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Offline Baily18

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135150#msg135150
« Reply #12 on: August 10, 2010, 03:15:17 pm »
bloodsuckers should be able to take care of little guys. that extra 1 damage can help you survive

Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135163#msg135163
« Reply #13 on: August 10, 2010, 03:33:17 pm »
Looks like it would work but maybe not.  :-\

Offline jmdtTopic starter

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135168#msg135168
« Reply #14 on: August 10, 2010, 03:37:55 pm »
Looks like it would work but maybe not.  :-\
Give it a try, it works quite well.  Give me feedback after some play testing.  It may need a bit more tweaking.

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135170#msg135170
« Reply #15 on: August 10, 2010, 03:38:56 pm »
Looks like it would work but maybe not.  :-\
 =It looks good but it looks bad so to summarize, it could win but it could lose, or in other words, it's amazing or not, I'm not sure.


I think it's quite a nice idea- the Blood Sucker working with the Demon, and all, while you've got a damage build up going on.

The lack of antimatter makes sense what with you trying to instakill all the creatures.

Have you considered Eagle's Eye?
That'll one shot all of Herme's creatures if yo get it out, and if not, it'll still work well in the same way as the BloodSucker.

Other than that, I'm going to give it a shot.

X

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135177#msg135177
« Reply #16 on: August 10, 2010, 03:44:24 pm »
I personally have pvp'd jmdt while he was using the first deck. I used a shrieker rush and i got him to about 60 health before the bloodsucker came out :| it destroyed me. The maxwell never saw daylight though

Offline ddevans96

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135182#msg135182
« Reply #17 on: August 10, 2010, 03:50:59 pm »
Looks like a pretty good deck. I tried it against a T50 person using CC? Why Bother? and I decked him out. Pretty solid deck overall.
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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135221#msg135221
« Reply #18 on: August 10, 2010, 05:20:23 pm »
bloodsuckers should be able to take care of little guys. that extra 1 damage can help you survive
Ah, yes good point.

Offline jmdtTopic starter

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135258#msg135258
« Reply #19 on: August 10, 2010, 06:27:29 pm »
Made a few more revisions to the deck after some testing.

I added Permafrost  in place of the 4th hourglass for times when carapace is not a good idea (incarnate, morte, osiris)

I replaced 1 bloodsucker with aflatoxin since it has such great synergy with carapace.

I replaced the 4th quint with a fractal for more damage potential and varied strategies.

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135261#msg135261
« Reply #20 on: August 10, 2010, 06:32:23 pm »
Does this work atleast 50% would you say? Playing sc2 so not able to test yet :P

Offline jmdtTopic starter

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135269#msg135269
« Reply #21 on: August 10, 2010, 06:45:24 pm »
Does this work atleast 50% would you say? Playing sc2 so not able to test yet :P
Still testing, I've beaten several fg and had problems with a few other.  The perm shield will help with several fg's that carapace isn't great against such as incarnate and osiris.  Alflatoxin should also be an improvement against several fg's such as obliterator who's critters are tough to deal with.  Fractal will help against miracle, divine glory and other fg's that needburst damage to beat.

May still need 1 or 2 more revisions; however it is a viable fg deck right now.  It 'should' win close to 50%.

Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135299#msg135299
« Reply #22 on: August 10, 2010, 07:17:49 pm »
This deck looks like a lot more fun then the (1.24) CC Why bother deck.

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Re: Maxwell's Bloodsucking Carapace https://elementscommunity.org/forum/index.php?topic=10966.msg135489#msg135489
« Reply #23 on: August 11, 2010, 12:18:20 am »
I'm a newb. :)

And I don't understand the concept behind this deck, the lava destroyer and the steam engine get quintessenced, the bloodsucker and the maxwells CC.

But why is this "better" than Scaredgirls "fallen druid+otyugh+firefly queen" combo? Is it faster, or more reliable, or something else?

(I see that the shields+shards have a huge advantage over sundials+bone walls+boneyards).

 

anything
blarg: