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Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg446841#msg446841
« on: January 07, 2012, 10:41:43 pm »
Hello again,
I've just build this deck and it sliced through gold arena like a knife in the butter (almost). I wanted to have the shard of void shine like the star it could be.
Any suggestion would be appreciated though

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4vp 4vp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u7 6u7 719 719 77f 77f 77i 77i 77i 7ak 7dm 7dm 7gq 7gq 7k0 7k2 7k6 7k6 7n7 7t9 7t9 7u2 7u2 7u2 7u2 7u2 7u2 8pt


thank you and best regards

Taj

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg446850#msg446850
« Reply #1 on: January 07, 2012, 11:13:57 pm »
How does it win? Waiting shards of void to bring current hp = max hp = 0?

Offline Kuroaitou

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg446853#msg446853
« Reply #2 on: January 07, 2012, 11:23:17 pm »
How does it win? Waiting shards of void to bring current hp = max hp = 0?
SoV (Shard of Void) brings the aforemented enemy's HP to 1 (it can't reduce it below that), but the Pulverizer finishes it.

The problem I see with this deck is that the quanta balance is very strained; without nova (which I can understand due to the mark being :darkness), early black holes will rip you apart, especially if you don't have an early sanctuary and charitable quantum towers to give you the :light quanta you need. Furthermore, this deck is like a more SoV-oriented Rage Quit deck, but without Thorn Carapace and an excess of PA's...

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4vj 4vj 4vj 4vj 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6ru 6ru 6ru 6ru 6ru 6ru 6u7 6u7 77f 77f 77i 77i 77i 7ak 7gq 7k6 7k6 7t9 7t9 8pt


This is the version I'm 'testing', to help speed it up in case you get a somewhat towerless draw.

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg448710#msg448710
« Reply #3 on: January 13, 2012, 04:13:07 pm »
Maybe more cards from  :darkness ?
2 improved steals seems to be a waste of the mark.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg448714#msg448714
« Reply #4 on: January 13, 2012, 04:21:34 pm »
Eternity + pfoton for preventing decking out?
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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg451494#msg451494
« Reply #5 on: January 22, 2012, 03:19:59 pm »
I've tried this deck again and again (multiple versions with just darkness, dark and earth, rainbow, rainbow 60 cards...): it doesnt' work.

Eternity would have been a great addition, but it misses space and it is hard to CC all the critters gold arena decks throw at you.
It works its best against bronze and sometimes silver decks... I am really looking for something more reliable...

some other points of view?
Kuroaitou, has your version worked better?

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg452004#msg452004
« Reply #6 on: January 23, 2012, 08:48:08 pm »
***TRIALS RESPONSE***
Even though I like the starting idea I spotte some things that I didn't liked in your deckbuilding.

First of all the shield, you use mirror and jade shield, they are for me the weakest shield in the game and don't really like to use them without malignant cell so You should take that out. There are many good shield in elements you don't use that can be used, I specially think about dim shield and permafrost.

Then you have 2 explosion + 2 steal + 2 pulvy isn't that too much PC ? you don't really care about shield so why do you bother using all that PC ? take out 2 pulvy and both deflag.

Then see what you took for CC : 2 AM 2 pandly shockwave and plague. you don't see any contradiction here ? you'll kill the creature you AM with that. You have to make a choice and as I really like pandly and will use Rain of Fire I'd take out the AM even though I really like them.

To kill your ennemies I think the best card is simply an unupped poison : it'll kill your opponent whatever he has.

Then you need even more defense I think and there is a card that fit perfectly well in a creatureless deck it's sundial, it's also very effective with your plague and will allow you to draw through your deck to find more SoV.

After all those modification I ended with that :

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4vp 4vp 52o 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6ru 6ru 6ru 6ru 6ru 6ru 719 77i 77i 77i 7gq 7gq 7k6 7k6 7n8 7q5 7q9 7q9 7q9 7q9 7q9 7q9 7t9 7t9 80d 8pt
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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg452030#msg452030
« Reply #7 on: January 23, 2012, 10:00:53 pm »
I like permanents to stay where I put them (and avoid spells, too), that's the reason I use crappy shields (wall o bone is the best shield, I think, but you need to kill creatures).

about AM and mass CC: you are right again, I just wanted to differenciate between different situations. Again, I will follow your suggestion.

Same for poison, but one thing: often some speed is needed before getting killed: having to wait for the single one card that can kill the opponent is bad. I suppose sundials should compensate for this.

all in all great suggestions, thank you!  :D

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg452058#msg452058
« Reply #8 on: January 23, 2012, 10:40:20 pm »
I like most of ralouf's suggestions, but I'll add one thing:

-keep one Pulverizer.  Poison can make the kill most of the time, but if your opponent has played a couple purifies beforehand, it won't work.  Pulverizer can give you the win against decks with purify.  Of course, there's the permanent removal aspect which is the main reason to use it, as well.

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg452364#msg452364
« Reply #9 on: January 24, 2012, 07:25:47 pm »
Yeah you're right dragon you may keep one pulvy in your deck it must help in case of mass poison and with 2 cards to kill your opponent you should draw one when you need it.

You can use bone wall yes it's an awesome shield too, but then you may play more CC (take back shockwave and lightning which make 2 more way to kill your opponent and play BW, I think both version will work but the one with phase shield and wings seems better vs no PC deck
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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg452397#msg452397
« Reply #10 on: January 24, 2012, 08:41:03 pm »
This isn't really working for me, to put it into something relative it feels like I'm grinding with CCYB without the SoGs. Maybe the sundials version will be better.

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Re: Shard of Void stalling Rainbow https://elementscommunity.org/forum/index.php?topic=35504.msg452609#msg452609
« Reply #11 on: January 25, 2012, 11:53:50 am »
Sundial version definitely rocks.

Usually, if the shards arrive, you don't fear decking out, so I dropped eternity and photon altogether.

instead remains the problem with CC, so I swapped to 2 AM and 1 Aflatoxin. and i'm trying this version (this calls back mirror shield and saves me from nasty exlosions on my wings...).
I will let you know if it works somehow.

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