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Offline nanoman999

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074103#msg1074103
« Reply #276 on: May 25, 2013, 01:29:59 am »
No its not that, he was just a little short of dying. Also was not able to retain all of the cards i needed because of unfortunate draws. Had to unfortunately discard some.
My grading system on decks is as follows:
I grade the decks out of five matches per level. This is a small amount of trials, so rough results.
Level for AI it is best suited against. Typically A+ in every level below it as well.
Letter for wins out of 5 it gets. A+=5/5 A=4/5 B=3/5 C=2/5 D=1/5 F=0/5

Offline CuCN

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074122#msg1074122
« Reply #277 on: May 25, 2013, 02:30:38 am »
You should never discard a combo card unless you draw all eight before you have the quanta to play them. Discarding one of the necessary cards almost guarantees that you will not win.

Offline nanoman999

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074138#msg1074138
« Reply #278 on: May 25, 2013, 03:06:12 am »
You should never discard a combo card unless you draw all eight before you have the quanta to play them. Discarding one of the necessary cards almost guarantees that you will not win.
i always kept as many as i could, and never left myself without at least one needed combo part, but i could not unfortunately keep enough parallel universes to win in the end. If i got dragon just one card earlier, then i would have won. I held onto as many as i could, but not enough... not enough... Im over it. Slight trauma, just don't like the deck. Love firecell :D
My grading system on decks is as follows:
I grade the decks out of five matches per level. This is a small amount of trials, so rough results.
Level for AI it is best suited against. Typically A+ in every level below it as well.
Letter for wins out of 5 it gets. A+=5/5 A=4/5 B=3/5 C=2/5 D=1/5 F=0/5

Offline BeefSupreme

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074176#msg1074176
« Reply #279 on: May 25, 2013, 06:17:34 am »
You should never discard a combo card unless you draw all eight before you have the quanta to play them. Discarding one of the necessary cards almost guarantees that you will not win.
i always kept as many as i could, and never left myself without at least one needed combo part, but i could not unfortunately keep enough parallel universes to win in the end. If i got dragon just one card earlier, then i would have won. I held onto as many as i could, but not enough... not enough... Im over it. Slight trauma, just don't like the deck. Love firecell :D
What do you mean by "could not unfortunately keep enough parallel universes to win"?
You should never use a parallel universe (unless you're using the combo) or discard a parallel universe (unless your hand is full with the combo cards). I'm not totally convinced you know how to play with this deck correctly based on what you've posted here.
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Offline AsianGuy1137

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074188#msg1074188
« Reply #280 on: May 25, 2013, 07:22:09 am »
Don't be so harsh on the guy.  I've played hundreds of matches with the deck against False Gods using the slim version with one Air and one Time Pendulum removed for two Quantum Towers, and I can GUARANTEE that there is a high chance of drawing an undesirable amount of combo pieces before you can have the quanta to play them within the next two turns or so.  You can improvise from time to time when you're playing against a False God that you know lacks creature control by playing your Light Dragon first or your Phase Shield is wearing off and you don't think you can draw a next one in time so you proceed with pulling off the combo part of the way (e.g. Light Dragon + Unstoppable + 1 Rage Elixer + Sky Blitz + 2/3 Parallels and waiting for more than one turn).  These situations come up a disproportionate amount of times as I always seem to get a starting hand clogged with 3+ combo pieces or 3+ Phase Shields/Hourglasses.  The key is to understand exactly what potential plays you can make, exactly what potential plays your opponent can make, exactly what you have left in your deck and gauge for yourself what improvisations might need to be made, if any.  Unless you all can prove that you've NEVER encountered a similar situation before and you don't feel like just giving up, it's not entirely unlikely that he knows how to play the deck and runs into situations where he couldn't afford to keep all the combo pieces.

Offline nanoman999

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074864#msg1074864
« Reply #281 on: May 27, 2013, 03:14:34 pm »
Don't be so harsh on the guy.  I've played hundreds of matches with the deck against False Gods using the slim version with one Air and one Time Pendulum removed for two Quantum Towers, and I can GUARANTEE that there is a high chance of drawing an undesirable amount of combo pieces before you can have the quanta to play them within the next two turns or so.  You can improvise from time to time when you're playing against a False God that you know lacks creature control by playing your Light Dragon first or your Phase Shield is wearing off and you don't think you can draw a next one in time so you proceed with pulling off the combo part of the way (e.g. Light Dragon + Unstoppable + 1 Rage Elixer + Sky Blitz + 2/3 Parallels and waiting for more than one turn).  These situations come up a disproportionate amount of times as I always seem to get a starting hand clogged with 3+ combo pieces or 3+ Phase Shields/Hourglasses.  The key is to understand exactly what potential plays you can make, exactly what potential plays your opponent can make, exactly what you have left in your deck and gauge for yourself what improvisations might need to be made, if any.  Unless you all can prove that you've NEVER encountered a similar situation before and you don't feel like just giving up, it's not entirely unlikely that he knows how to play the deck and runs into situations where he couldn't afford to keep all the combo pieces.
:D thanks!
My grading system on decks is as follows:
I grade the decks out of five matches per level. This is a small amount of trials, so rough results.
Level for AI it is best suited against. Typically A+ in every level below it as well.
Letter for wins out of 5 it gets. A+=5/5 A=4/5 B=3/5 C=2/5 D=1/5 F=0/5

Offline EvilDeathX

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074873#msg1074873
« Reply #282 on: May 27, 2013, 04:02:05 pm »
Don't be so harsh on the guy.  I've played hundreds of matches with the deck against False Gods using the slim version with one Air and one Time Pendulum removed for two Quantum Towers, and I can GUARANTEE that there is a high chance of drawing an undesirable amount of combo pieces before you can have the quanta to play them within the next two turns or so.  You can improvise from time to time when you're playing against a False God that you know lacks creature control by playing your Light Dragon first or your Phase Shield is wearing off and you don't think you can draw a next one in time so you proceed with pulling off the combo part of the way (e.g. Light Dragon + Unstoppable + 1 Rage Elixer + Sky Blitz + 2/3 Parallels and waiting for more than one turn).  These situations come up a disproportionate amount of times as I always seem to get a starting hand clogged with 3+ combo pieces or 3+ Phase Shields/Hourglasses.  The key is to understand exactly what potential plays you can make, exactly what potential plays your opponent can make, exactly what you have left in your deck and gauge for yourself what improvisations might need to be made, if any.  Unless you all can prove that you've NEVER encountered a similar situation before and you don't feel like just giving up, it's not entirely unlikely that he knows how to play the deck and runs into situations where he couldn't afford to keep all the combo pieces.
I have been watching you guys bicker recently, and have gotten my jolly out of it. But now I have to say that I do not agree with the above statement. While I do agree that if you are being flooded with combo cards, that you should play them or discard them if you really must, I do not believe that such was the case this time. By saying that he could not keep all of the parallel universes in hand, usually this would mean he had all the prices but just can use them. But by saying that he did not have the light dragon soon enough, that means he had an unimportant card in his hand,a support card, meant to do nothing more than be fodder until he gets what he needs. While usually in a situation like this I would say play the dragon, this time it is not the case, the dragon is not there to be played, in a situation like this, all you can do is play our discard the SUPPORT CARD and hope for the best, when usually what I would suggest would be quit because without the dragon it is unwinnable.

Offline imanoobyesiam

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074888#msg1074888
« Reply #283 on: May 27, 2013, 04:59:50 pm »
how do you play this deck? not trying bash or anything since I know your a better player than me but I just can't seem to play it right. my main problem is that I never have the quantum to play anything till turn 3 then I can finally use hourglass ect but then the enemy usually has 1 or 2 strong creatures and i'm down 50 health. maybe its because I don't have anything upgraded idk but I just keep losing against half-bloods. can i just watch someone with this deck via youtube or in the game or something?
« Last Edit: May 27, 2013, 09:19:41 pm by imanoobyesiam »

Offline eaglgenes101

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074893#msg1074893
« Reply #284 on: May 27, 2013, 05:27:29 pm »
how do you play this deck? not trying bash or anything since I know your a better player than me but I just can't seem to play it right. my main problem is that I never the quantum to play anything till turn 3 then I can finally use hourglass ect but then the enemy usually has 1 or 2 strong creatures and i'm down 50 health. maybe its because I don't have anything upgraded idk but I just keep losing against half-bloods. can i just watch someone with this deck via youtube or in the game or something?
You pull out as many cards as you can, then you pull up a shield chain when you're almost out of health. Then you prepare the combo,  discarding as necessary. 
This deck is designed for FGs, so use it on FGs.
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2. Simple fixes for simple problems.
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Offline imanoobyesiam

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074951#msg1074951
« Reply #285 on: May 27, 2013, 10:29:57 pm »
k tested it out on fgs won 1 out of 3 :) my main concern is what do you do when they fg gets shields? you cant otk them then and if they live they almost always freeze the dragons or kill them resulting in me dying

Offline EvilDeathX

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074956#msg1074956
« Reply #286 on: May 27, 2013, 10:53:48 pm »
k tested it out on fgs won 1 out of 3 :) my main concern is what do you do when they fg gets shields? you cant otk them then and if they live they almost always freeze the dragons or kill them resulting in me dying
The reason the momentum is in there is not just to give your dragon a +1|+1, but also so the creature can break through shields. Thus is why the combo is to Play the dragon, (12|12) then give momentum, (13|13 +momentum) then activate rage elixer twice (25|1 +momentum) then parallel universe it three times. Giving you four 25|1 with momentum, in a normal game this would give you enough to win but against a false god you need a sky blitz, which gives you a final field of four 50|1 Dragons with momentum, dealing exactly 200 damage.

Offline imanoobyesiam

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Re: Limitless speed FG OTK [Semi-Unupped][Epic] https://elementscommunity.org/forum/index.php?topic=31572.msg1074984#msg1074984
« Reply #287 on: May 28, 2013, 01:42:17 am »
wow I feel like a dumbass thanks for explaining that :) this deck just got better! :D

 

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