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vice123

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3098#msg3098
« on: December 15, 2009, 10:09:48 pm »
 Here's just another rainbow deck to serve as a guideline for new players. It was made with the help of a few players in the chat, but it's in no way guaranteed to be the best deck ever. I'm making small changes everyday to see how it works out, but I'm satisfied with it's current performance.
The deck beats all gods, draws are consistent enough to insure wins vs the weaker ones. I find Seism the hardest, but he's quite beatable. I don't keep statistics, don't bother asking.

 Mark - Entropy.

 Things that I've change and are not on the pic - swap boneyard for another oty.

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 717 71b 71b 71b 74b 74b 77f 7am 7am 7do 7do 7do 7n3 7n3 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7t9 7t9 7t9 80b 80b 8pj




As promised, here are some tips for beating the tougher fake gods.

 Rainbow - steal his hourglasses as soon as you can. You can use pulvy to destroy them, too, but vs this god the best weapon is eternity - rewind overpowered spirits and save yourself from decking. Druid can mutate his strong units but beware - he uses the mutants abilities well. Options for PU - a strong spirit (12+hp), queen or fat oty. Don't forget to always keep boneshield up since he uses steals and deflags. If you get oty, queen and druid early on the field it's an easy fight, else stall with dials and come back strong. Use units (FQ or PUd spirit) under cover of dials to take on his thunders and other spells.

 Seism - counter his quicksands by casting a single pillar at a time and stealing his pillars - he EQs them too. After 1st turn he may have EQ but not use it because of low mana, so be careful. To counter his rewinds - get a FQ on the board and PU it, then start massing flies. He uses rewind on the flies. Oty to eat units, druid to mutate flies for some extra damage and rewind target. Use mana wisely, don't waste mana for EB when you can get 2 flies out instead and stay under boneshield.

 Hermes - again, dials to stall. He won't delag them if upgraded. Lava destroyers get out early and get strong fast. Don't cast a single oty on the field to eat them because it will get bolted. Use oty+druid to mutate and eat destroyers, while FQ tanks the bolts. PU a strong destroyer, fat oty or a FQ. Eternity can also rewind strong golems, but never forget to have a boneshield to protect your permanents - the AI will target the shield. Rain of fire kills brimstone eaters and spirits and weakens lava destroyers, it's very useful against this god.

 Graviton - like Hermes, rain of fire is great for this god, but this time you need 2 spells to clear the field. Steal his shield to stop all his creatures lest the momentumed ones. Use otys to eat his creatures under cover of dials if he casts gravity pull on them. You can also use fireflies as gravity pull bait. You have to be careful with single rain of fire - you must cast at least one to protect your druids and flies from his otys, but that also lets the units attack through your stolen gravity shield.

I'll add more in the future.
« Last Edit: June 15, 2012, 09:33:40 pm by willng3 »

Levgre

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3099#msg3099
« Reply #1 on: December 15, 2009, 10:09:48 pm »

close to what i use



I don't use PUs, I use Trident as my second weapon instead of eternity, I don't use Graveyard, and I have 3 Otyughs, and 1 less tower.

Scaredgirl

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3100#msg3100
« Reply #2 on: December 15, 2009, 10:09:48 pm »

close to what i use



I don't use PUs, I use Trident as my second weapon instead of eternity, I don't use Graveyard, and I have 3 Otyughs, and 1 less tower.
Cool. I like the small deck size.

But why don't you take Twin Universe? You don't have anything from Aether.

Protect Artifact would be also nice. You get that and Pulverizer and it's gg for the False God.

Chival

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3101#msg3101
« Reply #3 on: December 15, 2009, 10:09:48 pm »

add 1 eternity to revent yourself from being decked.

Levgre

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3102#msg3102
« Reply #4 on: December 15, 2009, 10:09:48 pm »

It's true that PU would be nice in filling that niche and is often useful.  But I wonder if too many times there wouldn't be a good creature to PU.  I'd have to test it a while to find out.  The idea behind the deck is consistency, it's more likely to get supernovas, otyughs, and firestorms, for example.

For the Pulverizer, I just have to wait until I get a bonewall (or feral bonds can be played to get rid of the deflags) to make it safe against rainbow, graviton, and hermes. Against all the other gods I can play it whenever.  The 3 steals help with taking out permanents early, though, and it's more likely to get a bonewall before I get the quantum to play the pulverizer.

I rarely get decked, so I don't really need the eternity.

Also, it's pretty often I'll mutate extra otyughs, although sometimes having 2 out can be nice(when it can be afforded), like if morte has boneyards that make too many creatures to deal with.

Scaredgirl

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3103#msg3103
« Reply #5 on: December 15, 2009, 10:09:48 pm »

It's true that PU would be nice in filling that niche and is often useful.  But I wonder if too many times there wouldn't be a good creature to PU.
You have 2 Falled Druids, those guys create all kinds of useful creatures. My favorite is a Dragon with Steal. You PU that and the God just lost the game.

Levgre

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3104#msg3104
« Reply #6 on: December 15, 2009, 10:09:48 pm »

Well usually I find 1 stealing creature to be enough.  With 2 druids you can mutate quite a bit, the biggest issue is making sure the druids don't die, and that you have enough creatures, I think more often I'd PU a deja vu creature, for more mutating flack.

What I worry about with the PU is when the only creatures out are the opponents... usually in this deck the early game determines victory or failure, if you can succeed in gaining control of the board.  Offense is the smaller concern.

brain9h

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3105#msg3105
« Reply #7 on: December 15, 2009, 10:09:48 pm »

Interesting...

Scaredgirl

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3106#msg3106
« Reply #8 on: December 15, 2009, 10:09:48 pm »

Well usually I find 1 stealing creature to be enough.  With 2 druids you can mutate quite a bit, the biggest issue is making sure the druids don't die, and that you have enough creatures, I think more often I'd PU a deja vu creature, for more mutating flack.

What I worry about with the PU is when the only creatures out are the opponents... usually in this deck the early game determines victory or failure, if you can succeed in gaining control of the board.  Offense is the smaller concern.
I didn't mean you have to have 2 characters with the ability Steal. My point was that with PU you can duplicate the best mutant you (or the opponent) have there, depending on what you need at that moment.

For example I've beaten Graviton like this: He had a bunch of Otyughs and Firestarters on the table and I had nothing. Then I..

1. Used PU on his Otyugh
2. Used Fire Storm
3. Used Sundial to prevent him from killing my new Otyugh with Gravity Force
4. Started eating!

PU is also perfect against Miracle because he likes to buff up one of his Dragons to something like 20/20. then you just PU that Dragon and the fight is over much faster. You can also use this PU trick to prevent him from using Miracle at all.

I used 3 x PU in my Scarab deck and found it to be very versatile and fun card. I don't know if you have tried it with this kind of rainbow but you should. Especially because you have nothing from Aether and all the quantum is just sitting there.

vice123

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3107#msg3107
« Reply #9 on: December 15, 2009, 10:09:48 pm »

   I love Levgre's deck, less cards and has 3 oty's to make it easy to draw one earlier. I'll say two words on the differences between the decks.
   PU - while being situational, makes fights a bit easier vs the stronger gods. E.g. vs seism it's tough to resummon your creatures after he has rewinded them. PU helps to duplicate your oty/queen without wasting grav or wind. I use it on the FQ if I have enough green to get some flies out, because the AI usually rewinds the flies.
   Additional oty - having 3 otys is awesome. I dunno why I've dropped my 3rd oty. Having more helps with early draws, but with PU I don't miss it that much. I would probably substitute yard with one.
   Graveyard is helpfull vs all gods since it gives mutation fodder. However, I'm thinking about dropping it since there's only 1 and it's not a reliable draw. Not worth the space and mana cost to get a 2nd one as the deck is now.
   Trident - I would try it if I had one. The rewind staff is a bit of overkill since I rarely deck out anyway, too. Sporadically useful to rewind some grown creatures after I have PU'd them. Pillar denial sounds better.
   Extra pillar - proportional to a bigger deck.

Cheers and thank everyone for replying.

vice123

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Godkiller Rainbow Deck https://elementscommunity.org/forum/index.php?topic=342.msg3108#msg3108
« Reply #10 on: December 15, 2009, 10:09:48 pm »

I put up some tips for beating the stronger gods, hope they are helpful to anyone using a rainbow deck.

 

anything
blarg: