Deck Helper comment: This deck was posted before the 1.32 game update and as a result may work very differently now. Use at your own risk.
Hover over cards for details, click for permalink
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 711 74g 77b 7ad 7ba 7ba 7ba 7ba 7di 7gt 7jq 7n9 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7t5 7te 80b 80b 8ps
Ever since I made Quicksilver (
http://elementscommunity.org/forum/index.php/topic,12091.0.html), I've been experimenting with a Rainbow of the deck.
The idea is to use your HGs to provide insane draw spam. When you get about 4 out, you are essentially playing 5 turns every turn. This lets you gain quanta incredibly quickly. Use the quanta to spam dragons once you hit breaking point. Shards are just to keep you alive, don't use them if you don't need to.
Shards are just there to keep you alive, it is important that you don't play them too early, losing your valuable
or
in the early game can be crippling. Try to get Snovas out before playing them.
TUs are for the first dragon you can get out. If there are multiple, TU the strongest one. Probably gonna be light, jade, arctic, or if there's not much CC, Ruby.
Once you draw through the majority of the deck, you should have most of your dragons on the field. At this point, just Chimera and LS for the EM win.
Currently I hover at about 10-11 ttw with what minimal testing I've done, could someone confirm?
Also, I apologize to all the people who have made similar decks, but it is a common concept and I think I tweaked the potential out of it.
Discuss? Also, I may need a better name. And of course, it is very, very fun to play.