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Offline Captain ScibraTopic starter

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Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462429#msg462429
« on: February 19, 2012, 10:19:46 pm »
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Just a little something I was messing around with, and it works pretty good.  The big idea is to ultra buff one Warden (beware of RT) and Epinephrine it.  This will allow it to mega-CC your opponent, and still allow it to powerhouse a lot of the damage you need for the kill.  Other wardens can stall the less important creatures, and Recluses provide more damage and "Anti-Air" so you can damage flyers.
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Offline furballdn

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462432#msg462432
« Reply #1 on: February 19, 2012, 10:28:46 pm »
Y U NO ADD PHASE RECLUSE
What about rage potion? That can be quite powerful on a warden as well, making them lightnings on a stick. Your deck is lacking PC, so I'd take out one or two towers for explosions or steals. 4 flesh recluses will strain your :death, so you can swap some out for phase recluses.

Offline Chapuz

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462440#msg462440
« Reply #2 on: February 19, 2012, 11:19:24 pm »
This is my version. Epis are not needed, as the main point of the deck is the creature killing more than the attack itself. A Rage Potion is useful, being CC or Warden buff on the same card. A single Wings can delay the oponent enough to kill some creatures or wait for a Warden or buff. An Explotion and a Steal instead of 2 explotions: The oponent migh have some useful permanents too! A single Unstoppable, I was about to take that one too. You have PC yo destroy shields, so it's more a buff than a shield-bypassing card. Don't need 2 of them. As  :entropy was going to be a bit overproduced, I included a 3rd CP and an Antimatter. As a result, I got a 4 warden, 7 buff, 2 CC spell, anoying defense and perm bypassing Warden deck. Mark can be  :air, depending o your supositions about your oponent's deck.

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462466#msg462466
« Reply #3 on: February 20, 2012, 12:26:07 am »
Original.
I'd add a second blessing since you'll be able to do 9 damage as well as guard a creature with adrenalined wardens.

Offline Cheesy111

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462561#msg462561
« Reply #4 on: February 20, 2012, 03:48:37 am »
Considering that your deck is based on taking down aerial creatures, might a Wings or two be prudent to keep the theme even if the opponent has strong or repeatable CC to take down Wardens?

Offline Captain ScibraTopic starter

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462568#msg462568
« Reply #5 on: February 20, 2012, 04:21:29 am »
The PSN might be a better version, but wings itself is redundant, since you will be using limited amount of :air available, and I would save that for making aerial creatures vulnerable.  Otherwise, you can still delay them with an unbuffed Warden.
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Offline Absol

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462574#msg462574
« Reply #6 on: February 20, 2012, 04:57:55 am »
Interesting. Though, i'll stick with the SN as opposed to Nova.
Flesh Recluse, Phase Recluse, Epi needs many quanta. Also by increasing the production, you can use more buff (i think? -Epi +Blessing)

For the PSNbow, i'll take wings out (probably), change Explosion to Steal, and add either Warden, Momentum, or Ragepot. A bit redundant, but for drawing speed, it's okay. (or Precog?)
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Offline burpcow

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462594#msg462594
« Reply #7 on: February 20, 2012, 06:42:33 am »
Nice deck!  In the PSN bow, I would probably prefer adrenaline.  That card is just so amazing.

Offline Mathematistic

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Re: Call the Wardens! We need Anti-Air! [Fun] https://elementscommunity.org/forum/index.php?topic=36830.msg462723#msg462723
« Reply #8 on: February 20, 2012, 05:16:00 pm »
2 phase recluse in a PSN?!  :o looks... weird to me.
Very nice concept.
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