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Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3800#msg3800
« on: December 15, 2009, 10:09:50 pm »
***IMPORTANT*** - THIS DECK IS FOR v1.14 ONLY! UPDATE WILL COME SOON

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 71b 71b 71b 74b 74b 77f 7am 7am 7am 7do 7do 7do 7n3 7n3 7q9 7q9 7q9 7q9 7q9 7q9 7t9 7t9 80b 8pj


Using this deck, I have a solid 75% win percentage against the gods, with 178 games recorded, and only 9 losses due to bad draws. I will not post strategy or screenshots proving this deck's ability at beating the gods, as many of you have undoubtedly seen many other posts including such material. This is just my favorite build as it yields a steady stream of relatively quick matches with a high win percentage. Enjoy! :D

Record vs. Gods:
Morte:          7-3
FFQ:           17-1
Miracle:      14-3
Gemini:      13-2
Seism:         7-8
Hermes:       9-4
Incarnate:   19-1
Scorpio:       9-8
Rainbow:      9-7
Chaos Lord: 15-0
Graviton:     15-7
===========
Total:       134-44 = 75.28% wins



Edit: I changed the deck. Here's the new, final look.

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 717 717 71b 71b 74b 74b 77f 7am 7am 7do 7do 7n3 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 7q9 7t9 7t9 80b 80b 8pj
« Last Edit: June 15, 2012, 04:32:57 am by willng3 »

Azumi

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3801#msg3801
« Reply #1 on: December 15, 2009, 10:09:50 pm »

Yes, that would net you a pretty consistant win rate. Though Eternity would be a nice add, just to have incase you deck out as 40 cards is pretty easy to run out on.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3802#msg3802
« Reply #2 on: December 15, 2009, 10:09:50 pm »

Azumi, you know I've used Eternity. :P

I have played so many different builds against gods, Eternity is basically a "don't deck out" card that you rarely need if you run Pulv. If you choose to do so, just slap an Eternity in there and call it a day. I just happened to be using this incarnation of the deck when I was recording my wins/losses, so that's the deck I posted. For the record, I almost always use Pulv and Eternity together in the deck.

Azumi

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3803#msg3803
« Reply #3 on: December 15, 2009, 10:09:50 pm »

I know you do jm, but others that enjoy to copy decks to the teeth and they might start to complain that it doesn't work due to lack of exp at running low card decks. Everyone runs Scared's as it had 60 (54 I think) and thus usually don't have problems with dcking out.

I'm sure you saw all those people asking where the hell Arctic squid was the moment alaska's deck first got posted, even though when I started to run it I found squid a pointless and expensive card. Many people don't have or don't try to modify decks to fit them, instead they try to conform to other's playstyles.

Cisco

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3804#msg3804
« Reply #4 on: December 15, 2009, 10:09:50 pm »

yes I have gone to this kind of build since anything above 40-45 cards creates problems verses the better gods. although 75% can be gotten with 60 cards as well. one annoying thing about this deck is scorpy beeing a lot harder to beat. the speed of this deck is a huge ++++++

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3805#msg3805
« Reply #5 on: December 15, 2009, 10:09:50 pm »

I know you do jm, but others that enjoy to copy decks to the teeth and they might start to complain that it doesn't work due to lack of exp at running low card decks. Everyone runs Scared's as it had 60 (54 I think) and thus usually don't have problems with dcking out.

I'm sure you saw all those people asking where the hell Arctic squid was the moment alaska's deck first got posted, even though when I started to run it I found squid a pointless and expensive card. Many people don't have or don't try to modify decks to fit them, instead they try to conform to other's playstyles.
- Gotcha. I thought you were pointing that out to me lol :P

yes I have gone to this kind of build since anything above 40-45 cards creates problems verses the better gods. although 75% can be gotten with 60 cards as well. one annoying thing about this deck is scorpy beeing a lot harder to beat. the speed of this deck is a huge ++++++
- Thanks, Cisco. One thing that helps if you really want to beat Scorpio is Graveyards, but I have my own bias against yards, as upped versions will be deflagged before Bone Wall by other gods, and non-upped versions create regular skeletons which have a lower priority than Elite Otyugh.

God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3806#msg3806
« Reply #6 on: December 15, 2009, 10:09:50 pm »

Why are the sundials upgraded? o-o

Offline Qwandri

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3807#msg3807
« Reply #7 on: December 15, 2009, 10:09:50 pm »

that's what i didn't get.
Strike that, reverse it.

Chival

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3808#msg3808
« Reply #8 on: December 15, 2009, 10:09:50 pm »

Why are the sundials upgraded? o-o
because hes entropy mark, and has no improved miracle, so he probly hoping the supernovas will be enough to let him draw once in a while.

though its possible he doesnt get to draw very often and thats why he never decks out LOL

i dont get it either though, hes not using time for anything else in the deck. i guess making sure you can actually play the sundial is more important than making sure you can draw.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3809#msg3809
« Reply #9 on: December 15, 2009, 10:09:50 pm »

Why are the sundials upgraded? o-o
There are many reasons to play upped dials, the most obvious is the fact that you are playing ENTROPY mark. With a free casting cost, you can play them whenever you feel like it, or play them on turn one if you must. The activated ability cost doesn't matter, as it is the only light quanta used in the deck. The free casting cost benefit heavily outweighs the extra cost to draw.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3810#msg3810
« Reply #10 on: December 15, 2009, 10:09:50 pm »

Why are the sundials upgraded? o-o
because hes entropy mark, and has no improved miracle, so he probly hoping the supernovas will be enough to let him draw once in a while.

though its possible he doesnt get to draw very often and thats why he never decks out LOL

i dont get it either though, hes not using time for anything else in the deck. i guess making sure you can actually play the sundial is more important than making sure you can draw.
Chival, no need to flame the deck without trying it. You obviously assume that Quantum Towers don't produce light quanta or something. I rarely will play a dial without having the quanta to activate it. As for not decking out, that comes from the fact that by the time this deck has control of the board it doesn't take long before you win. Very rarely will you have such a bad draw that you go down to 5-6 cards before you can even start to make a comeback and win.

Chival

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg3811#msg3811
« Reply #11 on: December 15, 2009, 10:09:50 pm »

reread my post man i wasnt flaming. i actually went from positive to negative then back to positive lol.

 

blarg: