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Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg116980#msg116980
« Reply #24 on: July 17, 2010, 08:41:15 pm »
Correct because Ireland is my Motherland and somewhere in Europe (most likely England) is probably yours

Offline godofdeath500

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117000#msg117000
« Reply #25 on: July 17, 2010, 09:21:18 pm »
Correct because Ireland is my Motherland and somewhere in Europe (most likely England) is probably yours
Actually, United States. Bit far off, but that's ok.
[21:47:33] ‹godofdeath500› 5 years and not a single war.
[21:47:45] ‹godofdeath500› I do not live up to my name.

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117007#msg117007
« Reply #26 on: July 17, 2010, 09:30:59 pm »
So are you Native American? I was born in the US but my family came from Ireland I bet your family came from somewhere in Europe (probably England)

FlarePod

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117102#msg117102
« Reply #27 on: July 18, 2010, 12:33:11 am »
Horrible build. Wasted 400g trying this. You wont be able to farm anything over ai3 depends heavily on a few single cards and if they get destroyed you lose. Also has no form of healing.
He has not said this was a farming deck.

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117119#msg117119
« Reply #28 on: July 18, 2010, 01:15:56 am »
Horrible build. Wasted 400g trying this. You wont be able to farm anything over ai3 depends heavily on a few single cards and if they get destroyed you lose. Also has no form of healing.
He has not said this was a farming deck.
It is a farming deck maskanio just didn't use this correctly

Kakugane

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117296#msg117296
« Reply #29 on: July 18, 2010, 06:53:58 am »
Teenage Mutant Ninja Druids

^_^ I just made a deck like this. Here is my AI3 version.
I'll try to modify it towards this one. Three quints are needed as are three emphatics.
I thought of rustler, but figured that's a vulnerable way to try and get life quanta. Guess I'll try it out anyway.

Code: [Select]
4sa 4sa 4sa 4sa 4sa 4vj 4vj 4vj 4vj 4vj 4vm 4vm 52s 52s 5c6 5c6 5l9 5l9 5l9 5l9 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6u3 6u6

Thanks for the improvement ideas.

Drobbit

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117377#msg117377
« Reply #30 on: July 18, 2010, 10:49:56 am »
Nice discussion about mother lands. But even... who can assure his/her origin? Maybe your family came from Ireland but they could also be romans, normands, or any kind of vikings that also came from a farther origin.
Whatever... Here's my contribution to this deck. I'm enjoying it in level 5 and shure it can be upgraded for level 6 with some elite otyugh, some phase shields, graveyard and bonewall (that I don't have upgraded yet)

Code: [Select]
4vo 4vp 5bv 5bv 5bv 5c6 5c6 5rp 621 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 71c 71c 71c 7gp 7q5 7q5 7q8 7t9 7t9

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg117408#msg117408
« Reply #31 on: July 18, 2010, 01:11:13 pm »
Nice discussion about mother lands. But even... who can assure his/her origin? Maybe your family came from Ireland but they could also be romans, normands, or any kind of vikings that also came from a farther origin.
Whatever... Here's my contribution to this deck. I'm enjoying it in level 5 and shure it can be upgraded for level 6 with some elite otyugh, some phase shields, graveyard and bonewall (that I don't have upgraded yet)

Code: [Select]
4vo 4vp 5bv 5bv 5bv 5c6 5c6 5rp 621 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 71c 71c 71c 7gp 7q5 7q5 7q8 7t9 7t9
Thank you I'm also part Sioux (native american) and the problem with that deck is its too many cards.

Drobbit

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg119306#msg119306
« Reply #32 on: July 20, 2010, 07:58:35 pm »
what should I do? I'm triying to make it able to defeat the fake gods

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg119311#msg119311
« Reply #33 on: July 20, 2010, 08:01:27 pm »

Drobbit

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg119337#msg119337
« Reply #34 on: July 20, 2010, 08:49:36 pm »
Code: [Select]
4sa 4sa 4sa 4sa 4vo 4vp 592 592 5bv 5bv 5c3 5c6 5c6 5f5 5li 5rl 5rp 5rp 5uo 621 621 621 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rn 6rn 6rn 6rn 6rn 6rn 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 71c 71c 71c 74b 7gp 7q5 7q5 7q5 7q8 7q9 7t9 7t9
I've converted it in a 60 cards deck. It works very well on lvl 5
I've added some shields, cause I realized that it's a slow deck and that give me some time.
The funy thing of this deck is the aflatoxin which provides you of "volunteers" for mutations (as said on the title) and also you can flood the enemy with malignan cells so he can't do anything but look as you play.

I have to upgrade some cards, I know
(http://imageplay.net/view/m7Gbd75100/Dibujo)

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg119344#msg119344
« Reply #35 on: July 20, 2010, 08:55:08 pm »
I'm not trying to be mean but 60-Card Decks fail. Anything above 40 Cards is likely to fail.  If anybody says False Gods I will simply reply with: They can have 30 of a card if they want and have 200 health

 

blarg: