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Offline YeelpTopic starter

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Fun Weapon Deck Idea https://elementscommunity.org/forum/index.php?topic=62858.msg1243428#msg1243428
« on: September 01, 2016, 09:19:10 pm »
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u5 77c 77f 7al 7gs 7k1 7n2 7n2 7n2 7n2 7n2 7n2 7n5 7nq 7nq 7nq 7nq 7nq 7nq 7q8 7tb 80b 80b 80b 80b 80e 80s 8pu


This deck is a fun concept I've tried out in the trainer. This deck had all types of control. Poseidon and Pulverizer for PC, Discord for quanta control, Electrocutor, Eagle's Eye and Eternity for CC.

Jade Staff, Vampire Dagger and Diamond shield are for defensive play.

Morning Glory hits hard and is immaterial. Self explanatory.

Shard of Freedom is to bypass shields and do more damage.

Twin Universe is to copy your flying weapons in play to speed up damage output. The best weapons to copy are Eagle's Eye, Pulverizer, Discord, Eternity and Electrocutor for their abilities.

Aether Nymph is to make weapons immune to CC. It's to counter cards that would rip this deck apart such as Reverse Time.

Play a Level 6 AI that uses this deck. It's surprisingly challenging.

Any thoughts?


Offline danil

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Re: Fun Weapon Deck Idea https://elementscommunity.org/forum/index.php?topic=62858.msg1243442#msg1243442
« Reply #1 on: September 01, 2016, 10:33:37 pm »
It looks pretty fun, but has some dead cards, as you can only have 6 animate weapons, and I count 9 weapons :P I'd recommend shaving some weapons that you think aren't as necessary. Definitely going to try this out in the trainer though!
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Offline YeelpTopic starter

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Re: Fun Weapon Deck Idea https://elementscommunity.org/forum/index.php?topic=62858.msg1243447#msg1243447
« Reply #2 on: September 01, 2016, 10:59:33 pm »
It looks pretty fun, but has some dead cards, as you can only have 6 animate weapons, and I count 9 weapons :P I'd recommend shaving some weapons that you think aren't as necessary. Definitely going to try this out in the trainer though!

If you're to remove any weapons, I'd say take out the Vampire Dagger and Jade Staff. This puts you at 7 weapons and of which, 6 can be animated, leaving one in the weapon slot. Perfect! They can be replaced with Hourglasses for drawpower, Aether Nymphs, more TU's, or quantum towers if you find yourself short on quanta

Offline Manuel

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Re: Fun Weapon Deck Idea https://elementscommunity.org/forum/index.php?topic=62858.msg1243468#msg1243468
« Reply #3 on: September 02, 2016, 05:02:41 am »
If you're to remove any weapons, I'd say take out the Vampire Dagger and Jade Staff.

vamp dagger is the best weapon to animate, js

sofrees aren't really needed, u picked all weapons focused on domin, not on rush: a deck focused on everything is simply slower and worst than a normal domin deck

for example, this is a weapon deck based on """domin"""

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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 77f 7gs 7k2 7n0 7n0 7n2 7n2 7n2 7n2 7n2 7n5 7q8 7tb 80b 80b 80b 80b 8pu


this is a rush one

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4vj 4vj 4vj 4vj 4vj 6rk 6u2 6u2 6u2 6u2 71a 7ee 7ee 7ee 7ee 7jv 7n2 7n2 7n2 7n2 7n2 7nq 7nq 7nq 7nq 7tb 7tb 7tb 80b 80b 8pu


but still, even if made by me, and i'm awesome at building decks  8), they aren't good at all (jk u can farm silver with the second one, is even fast)

aw decks are ALL weak on cc, if any deck kill your first animated weapon u lost 50% of times, they are likely to lock your hand because u draw only aw or only weapons, playing 6 quints or nymphs make it even worst, and u are forced to use all quantum pillars in a domin-weapon deck because all domin weapons cost more than 4 quanta and u need to fuel them every turn

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Play a Level 6 AI that uses this deck

even a skeleton spam deck can be hard to deal with if the ai draw 2 cards/turn with triple mark

Offline YeelpTopic starter

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Re: Fun Weapon Deck Idea https://elementscommunity.org/forum/index.php?topic=62858.msg1243511#msg1243511
« Reply #4 on: September 03, 2016, 12:39:09 am »
If you're to remove any weapons, I'd say take out the Vampire Dagger and Jade Staff.

vamp dagger is the best weapon to animate, js
Well, I learned something today! :P

Quote
sofrees aren't really needed, u picked all weapons focused on domin, not on rush: a deck focused on everything is simply slower and worst than a normal domin deck
Meh, I threw the SoFree's in because I believed they'd be fun to use. I get it might not be efficient or effective compared to other builds that involve flying weapons, but after seeing countless mono Air/duo Air+<insert Element here> in Platinum, I decided to take a look at Shard of Freedom to see some of it's applications outside of the normal Damselflies, Elite Wyrms and Sky Dragons. I get that a flying Discord wouldn't get the evasion buff, but it was fun to experiment with, and the deck seemed competent, hence the reason it's here. But you're probably right. the shards aren't needed. 

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even a skeleton spam deck can be hard to deal with if the ai draw 2 cards/turn with triple mark

I just tried that and well, it's sort of difficult.

I guess what I was trying to say was the deck is difficult when a level 6 AI plays it, but it's not boring to play against imo because the deck revolves around a concept that many decks aren't based on: Animate Weapon. Or at least, Animate Weapon is a concept I don't see often in the Arena.

 

blarg: