three card types for players with this deck,
seven earth-references with the mark of stone,
nine damaging creatures doomed to kill,
one fog shield to keep you on the throne
in the land of fa-cards where the victories lie.
one explosion to destroy them all, one cp to buff them,
one bb to controll them all and in delay bind them
in the land of fa-cards where victories lie.
you have many, many foreveralone cards (=fa cards)
while some may not be needed (gavel, chaos power), I would at least pack multiple explosions or unstoppables.
I'd also use more gemfinders and another cremation at the cost of towers, but that's just me.