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MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg36954#msg36954
« Reply #24 on: March 12, 2010, 02:38:13 am »
The answer might be to add more Protect Artifacts and add some other shields like Ice and Procrastination.



edit:  The answer might be to just go ahead and add a couple Fire Shields.  Not sure.  They'll stop the spread of my cancer buddies.

Offline sirboomalot

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg37989#msg37989
« Reply #25 on: March 14, 2010, 05:21:27 am »
edit:  The answer might be to just go ahead and add a couple Fire Shields.  Not sure.  They'll stop the spread of my cancer buddies.
since when is cancer your buddy?

Tea is good

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg38434#msg38434
« Reply #26 on: March 14, 2010, 11:22:27 pm »
LOL Take that wolfunit!

Lucifear

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg38557#msg38557
« Reply #27 on: March 15, 2010, 03:09:29 am »
Just had an idea, I might test it and let you know...
But I noticed the problem that you had was PA+eternity...
What you need would be a trident :)
If they protect their Eternity (most decks with Eternity only run 1 PA), you start targeting their pillars. At 3 :time: every time they rewind something, and you blowing up their pillars at the same time, they won't be able to keep from decking out for long.

Lz_erk

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg42694#msg42694
« Reply #28 on: March 23, 2010, 04:41:01 am »











Offline asymmetry

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg42703#msg42703
« Reply #29 on: March 23, 2010, 05:33:14 am »
If this gets too obnoxious, I'll stop.

Until then...


Long story short:





(Versus half-upgraded Mono Fire this time.)

The games take forever but...



...most of them are Elemental Mastery.

 ^-^
I discard my lances for an elemental mastery and what do i get? Humiliation ;D
you're a genius Sexington *bows down* And that day you gave me a good idea actually. An agressive version of this annoying...deck...thing. I'll post it later when I fine-tune the cards :D
So, tell me my friend, what can you see? What comes into your mind as you breathe?
'cause I see colors flourishing like you'd never believe... like a pendulum swings, they swing with me!

MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg42940#msg42940
« Reply #30 on: March 23, 2010, 08:27:06 pm »













I'm a little disappointed in the new cards.  Nothing fits the deck, except for maybe Vampire Dagger.  And even that's a 'maybe' because it still has to get past shields to trigger the life gain.

Maybe gravity, earth, or water will throw something my way.

 :-\

Offline Avenger

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg43172#msg43172
« Reply #31 on: March 24, 2010, 07:23:58 am »
If your opponent got any way of removing just a single cell (an oty+quintessence+eternity combo is good, and present in most rainbows). Then your whole system breaks.
So far i won all matches where my opponent used aflatoxin on me :)

MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg43233#msg43233
« Reply #32 on: March 24, 2010, 01:51:03 pm »
If your opponent got any way of removing just a single cell (an oty+quintessence+eternity combo is good, and present in most rainbows). Then your whole system breaks.
So far i won all matches where my opponent used aflatoxin on me :)
Rainbow is a little tougher, but unless they have Eternity + Protect, it's only slightly tougher.

Both me and Lz_erk already posted wins against them.  Sometimes it's not about the Aflatoxin.  That's only plan A.  I bet most decks using Aflatoxin you've faced didn't have as much life gain & shielding as this deck has.  Sometimes you can just block and heal your way to victory.  Rainbow usually can't deal enough damage to win.  They need both a Fallen Druid and a Graveyard or FFQ.

They also get Hourglass and Sundial happy at the beginning of the game before they know what's up.

So they get a OTY + Quint out on the 2nd turn...?  All they have is a 0/5 creature with nothing to eat.

 :))

Offline Avenger

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg43276#msg43276
« Reply #33 on: March 24, 2010, 04:38:13 pm »
Why would I need to get the Oty out in turn 2. I'm not in a hurry (due to eternity and a 60 card rainbow). As far as i seen, this deck is about letting the enemy deck out by outhealing any damage, and turning their massive damaging critters to healer.
When I want to put the oty out, i will simply rewind one of the cells, and replace them with it. Then i can use the other cells as fodder for the oty and place the new critters in the hole.
I think feeding the oty on the infinite cells will provide enough hitting power in the end, it will be a long long game, but with eternity on the rainbow side, you will simply deck out.
If you want a match, lets arrange a time :)

MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg43290#msg43290
« Reply #34 on: March 24, 2010, 05:33:03 pm »
Why would I need to get the Oty out in turn 2. I'm not in a hurry (due to eternity and a 60 card rainbow). As far as i seen, this deck is about letting the enemy deck out by outhealing any damage, and turning their massive damaging critters to healer.
When I want to put the oty out, i will simply rewind one of the cells, and replace them with it. Then i can use the other cells as fodder for the oty and place the new critters in the hole.
I think feeding the oty on the infinite cells will provide enough hitting power in the end, it will be a long long game, but with eternity on the rainbow side, you will simply deck out.
If you want a match, lets arrange a time :)
What you say is true.

But you're also omitting the most important part: This deck's biggest strength is that your opponent isn't prepared for it.  By the time they figure out what's going on, it's too late.  This is a huge advantage, this is by design, and this is why it's so effective.

You're saying that if a player is using a Rainbow deck, draws 2 Supernovas, has 5 Gravity, 3 Aether, and is playing as they normally do, you're telling me they won't play both?  I don't see it.  I bet you anything that they'll play the OTY with Quint, ready to gobble up anything the other player plops down.

The odds are skewed in my favor before the game even begins.  This deck works best when people play normally, and when they do, it works almost every time.

I also bet that if we dueled, with you knowing what you know about my deck, you'll beat me 9 times out of 10 (10 out of 10 if you include a Protect Artifact).


The whole point of the deck is to play unsuspecting people, to get the best screenshots.

 :))

MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg43347#msg43347
« Reply #35 on: March 24, 2010, 08:55:04 pm »
I call this one:


The 6 Stages of Grief














(I'd like to think he was Bargaining with each draw, to get something good.)

 :))

 

anything
blarg: