying Eternity consistently for SoR; Flying Weapon seems like a dead card.

90% of players agree: Shard of Divinity is useless in a deck not based around using the "max HP" increase. If you absolutely need to have healing, replace SoD with Heal, SoG with Sanctuary, etc. You probably don't need healing, though, if this is supposed to be a "blitz" (a.k.a. a rush) deck.

This does not look like a rush deck... at all. There's a massive lack of damage even for a stall deck (2 Anubis, 2 Eternity, 2 Pharaoh, 2 Nymph's Tears in 48 cards). Also, fat deck is fat.

Most importantly: Does this deck really have to be rainbow? The core idea (which I assume is using SoR on :time creatures) could work perfectly well as a mono- :time or duo with :gravity.

 

blarg: