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WakSkylicker

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Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg108101#msg108101
« on: July 05, 2010, 04:22:21 am »
This is my first deck post so please no flaming or anything
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Deck import code : [Select]
5bv 5bv 5bv 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u6 6u6 6u6 71c 71c 71c 7am 7am 7dl 7t9 7t9 80h 80h 80h 8pj


Main idea is to get a quinted Druid and a rustler. Rustler produces Life for mutations and Bonds. When you have enough LIfe, Aflatoxin your rustler for epic healing with bonds and lots of mutation fodder. Steal irritating permanents and Fire Buckler for creature control if you get it, if not, mutating will suffice.

Please comment.
« Last Edit: June 15, 2012, 08:38:25 am by willng3 »

Tuntor

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg108123#msg108123
« Reply #1 on: July 05, 2010, 04:53:15 am »
i've been wanting to try something like this for a while, but i'm still very much in the unupped stages...seems like a fun deck to play though!

Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg108375#msg108375
« Reply #2 on: July 05, 2010, 04:13:09 pm »
This was the deck I was trying t omake but wasnt sure how to make it. Thanks.

Nightmere

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg113345#msg113345
« Reply #3 on: July 13, 2010, 04:59:55 am »
I, exclusively, use rainbow mutation decks, and while i don't want to demean you in any way, if you make a rainbow mutation 60 cards, and put a few shields/creature control, it works VERY well.

Offline godofdeath500

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg113765#msg113765
« Reply #4 on: July 13, 2010, 08:00:04 pm »
Any reason why rustlers are unupped?

EDIT: i know why now. 3 health compared to one health.

EDIT2:  Couldn't help but think, why not add adrenaline to quadruple the production? it would be a lot faster.
[21:47:33] ‹godofdeath500› 5 years and not a single war.
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Offline SpikeSpiegel

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg113951#msg113951
« Reply #5 on: July 14, 2010, 12:48:14 am »

Nice deck...imo, -1 quintessence, +1 protect artifact (on fire shield)
Game questions? Go FAQ yourself!
Forum questions? Go FAQ yourself, again!

WakSkylicker

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg115022#msg115022
« Reply #6 on: July 15, 2010, 01:47:20 pm »
EDIT2:  Couldn't help but think, why not add adrenaline to quadruple the production? it would be a lot faster.
I was thinking of Adrenaline, but it gave me more bad draws

Nice deck...imo, -1 quintessence, +1 protect artifact (on fire shield)
Well, I put 3 quints in there so that i could get one early for my druid and hopefully one more for a malignant cell or mutant, but I guess adding a PA could work

iKevinly

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg115116#msg115116
« Reply #7 on: July 15, 2010, 04:58:53 pm »
EDIT: i know why now. 3 health compared to one health.

Yeah xD Rustler doesn't really change with the upgrades.
-

I reallyyyy like this deck ;D Good job~

Offline godofdeath500

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg115189#msg115189
« Reply #8 on: July 15, 2010, 07:00:51 pm »
Yeah xD Rustler doesn't really change with the upgrades.
Also, it takes 3 turns to kill it. Much slower.
[21:47:33] ‹godofdeath500› 5 years and not a single war.
[21:47:45] ‹godofdeath500› I do not live up to my name.

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg115214#msg115214
« Reply #9 on: July 15, 2010, 07:39:53 pm »
I suggest replacing discord with eternity to avoid decking out.  I honestly find discord useless.

I also suggest adding a couple otyughs.  When paired with quintessence there just about invincible.

maskanio

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg115482#msg115482
« Reply #10 on: July 15, 2010, 10:15:30 pm »
Horrible build. Wasted 400g trying this. You wont be able to farm anything over ai3 depends heavily on a few single cards and if they get destroyed you lose. Also has no form of healing.

Offline TheOwner

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Re: Mutant factory https://elementscommunity.org/forum/index.php?topic=9170.msg115486#msg115486
« Reply #11 on: July 15, 2010, 10:19:42 pm »
Healing is needed (maybe one more feral bond) but it is a good deck you just didn't upgrade/play it right

 

blarg: