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LongDono

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg274048#msg274048
« Reply #12 on: February 19, 2011, 07:22:43 pm »
This could be good. :P
Take out 2 quicksands and add in a trident. ( water weapon ) Then add in a blackhole!!! Immo decks or S.Nova decks will hate you forever! ( and it heals you . )
What those first 2 changes will do is ....
A. Make use of your water quanta
B. Make sure you can always get rid of pillers without wasting cards in your hand but for the same quanta.
C. Devourers, and quick sands can not work that well against immo, and nova decks so let them spam novas or immo's and then you take thier quanta and laugh as you heal an insane amount.

Might want to add a turtle shell, or the life or water shields. They are very good stall.

Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg274050#msg274050
« Reply #13 on: February 19, 2011, 07:23:36 pm »
^^
one BH is not worth it, if you are going to use BH, have at least 3

LongDono

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg274052#msg274052
« Reply #14 on: February 19, 2011, 07:26:18 pm »
^^
one BH is not worth it, if you are going to use BH, have at least 3
I disagree, it is called Tech. You don't have to run max of a certain card, running a single BH is good because the games will be long anyways. Running more than 1 means that they are nearly pointless against certain mono's.

Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg274056#msg274056
« Reply #15 on: February 19, 2011, 07:28:33 pm »
if u run one, chances are that you won't be able to use it early game
and BH's value as a card decreases dramatically late in the game, when your opponent has plenty quanta anyway

Offline Ekki

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg274057#msg274057
« Reply #16 on: February 19, 2011, 07:29:47 pm »
^^
one BH is not worth it, if you are going to use BH, have at least 3
I disagree, it is called Tech. You don't have to run max of a certain card, running a single BH is good because the games will be long anyways. Running more than 1 means that they are nearly pointless against certain mono's.
Unless you're SURE you'll face a Rainbow opponent, less than 3-4 BH is crap, and against monos, BH is crap without Discord, specially in a 60-card deck. Anyways, I think this doesn't need to have any Black Hole. Enough denial is enough. If you face FG's you won't see any novabow, and I can see this deck (tweaked) farming FG's  ;)

Offline xn0ize

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg274411#msg274411
« Reply #17 on: February 20, 2011, 05:30:56 am »
-1 Quint
+1 fractal

will give you more control with pests,or any creature you want
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dabuda

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg277427#msg277427
« Reply #18 on: February 24, 2011, 02:23:55 am »
been playing around with all the ideas you guys have been throwing around and I must say it works a lot better. I will edit the deck in a few days most likely (this deck gets very tiresome to play since each game takes forever) but so far it looks almost nothing like my original post  :o  . to describe how it looks, it has about 15 fewer cards, more quints (I know some of you have been saying less, but had to try with more too). more weapons, and flying weapons. Anyway, I will post the result I have come up with when I am done doing this round of tinkering.

Celidion

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg277532#msg277532
« Reply #19 on: February 24, 2011, 06:42:11 am »
A 60 card deck needs at least 3 hourglasses.

Offline Ekki

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Re: Dabudas Decking Deck https://elementscommunity.org/forum/index.php?topic=21294.msg277533#msg277533
« Reply #20 on: February 24, 2011, 06:48:09 am »
A 60 card deck needs at least 3 hourglasses.
It may be true, but I believe there is other way of making big decks. It's quite complicated, like solving one of those numerical puzzles. This is the simplification of that theory, to the point of not having combos, so it should be able to use even bad draws. With this amount of Towers, and little dead cards (Quint can be taken off, as well as AW), this has potential. Not to mention that there is just pure CC/PC power.
Maybe you could start making it more complex, but with my theory, you should make every card combo to at least 2 other cards, and make a pretty awful net :D

 

blarg: