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Offline manaboy100

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg463703#msg463703
« Reply #12 on: February 23, 2012, 10:21:13 am »
Out of topic: Looks similar with Demagog's deck

Code: [Select]
6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 74f 74f 74f 77j 77j 77j 7dh 7dh 7dm 7dm 7ds 7t6 7t6 7t6 7t6 80i 80i 80i
I prefer this kind of deck, because it has both stalling and killing capability. Try -1 Vampire +1 BH, Vampire sucks anyway :P
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Offline Poker AlhoTopic starter

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg463729#msg463729
« Reply #13 on: February 23, 2012, 02:47:03 pm »
Out of topic: Looks similar with Demagog's deck

Code: [Select]
6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 6ve 6ve 6ve 6ve 6ve 74f 74f 74f 77j 77j 77j 7dh 7dh 7dm 7dm 7ds 7t6 7t6 7t6 7t6 80i 80i 80i
I prefer this kind of deck, because it has both stalling and killing capability. Try -1 Vampire +1 BH, Vampire sucks anyway :P
doesnt look that similar to me, that deck looks a lot more like pestal than mine

2 vampires is optimal, just 1 vampire i may lose it to CC, losing one of my few critters, besides another BH would raise the  :gravity quanta total of the deck to 9, and that requires 5 Snovas to reach wich isnt good

if i were to take out a vampire, i would rather put a silence or another critter

Offline Hiddje123

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg525509#msg525509
« Reply #14 on: July 25, 2012, 09:39:48 pm »
Haha nice deck… when it works at least, which is exactly the problem :(
It needs too many cards to get set up properly, by the time it's usually already too late.
It's usually the lack of quicksand i draw that screws me up especially against QTs which is more then half the decks in pvp2. No quicksand then = instant loss.
Not putting it down since i don't really see how you could make the deck much better, as i said, it is really nice WHEN it works :P

Offline Poker AlhoTopic starter

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg525818#msg525818
« Reply #15 on: July 26, 2012, 01:23:34 pm »
Haha nice deck… when it works at least, which is exactly the problem :(
It needs too many cards to get set up properly, by the time it's usually already too late.
It's usually the lack of quicksand i draw that screws me up especially against QTs which is more then half the decks in pvp2. No quicksand then = instant loss.
Not putting it down since i don't really see how you could make the deck much better, as i said, it is really nice WHEN it works :P

I agree the deck is very hand-dependant, thats usually the problem with PSNbows like this one

Offline Luminous

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg528842#msg528842
« Reply #16 on: August 04, 2012, 01:43:23 pm »
You said all denial is together here but it's not! No silence,nightmare.
Other then that,i know they are NOT needed because it's really good even in that way. But,more damage would be okay,though.
EDIT : You ever think making another QP version of it ?
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Offline Mathematistic

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg528864#msg528864
« Reply #17 on: August 04, 2012, 03:17:00 pm »
You said all denial is together here but it's not! No silence,nightmare.
Other then that,i know they are NOT needed because it's really good even in that way. But,more damage would be okay,though.
EDIT : You ever think making another QP version of it ?

Nightmare without ghost is only very weak denial, that skip the opponent's draw by one turn. Silence is better, but not too consistent if not chained.
Good that you know, but as individual cards they are not too much of denial.

Well, QP will make the deck more unfocused in quanta. It already needs lot of :darkness to gain a head-start with mitopest/mitovamp.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

Offline Luminous

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg528983#msg528983
« Reply #18 on: August 04, 2012, 08:01:06 pm »
You said all denial is together here but it's not! No silence,nightmare.
Other then that,i know they are NOT needed because it's really good even in that way. But,more damage would be okay,though.
EDIT : You ever think making another QP version of it ?

Nightmare without ghost is only very weak denial, that skip the opponent's draw by one turn. Silence is better, but not too consistent if not chained.
Good that you know, but as individual cards they are not too much of denial.

Well, QP will make the deck more unfocused in quanta. It already needs lot of :darkness to gain a head-start with mitopest/mitovamp.
Yep,i realized now. Pends give :darkness
War 6 ~ :fire
War 9 ~ :time

Offline Poker AlhoTopic starter

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Re: Devamped...Denial at its finest [Pvp2] https://elementscommunity.org/forum/index.php?topic=36463.msg529779#msg529779
« Reply #19 on: August 06, 2012, 05:27:08 pm »
i can try a QP variation, but i would also probably change the win condition to something else... i was thinking SoV (because noone uses it :P)

 

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