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Hobnob5000

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg52242#msg52242
« Reply #72 on: April 12, 2010, 04:28:42 pm »
After some testing, I found that I never seem to get an Aflatoxin quick enough. Would it be wise to include a fourth one?

sinez

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg52601#msg52601
« Reply #73 on: April 13, 2010, 10:27:24 am »
After some testing, I found that I never seem to get an Aflatoxin quick enough. Would it be wise to include a fourth one?
possably  as a replacement to an antimatter (you have a freakin 5!) but otherwise no, but im no pro at this (as you can see im still building the deck)s

sinez

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg52828#msg52828
« Reply #74 on: April 13, 2010, 08:27:00 pm »
 i did my first pvp battle with this deck, i won a few minutes afterr class ended, but i STILL won (the oponent refused to rage quit until he had 2 cards left, i was one card up, at start had a three card advantage.) saddly, i was on a mac, now that im back on a pc ill start to work on the screen shot stuff. (sadly i had to sell a nymph to fund it, it was a nymph i had absolutly no use for however, and beleive me, it was worth it.)

Offline yaladilae

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg52832#msg52832
« Reply #75 on: April 13, 2010, 08:38:55 pm »
I demand more screenshot

Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg52835#msg52835
« Reply #76 on: April 13, 2010, 08:42:51 pm »
I demand more screenshot
Definately needs more screenshots...


...


...and cowbell.

Offline killsdazombies

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg52842#msg52842
« Reply #77 on: April 13, 2010, 08:56:49 pm »
to screen shot on a mac press Apple key, shift, and 3 to take a shot.

bojengles77

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg53047#msg53047
« Reply #78 on: April 14, 2010, 05:35:44 am »
hahaha i read the first page and can't wait to make some kind of version of this deck absolutely for fun. i've got my rainbow fully upped and halfway done with my fractal / RoL deck but this one is for sure going to take some priority. i probably have about 15 or so of the cards i need i can't wait to frustrate some kids into quitting!

binde22

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg53096#msg53096
« Reply #79 on: April 14, 2010, 11:05:01 am »
looking at your weaknesses mono aether is too rare to be a problem and with the the cost of the drags u can usually fill up there fields

MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg53166#msg53166
« Reply #80 on: April 14, 2010, 03:00:59 pm »
looking at your weaknesses mono aether is too rare to be a problem and with the the cost of the drags u can usually fill up there fields
The problem is, unless their playing Phase Spiders, you have nothing to target with the Aflatoxin to fill up their field.  With a neutered Aflatoxin and worthless Antimatter, they just keep piling on the Immaterial creatures.



possably  as a replacement to an antimatter (you have a freakin 5!) but otherwise no, but im no pro at this (as you can see im still building the deck)s
Someone else suggested this earlier in the thread.  You can test it out.  It might work, but I'm still against it.  There are two problems:

    You only need 1 Aflatoxin.  Every other Aflatoxin you draw beyond the first is a wasted draw.  This isn't the same with Antimatter.At the beginning of the game, you're going to start bleeding HP.  The whole deck is designed to slow that bleeding and eventually reverse it.  Antimatter does this immediately.  Aflatoxin locks them up, but it doesn't work for 4-5 turns.  It does nothing to slow or reverse the initial bleeding.  (It only helps after turn 8+.)
In other words, this deck needs Aflatoxin, but it only needs it eventually.  It doesn't matter if you get it on turn 1 or turn 15 in games that last 30-50 turns.

Also, you don't even need the cancer to win.  With 7 cards to gain 5 HP per turn and 5 of their creatures giving you life, who cares if the other 10 (lesser creatures) get some shots in?  Still, it might be better and deserves more testing.



I demand more screenshot
Haven't had time to play lately.

 :'(

miniwally

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg53314#msg53314
« Reply #81 on: April 14, 2010, 08:29:45 pm »
What's the point of the reflective shield over the jade shield doesn't it just do the same but worse (unupgrade life shield still blocks 1 and reflects where as light just reflects).

MrSexington

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg53329#msg53329
« Reply #82 on: April 14, 2010, 09:03:42 pm »
No reason, other than 7 Life Quanta is a lot. 

Life also had Jade Staff.  Light also has Improved Miracle (and Sundails).  You could go either way, I think.  Just trying to spread the Quanta usage as much as possible.

 :-\

Offline killsdazombies

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Re: MrSexington's "Rage Quit Deck" https://elementscommunity.org/forum/index.php?topic=3807.msg53331#msg53331
« Reply #83 on: April 14, 2010, 09:08:33 pm »
lol i wonder, if earth shield would be good? its earth and its 3 damage blocked!

 

anything
blarg: