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5rp 5rp 5rp 5rp 5rp 5rp 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 71b 7h0 7h0 7h0 7ms 7ms 7ms 7ms 7ms 7ms 7n6 7n6 80h 80h 80h 8pp
This is the second version of my deck... it works better, pwns more and also works veerry well nonupgraded. It works against false gods (lvl 6), pvp 1 and pvp 2! The idea is to put some unstable gas in since you cant cast all your nymph tears anyway with the previous deck. The main problem is still the bad draws. You can get unlucky not getting the sundial, getting them too early, not catching nymph tears and quintessence or get unlucky with the quantum. However, when you get really lucky you can get 5 unstable gas with a sundial cast on each but one of your turns (i think even in all of your turns theoretically but i didnt get it). Against most decks you dont need this much luck. When the opponent has not got one of the following: uberrush with luck, pulverizer, firewall, reflection shield, maaany steal and deflag it is a guaranteed win. Else: uberrush: get lucky yourself, pulverizer: get lucky with getting more nymphs and quanta, firewall: save your sundials for it, reflection shield: youre fucked, maaany steal and deflag: same as pulverizer.
It does not work against all false gods, but i have beaten many with it. It has a huge problem with those that use immortal/ hard to kill creatures like osiris when he gets too many scarabs. Black hole is a major problem as well as those with a zillion deflags/quicksand