*Author

Active members:
einish(1) Getawu2(1) dingo(2)

dingo

  • Guest
Half-Blood 500EM Titan Smackdown https://elementscommunity.org/forum/index.php?topic=17788.msg226837#msg226837
« on: December 17, 2010, 10:31:10 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

This deck was inspired by kobisjeruk's 500EM deckout deck.  I didn't want to hijack his thread, so I started this new one.  My objective was to create a deck with a higher win percentage and quick games than kobisjeruk's deck.  This is what I came up with:

Hover over cards for details, click for permalink
Deck import code : [Select]
52p 52p 594 594 594 594 594 5c3 5c3 5c3 5oi 5oi 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tu 6u7 74c 74c 74c 77i 77i 7ba 7ba 7ba 7ba 7ba 7ba 7dm 7dm 7k2 7km 7km 7km 7km 7q4 7q5 7q5 7q5 7q5 7q5 7q8 7ri 7ri 7ri 8pm


Rather than waiting for the half-blood to deckout, the goal is to kill him using one or more Titans.  Assuming the half-blood has no healing ability, it will take 25 turns to fully kill the half-blood after a titan is played.  Use the flying weapon to play a second Titan if you need to deal more damage.  Use your hourglasses wisely so that you get all your stone skins and SODs played before you kill him.  Because the final blow is coming from a weapon and not a creature, your SOGs will heal you on the final turn giving you an EM.  As a back up, keep the miracle or one stone skin in your hand to play on your final turn (if a stone skin increases your life above 500, your health will be automatically reduced to the maximum 500).  The eternity and "creature" are there just as a backup in case you play too many cards with the hourglass or the half-blood heals itself.  Plague is for taking down creatures with momentum or zero attack (fate egg or pest w/ butterfly effect). 

I've played this deck 45 times and have won 35 times with 500 health EM.  I've only lost 6, which is a win percentage of 87%.  The average time per game was 7.16 minutes (average time for 500EM win was 8.75 minutes).  Average winnings per game was 218 electrum coins and a 500EM win from a half-blood increases your score by 165.  On average, the half-blood had 15.9 cards remaining in its hand at the time of the 500EM win.  Thus, this deck saves you almost 16 turns compared to kobisjeruk's 500EM deckout deck.

EDIT:  Given the change to stone/granite skin, I've made a couple revisions to the deck.
« Last Edit: January 08, 2013, 12:48:23 am by willng3 »

einish

  • Guest
Re: Half-Blood 500EM Titan Smackdown https://elementscommunity.org/forum/index.php?topic=17788.msg228490#msg228490
« Reply #1 on: December 19, 2010, 07:02:53 pm »
To take out the Half Blood faster
-  2 plague   +2 Animate Weapons
 1 carapace +1 Dissipation Field or +1 Heal  --> this one is very important to ensure EM 

Use Hourglasses to get all the cards before the Half Blood dies

Offline Getawu2

  • Newbie
  • *
  • Posts: 10
  • Reputation Power: 1
  • Getawu2 is a Spark waiting for a buff.
  • New to Elements
Re: Half-Blood 500EM Titan Smackdown https://elementscommunity.org/forum/index.php?topic=17788.msg228577#msg228577
« Reply #2 on: December 19, 2010, 08:25:35 pm »
+1 Heal  --> this one is very important to ensure EM 
With Stone Skin giving up to 75 HP now, there's no problem in getting EM anymore - you don't need to have all health anymore, simply more than 500 (ensured by a Stone Skin or a SoD being played the turn you win).

edit: And that's a reason why you can put some more damage dealing in such decks now.

dingo

  • Guest
Re: Half-Blood 500EM Titan Smackdown https://elementscommunity.org/forum/index.php?topic=17788.msg229439#msg229439
« Reply #3 on: December 20, 2010, 08:12:50 pm »
To take out the Half Blood faster
-  2 plague   +2 Animate Weapons
 1 carapace +1 Dissipation Field or +1 Heal  --> this one is very important to ensure EM 

Use Hourglasses to get all the cards before the Half Blood dies
Again, the plague is for zero attack creatures or creatures with momentum that won't be killed by the carapace shield.  Also, it allows you to start killing creatures early if you don't have a carapce shild in your hand to play.

Healing and dissipation field are unnecessary.  Stone skin and/or miracle and/or SOD will get you an EM victory.

If you are looking to increase your score, I highly recommend this deck.  I gain more score in playing this deck over two days than a week worth of grinding the top 50.

 

blarg: