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Nadrin

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Re: Cocky about them EMs https://elementscommunity.org/forum/index.php?topic=21620.msg278617#msg278617
« Reply #24 on: February 25, 2011, 11:13:07 pm »
Awesome. :D

Moar EMs. And to think how much you've changed from when I knew you on Kong as a noob :P

Darn Kong noobs. Rather interesting. I do like the ideas of frog over cockatrice due to speed, but I think after some testing it'll be found that cockatrices do more damage long term. Maybe while testing, just keep an eye on that? PSNBows seem to be dominating rainbow areas atm. Kudos, well done.

Offline willng3

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Re: Cocky about them EMs https://elementscommunity.org/forum/index.php?topic=21620.msg279092#msg279092
« Reply #25 on: February 26, 2011, 06:13:43 pm »
Fortunately I believe that the vulnerability regarding Frogs can be rectified by using Chaos Powers on them over other creatures (I generally found this was helpful while testing BOOOM! so it should work here too).
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kirchj33

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Re: Cocky about them EMs https://elementscommunity.org/forum/index.php?topic=21620.msg279099#msg279099
« Reply #26 on: February 26, 2011, 06:16:33 pm »
Fortunately I believe that the vulnerability regarding Frogs can be rectified by using Chaos Powers on them over other creatures (I generally found this was helpful while testing BOOOM! so it should work here too).
That's true.  And those should be the first two cards you should be able to play, so it should work great.

Offline jmdtTopic starter

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Re: Cocky about them EMs https://elementscommunity.org/forum/index.php?topic=21620.msg279102#msg279102
« Reply #27 on: February 26, 2011, 06:18:44 pm »
Yeah, in my testing, a choas frog generaly solves the fragility issue and keeps the earty damage on the table.

BTW, I need a new name for this guy.  Frogs FTL.

Offline Mithcairion

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Re: Cocky about them EMs https://elementscommunity.org/forum/index.php?topic=21620.msg279159#msg279159
« Reply #28 on: February 26, 2011, 07:36:37 pm »
Yeah, in my testing, a choas frog generaly solves the fragility issue and keeps the earty damage on the table.

BTW, I need a new name for this guy.  Frogs FTL.
Heh, I love the new name ;)
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Offline TheForbiddenOracle

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg279227#msg279227
« Reply #29 on: February 26, 2011, 09:53:25 pm »
Gotta admit; that new name is catchy ;D

kirchj33

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg280795#msg280795
« Reply #30 on: March 01, 2011, 05:43:20 am »
Added stats for GAEM to the True Efficiency Study (http://elementscommunity.org/forum/index.php/topic,21530.msg294199#msg294199).  Pretty solid through 50 games.

Offline pikachufan2164

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg280915#msg280915
« Reply #31 on: March 01, 2011, 02:18:52 pm »
I think I'll leave these old (v1.26) stats here just for reference purposes:

Deckname: Giant Amphibi'EM (http://elementscommunity.org/forum/index.php/topic,21620.0.html)
Games: 161Avg ttw: 7.080Avg. sec/game: 72.143Wins: 150 (93.17%)Losses: 11EMs: 89 (59.33%)
posted by - pikachufan2164
Code: [Select]
6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 713 77g 7ae 7ae 7ae 7ae 7ae 7ai 7ai 7ai 7ds 7gm 7jr 7tb 7tb 80g
Score gained: 3995
Score/game: 24.814
Score/min: 20.637

Electrum gained (no spins): 4470
Electrum/game (no spins): 27.764
Electrum/min (no spins): 23.091

Electrum gained (with spins): 5245
Electrum/game (with spins): 32.578
Electrum/min (with spins): 27.094

Time overall (min.): 193.583
ttw 3: 0
ttw 4: 8
ttw 5: 27
ttw 6: 34
ttw 7: 32
ttw 8: 17
ttw 9: 15
ttw 10: 5
ttw 11: 4
ttw 12: 3
ttw 13: 4
ttw 14: 1
Comments: The lack of permanent control is troubling -- the more I games I played with the deck, the more I wished I had Explosions.
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kirchj33

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg283205#msg283205
« Reply #32 on: March 04, 2011, 06:22:32 pm »
Head-to-head comparison after 100 games of 3-heal version vs. 4-heal version of GAEMs.

4 Heal GAEM:

Games: 100
Wins: 95
Win %: 95%
EMs: 65
EM %: 65%
TTW: 7.4632
TSE: 1195.916 score/hr (http://elementscommunity.org/forum/index.php/topic,21923.msg300098#msg300098)
3 Heal GAEM:

Games: 100
Wins: 93
Win %: 93%
EMs: 55
EM %: 55%
TTW: 7.2151
TSE: 1088.248 score/hr (http://elementscommunity.org/forum/index.php/topic,21923.msg300098#msg300098)

Offline jmdtTopic starter

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg283210#msg283210
« Reply #33 on: March 04, 2011, 06:28:10 pm »
Yeah that looks wierd, 3 heal should be more like 6.7 than 7.7.

kirchj33

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg283212#msg283212
« Reply #34 on: March 04, 2011, 06:30:47 pm »
Yeah that looks wierd, 3 heal should be more like 6.7 than 7.7.
I think Pika had it at 7.08 for v. 1.26 but yeah.  Maybe improved AI hurt this deck more than others for some reason.

Offline pikachufan2164

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Re: GAEM: Giant Amphibi'EM v2.0 https://elementscommunity.org/forum/index.php?topic=21620.msg284239#msg284239
« Reply #35 on: March 06, 2011, 12:23:32 am »
Yeah that looks wierd, 3 heal should be more like 6.7 than 7.7.
I think Pika had it at 7.08 for v. 1.26 but yeah.  Maybe improved AI hurt this deck more than others for some reason.
Probably not. The small sample size still isn't really enough to give conclusive results (i.e. back in v1.26, I had a TTW of 6.7 in the first 50 games).

Anyways, I'll be testing a -1 CP, -1 Phoenix, +2 Explosion variant (shields are the bane of this deck) for TTW Study 3.0.
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