Im using a streamlined (IMO) version of scaredgirls rainbow deck with 40 cards, the mark is time. I started playing elements some days ago, so Im kinda new and still missing upgrades I want. Which forces me to choose carefully my upgrades. Comparing the two different forms of the cards I noticed that there are several cards which I dont think are worth upgrading, but scaredgirl is using them surprisingly. The ones are:
Fallen Elf:
Atm Im running a fallen elf in my god farm deck and it seems that Im loosing the option to turn something into a abomination (this 5/5 guy) or kill it. The druid transform anything into mutants, at least thats what I think its doing. Most of the time my elf is transforming some big ass critters into more manageable 5/5 guys and pretty seldom Im using the elf to give me some freaky mutants with random superpowers (and I really dont want them on the other side of the table). The +0/+1 upgrade seems worthless to me.
So is it really worth upgrading the elf?
Boneyard:
Why should I upgrade the boneyard? Im winning 90% of the time with fireflies and the yard gives me fodder for the elf or for the otyughs (what a name). So I would need 1 more mana for 2/1 critters in a deck which uses the yard mainly for utility and not as damage source.
Mind Flayer:
1 more mana for +1/+2. The flayer is amazing if I can put it out 1st or 2nd turn. Does the better survivability pays for the slower cast? In PvP probably, but against the NPC opponents I dont think so.
Nova:
2 more mana for a +12 mana gain. Im using nova to speed the deck up, especially at the start the card is pretty good, later its fire and forget. 2 mana, not even the ones of my mark, look awful slow to me. Maybe against the landdestructer god its worth having it in the deck?
Following changes I made:
- I dropped Eagles Eye for Eternity.
Im having trouble dealing with big critters. Eye is off-colored, slow and mostly needs a working otyugh on the table. Eternity is my mark, deals with 18/18 dragons, stalls opponent and prevents deckdeath. Its slow, maybe even slower as the eye, though. Opposing eagly eyes are a nightmare, so probably for pvp the eye is superior.
- I dropped plate/heavy armor
It was one of the cards sitting often in my hand. My play experience showed me, that the deck simply didnt have enough critters to waste a slot for some cards which isnt doing anything on its own.
- I dropped the phase shields
I noticed several problems. First the mana cost is high, even the upgraded version is 5 offcolored mana. Then, if I want to stall the game, which is basically very very early, I definitely want sundials and no phase shields. The phase shield is using the same slot as the bone wall. In most cases I win, playing a phase shield doesnt do much difference, even as finisher I rarely used them.
Loosing them definitly put more pressure on my bone wall, which forces me to play the wall very carefully.
- I dropped the lava golem
4R is a lot for a critter which doesnt do much beside damage and this in a control deck which often needs 5R for firestorm. Typing this I notice that I tested it with the unupgraded rain of fires, but I doubt thats its such a big difference.
- Elite Graboid
Didnt notice this guy until now oO. Whats it good for?
- No Blessing
I managed to sell the one I won. ><
Thanks for any replies and thanks for scaredgirl for the amazing deck which is a lot more fun to play than mono blue (yawn).