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acelink

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Acelink's Flying Pests (Pillarless) https://elementscommunity.org/forum/index.php?topic=6153.msg63090#msg63090
« on: May 04, 2010, 03:01:35 am »
wait what? Flying Pests.  Uhh are you retarded?  No this deck is rather PESKY--annoying.  Don't forget it uses NO pillars!  Yes, I <3 pillarless decks.


Acelink's Flying Pests
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4vj 4vj 4vj 4vj 4vj 4vj 5if 6u5 71a 77j 7al 7n2 7n2 7n2 7n2 7n2 7qb 7qb 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7ta 7tb 7tb 7tb 8pt

Older Versions v1.0
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4vj 4vj 4vj 4vj 4vj 4vj 6u5 71a 77j 7al 7gs 7n2 7n2 7n2 7n2 7n2 7q4 7qb 7qb 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7t9 7ta 7tb 7tb 8pt
Concept:  Stall with Devourers, Beat with Weapons. 
I really want to add: Black Hole & Rewind


This deck is really fun to play in PvP...


Feel free to ask comments/questions.
« Last Edit: June 15, 2012, 03:39:53 pm by willng3 »

Offline Jangoo

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Re: Acelink's Flying Pests (Pillarless) https://elementscommunity.org/forum/index.php?topic=6153.msg63637#msg63637
« Reply #1 on: May 05, 2010, 01:16:37 am »

I haven't tried it but this is an awesome deck!*  ;D

Just a question concerning the vamp-daggers:

Is it really worth it to have them in the deck?
Using regular upped Vamps would save 2-3 card-slots that are currently used by animate weapon and could contain something more awesome instead ... a couple Obsidrags, even more vamps or blackholes and rewinds for example.  ;)





*pawned me in pvp2

acelink

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Re: Acelink's Flying Pests (Pillarless) https://elementscommunity.org/forum/index.php?topic=6153.msg63686#msg63686
« Reply #2 on: May 05, 2010, 05:19:44 am »
I haven't tried it but this is an awesome deck!*  ;D

Just a question concerning the vamp-daggers:

Is it really worth it to have them in the deck?
Using regular upped Vamps would save 2-3 card-slots that are currently used by animate weapon and could contain something more awesome instead ... a couple Obsidrags, even more vamps or blackholes and rewinds for example.  ;)

*pawned me in pvp2
Obs dragons would make the deck super slow and they have no lifesteal :(.  The purpose of Vamp Daggers is to sit there and chomp on the opponent. OM NOM NOM!

I don't mind running 6 weapons and 5 animates.  Running 3 weapons and 2 animates gets tricky (running 0 vamp daggers).  You don't expect to get an animate so often.  I eventually just swap to mono darkness if I did that... Nova's wouldn't be as useful anymore and i would just grow saddened :( 

My duel with you was rather slow for this deck.  *if i remember correctly*

 

anything
blarg: