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Evil Hamster

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg6862#msg6862
« Reply #48 on: December 15, 2009, 10:10:03 pm »

Okay, thanks. From the comments, it seems that your deck works better than SG's, but I wasn't sure how it would work for someone as unfunded as me. >.<" I'll just go with SG's deck and work my way up, I guess.
That's why I never sell anything I don't have at least 6 of. Ever. Even with the increased sale prices in the bazzar you're still losing money. Sure it makes it tough to switch decks sometimes, but as my collection grows it's getting much easier.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg6863#msg6863
« Reply #49 on: December 15, 2009, 10:10:03 pm »

Well, it's really up to you if you want to keep that Graviton Firemaster you just won if you still have cards in your deck yet to be upped. I personally sold everything I won from gods in order to upgrade my farming deck, especially those cards you most likely will win a billion of (read: Feral Bond). This makes farming much more efficient, as you will win more and win faster.

Evil Hamster

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg6864#msg6864
« Reply #50 on: December 15, 2009, 10:10:03 pm »

Well, it's really up to you if you want to keep that Graviton Firemaster you just won if you still have cards in your deck yet to be upped. I personally sold everything I won from gods in order to upgrade my farming deck, especially those cards you most likely will win a billion of (read: Feral Bond). This makes farming much more efficient, as you will win more and win faster.
Yes, but I got 6 of the "common" wins fairly quickly (my most common win is firefly queen) and was then able to sell them after that. I guess my perspective is different since I have a fully upgraded rainbow and enough other cards to play wround with it a bit, but when starting I still waited to get 6. I did at one point sell all 6 of the upgraded queens to speed up my farming, but won them all back in just a few days.

Micah2oo4

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg9920#msg9920
« Reply #51 on: December 15, 2009, 10:10:17 pm »

one fun strat with this deck is when they bust out with annoying creatures, i like to mutate/return(or eat) to their hands, that way they have a bunch of creatures they cannot use, taking up spaces in their hand :P but i am sure many have thought/done the same. Oddly enough though the prot art really isn't that needed if you play the cards right (Bonewall is main target of destroying artifacts) the three firestorms come in handy vs graviton and FQ.

Edit: ( I am not using shard, instead of it i use twin universe, works great on Graviton (make a copy of one of his or yours so he kills it with firelance and keeps others safe)
not that i do not have a shard, i have 6 div 4 grat, 9 un-upgraded grat and 3 un-upgraded div.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg9921#msg9921
« Reply #52 on: December 15, 2009, 10:10:17 pm »

Update: I changed the deck around a month or so ago. Here it is. (Going to post this deck at the end of OP)


CB!

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg9922#msg9922
« Reply #53 on: December 15, 2009, 10:10:17 pm »

Update: I changed the deck around a month or so ago. Here it is. (Going to post this deck at the end of OP)
Do you see a big difference running graveyard instead of boneyard?  I always run boneyard because getting them out sooner seemed more beneficial than the extra attack/defense.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg9923#msg9923
« Reply #54 on: December 15, 2009, 10:10:17 pm »

Yep, Graveyard is just great. I don't mind the cost, although it was definitely a concern at first. Two attack makes them kill twice as fast, which means you don't have to survive as long. Two health is great because your skeletons survive a single turn of Plague and can attack twice through Fire Buckler.

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg10219#msg10219
« Reply #55 on: December 15, 2009, 10:10:18 pm »

What about running a FireFly Queen instead of the Elite Queen?  The Fireflies ensures you have enough Light Quantum to use your upgraded Sundials...  though not having any other light cards must be a plus...

I have a partially upgraded version of your deck and it seems to work better and faster than the fat Scaredgirl's Ultimate False-God Killer, Mutant Factory Edition I usually ran before.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg10220#msg10220
« Reply #56 on: December 15, 2009, 10:10:18 pm »

What about running a FireFly Queen instead of the Elite Queen?  The Fireflies ensures you have enough Light Quantum to use your upgraded Sundials...  though not having any other light cards must be a plus...

I have a partially upgraded version of your deck and it seems to work better and faster than the fat Scaredgirl's Ultimate False-God Killer, Mutant Factory Edition I usually ran before.
To be honest, Queen is the most replaceable card in the deck. It's only really good against Rainbow, where your Fireflies play the role of lightning rod to Rainbow's creature control, freeing up your Druids and Otyughs. There is a common misconception that Queen is good against Seism, producing Fireflies to draw out his Rewinds. This is actually just bad play, as your main goal is to draw nearly your entire deck before going for the throat against Seism. Using all your life quanta to make creatures that will only be bounced back to your deck will only keep you from digging deeper to find the cards that you really need.

As far as which version of Queen to run, that's entirely up to you. I almost never have any problems getting the light quanta I need to use Sundial's hasten ability. The additional point of damage, just as with Graveyard, is better at killing the opponent faster. In addition, the Fireflies produce Fire quanta, which is great to help you cast Firestorm (or Rain of Fire if you haven't upgraded it yet). It's a matter of preference, but I prefer upped Queen.

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg10221#msg10221
« Reply #57 on: December 15, 2009, 10:10:18 pm »

How much does the difference in cost between Graveyard and Boneyard affect Seism games?  I often can play 2 Boneyards and a Bone Wall which would be less likely with the upped Yards.  It seems I'd rather have a better edge with Seism than Hermes and Morte who are easier.

I definitely agree about not really needing FFQ.  Like you said, she's most useful against Rainbow.

Offline jmizzle7Topic starter

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg10222#msg10222
« Reply #58 on: December 15, 2009, 10:10:18 pm »

Well, it's a matter of priority against Seism. I prioritize Graveyard higher than Bone Wall, as you need a highly established board before you play your Wall. I think I may have said something to this effect in my Seism Strategy Guide. Basically, you are aiming to spend 11 Death quanta on two yards and one wall, while I only aim for 10 Death for two yards and no wall.

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God Farming - Jmizzle7 style https://elementscommunity.org/forum/index.php?topic=417.msg11128#msg11128
« Reply #59 on: December 15, 2009, 10:10:27 pm »

I agree that FFQ is not needed mostly, since most of my games end  up with a table of skeles instead of fireflies.
But would shard of Grat be better?

 

blarg: