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Offline PhaserTopic starter

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Grabbow Rush [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg537949#msg537949
« on: August 31, 2012, 11:44:52 pm »
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Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 55u 590 590 590 590 590 5c1 5c1 5f6 5f6 5fu 5lf 5lf 5og 5og 61q 61q 7tb 8pm

Changed the deck so now more of a rush. Still needs a little tweaking though.
Now it's not too similar to the original Grabbow.

The SoB is quite useful when combined with Novas and Quantum Pillars. Be careful playing Novas and play them as soon as you get them (if you DID NOT play two already). Only one Ai3 has black hole and the nymph that has the ability. Consider switching blessing for sanctuary if you keep on encountering BHs. Quick note: use reverse time on your opponent's costly creatures or buffed up ones that pose a threat and use deflags on threatning permanents such as Owl's Eye, Empahic Bond, Vampire Stilleto, Lobotimizer, Titan, and all shields except for Bone Wall, Titanium Shield (optional), and solar shield.
« Last Edit: September 04, 2012, 10:59:51 pm by Phaser »
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Offline eaglgenes101

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg537950#msg537950
« Reply #1 on: August 31, 2012, 11:47:20 pm »
PvP grabbow.
My 3 game-modification principles:
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2. Simple fixes for simple problems.
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Offline Calindu

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538074#msg538074
« Reply #2 on: September 01, 2012, 06:20:08 am »
So let's take the original grabbow, change 1 graboid with a reverse time and change Arsenics with a SoBra and a Vampire Dagger and post it as us deck?
The original grabbow is a control one, but is faster.
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Offline Luminous

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538159#msg538159
« Reply #3 on: September 01, 2012, 04:17:22 pm »
Just saying, :electrum is same as score you gain from a game without spins.
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Offline Luminous

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538364#msg538364
« Reply #4 on: September 02, 2012, 06:46:23 am »
sorry for double posting but winning rate is not important while grinding ai3, speed matters.
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Offline Calindu

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538492#msg538492
« Reply #5 on: September 02, 2012, 06:48:02 pm »
sorry for double posting but winning rate is not important while grinding ai3, speed matters.

You would chose a deck with 10% winrate that has a ttw of 3 or a 90% winrate that has a ttw of 8?
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
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Offline Luminous

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538502#msg538502
« Reply #6 on: September 02, 2012, 07:28:57 pm »
sorry for double posting but winning rate is not important while grinding ai3, speed matters.

You would chose a deck with 10% winrate that has a ttw of 3 or a 90% winrate that has a ttw of 8?
Be realistic. The %90 winrate ones like Toxic Shriekers can have a ttw around 7. This ones about 10.
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Offline PhaserTopic starter

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538776#msg538776
« Reply #7 on: September 03, 2012, 04:50:26 pm »
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Offline PhaserTopic starter

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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538777#msg538777
« Reply #8 on: September 03, 2012, 04:51:16 pm »
sorry for double posting but winning rate is not important while grinding ai3, speed matters.

You could just click on modify post.
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Re: Grabbow Control [Ai3] https://elementscommunity.org/forum/index.php?topic=43170.msg538779#msg538779
« Reply #9 on: September 03, 2012, 04:56:09 pm »
sorry for double posting but winning rate is not important while grinding ai3, speed matters.

You could just click on modify post.
Grats sir, you just ignored what you preached.

Grabbow modded. Still not impressed.
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