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Levgre

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Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45835#msg45835
« on: March 30, 2010, 11:45:29 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

So I've made a false god deck, utilizing the new cards released with 1.21

I am not sure of the winning percentage yet, I'd put it at at least 55-63% and there is likely room for improvement.

The Mark is Entropy.



CURRENT VERSION:
An anti-matter was exchanged with a SoG, which is better in some dangerous scenarios, like versus divine glory and dark matter.  A quint was added bringing the deck from 35 to 36 cards.

Hover over cards for details, click for permalink
Deck import code : [Select]
5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u7 719 71b 71b 74b 74b 7ba 7ba 7ba 7ba 7do 7ds 7q5 7t9 80h 80i 80i 8pj



Statistics for current version(not many games yet):
http://elementsstatistics.comxa.com/getstatistics.php?dv=2677537045


PAST VERSION:

Hover over cards for details, click for permalink
Deck import code : [Select]
5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u7 6u7 719 71b 71b 74b 74b 7ba 7ba 7ba 7do 7ds 7q5 7t9 80i 80i 8pj



Here is some description of strategy. 

Sundials - used to stop a turn of attacking, to save up quantum, temporary break from gravity force, getting an extra turn to mutate, use otyugh, or delay a firestorm.

Shards of Gratitude - to help survive in general, especially verse scorpio, divine glory, and octane.

Minor Phoenix - a cheap creature than can be fractal-ed, to be mutated, devoured to build up bone wall, or for pure offense.  One of it's best uses is also having the FG waste their creature destruction on it.

Fractal - get extra copies of otyugh, druid, or phoenix, or any creature that the enemy has.  Fractal-ing an animated eagle's eye, for example, can be quite useful.

Improved Antimatter - to help survive verse big creatures and creature hordes.  Try to use on a dragon or other big creature, for a huge net damage swing (for example, using it on a golden dragon prevents 12 damage and gives 12 health, for a 24 health swing, or almost 5x better than a shard).


Feel free to suggest changes, or use for inspiration for your own deck!  It'd be interesting to see a larger deck, although with the increased cost of hourglasses small may be best.





Update : I've added 1 quintessence bringing the deck to 36 cards, may be a better deck.
« Last Edit: January 08, 2013, 03:11:39 am by willng3 »

Deedle

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45842#msg45842
« Reply #1 on: March 31, 2010, 12:03:20 am »
@ 34 cards no Eternity?

Levgre

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45845#msg45845
« Reply #2 on: March 31, 2010, 12:14:14 am »
Fractals pack so much offensive punch that I think it will be rare that eternity will be needed.  The sundials do give a little leniency to help against drawing out, like if you play against Miracle, don't activate any sundials, so you have 27-28 turns to kill.

casthegamer

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45852#msg45852
« Reply #3 on: March 31, 2010, 12:26:44 am »
mark? i assume it's entropy?

on first glance, there are many cards i'd include over plague. graveyard, pulvy/eternity, another SoG, i think another phoenix would be best though since that seems to be the best fractal target.

aside from that, it looks pretty cool.

xiongwen8

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45855#msg45855
« Reply #4 on: March 31, 2010, 12:39:12 am »
I don't quite understand the use of the Fallen Druid if the deck doesn't have a mob source (i.e. Graveyard or Firefly Queen) to make your own mutants. If it is for creature control, then a Fallen Elf would be better. Also the use of Fractals will be a problem since it provides many cards of the same element that may take a bit of time to play, so the use of fractals is only feasible in late game, but by then you've probably either died or gotten close to winning.

Levgre

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45894#msg45894
« Reply #5 on: March 31, 2010, 01:38:32 am »
I don't quite understand the use of the Fallen Druid if the deck doesn't have a mob source (i.e. Graveyard or Firefly Queen) to make your own mutants. If it is for creature control, then a Fallen Elf would be better. Also the use of Fractals will be a problem since it provides many cards of the same element that may take a bit of time to play, so the use of fractals is only feasible in late game, but by then you've probably either died or gotten close to winning.
The fractals are mob sources, and therefore the fallen druid is useful, even necessary at times to mutate a creature which can steal/destroy permanents.  A fractal can provide just as much mobs as a FFQ, sorta like an FFQ in a can.  And I prefer it over boneyard because while boneyard is a destroyable permanent, fractal is a spell.

  Playing all the cards you get from fractal really isn't a problem.  Having 20-30 quantum for a color is common, against pulverizer I fractal-ed his stone dragon and was only able to play 2  dragons at first and 4 by the end, but 4 dragons was enough to kill.

Also what is common is I'll fractal a fallen druid, play 2-3 at first, and 6 by the end.  using improved mutation 6 times per turn is nice, sometimes the druids mutate each other.

Here's a picture of fractals in use versus gemini.  One fractal was used on a phoenix, while the other was used on an artic squid.




Levgre

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45897#msg45897
« Reply #6 on: March 31, 2010, 01:43:26 am »
mark? i assume it's entropy?

on first glance, there are many cards i'd include over plague. graveyard, pulvy/eternity, another SoG, i think another phoenix would be best though since that seems to be the best fractal target.

aside from that, it looks pretty cool.
The improved plague was a substitute for a rain of fire, so the cards you mentioned wouldn't fit that purpose... two creature destruction spells are needed, imo.

The deck doesn't really hurt for lacking graveyard, but pulvy/eternity/shard would be nice to fit in... not sure where.  Maybe instead of the steal, athough the steal does come in handy.

I don't think a second phoenix is necessary, there are often good fractal targets on the opponent's side, and fallen druid is a reasonable fractal target since the mark is entropy.  By mid-late game it's not too hard to play 4-7 druids.

Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45905#msg45905
« Reply #7 on: March 31, 2010, 02:04:02 am »
Not that you are time bound as currently constructed, but I was wondering whether there was any reasoning behind the unupgraded Sundials vs. upgraded Sundials.

Levgre

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45915#msg45915
« Reply #8 on: March 31, 2010, 02:11:34 am »
Not that you are time bound as currently constructed, but I was wondering whether there was any reasoning behind the unupgraded Sundials vs. upgraded Sundials.
The main reason is because of the auto-mulligan that is now in place.  If you draw no 0 cost cards in your opening hand, you get to redraw.  But you could draw 1 upgraded sundial and 0 tower, and not get a mulligan.  Having un-upgraded sundials ensures you get a tower.       

Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45928#msg45928
« Reply #9 on: March 31, 2010, 02:25:35 am »
Well, u said not to use sundials to hasten
But you placed an hourglass
So i suppose u have to draw cards x 2 sometime
Why not remove the hourglass and let the sundials do the job?

And i have never tried plague in FG, any tips for it?

Levgre

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Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45945#msg45945
« Reply #10 on: March 31, 2010, 03:08:48 am »
Well, u said not to use sundials to hasten
But you placed an hourglass
So i suppose u have to draw cards x 2 sometime
Why not remove the hourglass and let the sundials do the job?

And i have never tried plague in FG, any tips for it?
Well, you use sundial to hasten 'most' of the time.   Not using hasten is more for gods like miracle, gemini, and the like, who it's easy to deck out on. 
A sundial doesn't actually speed you up (it takes up one card and you draw one replacement) so only the hourglass actually gets you 'more' cards.

Plague is pretty straightforward, its big advantage over firestorm is it can kill creatures with health over 3 on its own.  But, it kills slowly at times. 
Once Firequeen gets 2-3 big creatures out (FFQs or animated Owl's Eyes) I use it.
It works especially well against scorpio and Seism, with scorpio just try to hold off as long as you can health-wise, try to take out lots of ulithards, puffer fish, artic squids, etc.

For Seism, try to get preferable 2-3 graboids with a plague. Or, just weaken golems and dragons enough that a firestorm or otyugh can finish them off.

It can also be very strong against gravitron, as it can take out say 6 otyughs/firemasters/chargers by itself. 

Plague is at a disadvantage against hermes, since the fire golems will grow to fast.  Same with forest spirits like with rainbow, although it can take out the lycanthropes and graboids.

Re: Levgre's Anti-FG rainbow v1.21 https://elementscommunity.org/forum/index.php?topic=4640.msg45951#msg45951
« Reply #11 on: March 31, 2010, 03:21:42 am »
Yes, sundial doesnt not speed it up
But it u use it just for defence it slows you down

Another question: would a quint or 2 be useful?

 

blarg: