***TRIALS RESPONSE***You're using 6 elements (one of which just to generate more quanta), and that makes an insane amount of quanta go wasted. Adrenaline also is not quite as good for Overdriven creatures. Even if it can get a boost or two more down on the first turn, it then quickly becomes a wasted card. Rage Elixirs would both offensively and defensively overshadow epinephrines. To get that quanta balance better, you should use a mix of both. The amount of card required to keep the deck from faildrawing constantly nullifies any effort to spread things better, so the only alternative is sacrifing some of those precogs. You just can't give up Supernovas, and any pend variation would be a complete fail. Adding a Steel Golem adds some istant damage and a decent Overdrive alternative target. The Archangel is quite badass, too, and it can heal what overdrive does. It's also an airborne creature to bypass wings. About bypassing shields, you completely lack pc. Adding a Steal in place of a Voodoo may help. Or a Butterfly Effect. Voodoo dolls are good targets for BE. You also are generating a lot of entropy quanta that go wasted, so I really suggest BE. At this point you have
,
and
quanta unused. You can use a slot for a card from these elements, or adding an Aether Pillar. A lot of things work.
Hover over cards for details, click for permalink
6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u8 74i 74i 74i 74i 77a 7an 7an 7dr 7dr 7ju 7n5 7qb 7qb 7tg 7tg 7tg 80b 80b 80b 8pj