Unupgraded
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4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4sa 4vm 52n 52r 55r 55r 592 592 5c6 5f6 5oj 5ro 5rp 5rp 5rp 5rp 5rp 5rp 61t 621 621 8ps
Upgraded
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52n 5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u6 71b 74b 74b 77i 77i 7am 7dm 7n3 7q8 80d 80h 80h 8ps
comments or suggestions are welcome
Upon building the deck, i had the thought of locking the board down as much as possible and keeping the cards to a bare minimum while ensuring my own survival. The general idea is to pop out an otyugh and quint it, dont play it unless you can immediately quint it. the other quint is for either the queen or the fallen druid, up to you. one enchant artifact goes on the eternity, the other on the bone yard unless your playing seism in which case one goes on your towers/pillars. spam sundials to keep things flowing and keep you from taking damage until you're built up, then once you got your stuff goin good drop a phase shield or bone wall and let it rip. if you get close to decking out just bounce a skeleton. I will repeat, do not drop an otyugh unless you can quint it right away, same for fallen elf/druid or queen whichever you're going for, dont drop it on the table unless you can quint it right away. also the same should be said for eternity, do not play eternity unless you can enchant artifact it that same turn.