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Offline ~Napalm

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160674#msg160674
« Reply #12 on: September 18, 2010, 07:29:13 pm »
Maybe it's just me, but I seem to be getting quite a bit of bad draws lately. It was great yesterday when I brought it to t50...
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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160684#msg160684
« Reply #13 on: September 18, 2010, 07:42:13 pm »
Try this: -Werewolf +Unstoppable.
Why? Because 6/1 BallLs are pretty good for just 1 quanta, and LD going past shields is just so 8).

Ifailgood

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160703#msg160703
« Reply #14 on: September 18, 2010, 08:08:06 pm »
Try this: -Werewolf +Unstoppable.
Why? Because 6/1 BallLs are pretty good for just 1 quanta, and LD going past shields is just so 8).
Unstoppable works great. I never really liked Werewolf, so I took it out immediately.

This is the variation I use right now.

Code: [Select]
4vj 4vj 4vj 4vj 590 590 5c2 5c2 5c2 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fb 61p 61p 61p 61p 61p 6u3 74a 7dp 7dq 7dq 7ds 7tb

Offline jmdtTopic starter

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160707#msg160707
« Reply #15 on: September 18, 2010, 08:11:35 pm »
Try this: -Werewolf +Unstoppable.
Why? Because 6/1 BallLs are pretty good for just 1 quanta, and LD going past shields is just so 8).
Unstoppable works great. I never really liked Werewolf, so I took it out immediately.

This is the variation I use right now.

Code: [Select]
4vj 4vj 4vj 4vj 590 590 5c2 5c2 5c2 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fb 61p 61p 61p 61p 61p 6u3 74a 7dp 7dq 7dq 7ds 7tb
How is this working partially upped?  You will be better off uning a nova over your supernova for the most part.

Offline willng3

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160752#msg160752
« Reply #16 on: September 18, 2010, 09:02:11 pm »
Okay, so I tried this deck, and was impressed by its effectiveness in regards to speed.  I recorded the stats for 50 AI3 games and produced the following results:

ttw(average):  6.26
ttw(range):  4-15
Losses:  3

I would have proceeded to record more stats, but after 50 games I was able to surmise the extent of this deck's abilities.

Cons:
Luck of the draw- Having spent numerous hours grinding using Ultimate Speed EM, I couldn't help but notice that this deck is much more prone to bad draws than USEM.  Unfortunately this allows for unreliability when attempting to account for score gain and electrum per hour as I know several people do.

Quantum denial- This goes along hand-in-hand with luck, but this really seems to cause a problem seeing as how this is built to be a SEM deck.  I found that numerous times I was unable to play creatures or heal myself due to me not having ample quantum to do so.  In this position I found myself questioning the usefulness of the 3 heals because I honestly did not find myself using them to gain EM often at all.  When faced with these types of situations, I perceived this as nothing more than a rush with additional heals to prevent itself from losing, which is not what SEM is about at all.

However, this is not to say that this deck lacks its use.

Pros:
Luck of the draw- Unlike USEM, this deck is also more greatly affected by good luck due to the diversity of cards which may lead to an incredible opening play.  I understand Napalm has encountered several 3ttw when playing against t50; this isn't something I would pass up lightly.

Entertainment- Though this deck may not (in my opinion) live up to other SEM decks, it was fun to play due to the same variety of cards as stated above.  USEM can become tiring for some players because many times it seems to be the same hands over and over and over and over and over again.  But with DEMA, this is rarely a problem.

Speed- An obvious factor, yes, but nevertheless it deserves mentioning.  Not many decks can manage to pull off 3 turn wins, so this shouldn't be overlooked.  The speed CAN also negate the lack of heals simply by finishing off an opponent before they get a chance to damage you (Vampire Dagger also seems to be an appropriate choice for when the opponent tries to inflict damage at the last second in these cases).

**************
I'm sure this will become yet another popular SEM deck.  I personally get more satisfaction out of EMing an opponent with speed which is why I will choose to stick with my trustly USEM for the time being.
Nevertheless, awesome job jmdt :).
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Offline Boingo

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160938#msg160938
« Reply #17 on: September 19, 2010, 03:06:22 am »
Another fine jmdt production.  Kudos!
Bring back Holy Cow!

Ifailgood

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160947#msg160947
« Reply #18 on: September 19, 2010, 03:24:55 am »
Try this: -Werewolf +Unstoppable.
Why? Because 6/1 BallLs are pretty good for just 1 quanta, and LD going past shields is just so 8).
Unstoppable works great. I never really liked Werewolf, so I took it out immediately.

This is the variation I use right now.

Code: [Select]
4vj 4vj 4vj 4vj 590 590 5c2 5c2 5c2 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fb 61p 61p 61p 61p 61p 6u3 74a 7dp 7dq 7dq 7ds 7tb
How is this working partially upped?  You will be better off uning a nova over your supernova for the most part.
It still works great. Although sometimes I'd be 1 quanta short of playing another destroyer, so I'll upgrade the Immolations first. The supernova nice to occasionally have in your hand. Most of the time, I play a nova, then cremate a spark and then use a SNova for like a lot of quanta on the first turn.

Offline ~Napalm

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg160992#msg160992
« Reply #19 on: September 19, 2010, 05:22:13 am »
I'm using -1 Nova +1 Minor Phoenix
(http://helltgivre.free.fr/elements/?mark=4sm&deck=z54vj6u1z277gz37aiz67dpz57dq7ds7tbz6809)
50 games:
45wins, 5 losses, 24 EM's

90% Wins. 48% EM's.
53.33% EM Rate
6.00 ttw
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Offline jmdtTopic starter

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg161005#msg161005
« Reply #20 on: September 19, 2010, 06:17:25 am »
I collected some ttw stats for this deck today myself.  The first 50 games I had several pathetic draws or the ttw would be a decent bit lower, but this deck is prone to bad draws.

Games: 200
ttw: 6.608
EM rate: 55.91%
Losses: 14

Scaredgirl

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg161019#msg161019
« Reply #21 on: September 19, 2010, 07:22:51 am »
Looks pretty good. I need to test this when I have time.

Like everyone is saying, bad draws is probably the main weakness here, but that's what you have to deal with when playing these kinds of decks.

Offline nilsieboy

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg161051#msg161051
« Reply #22 on: September 19, 2010, 09:28:13 am »
looks really good,you pwned my speedbow with it in t50 :o
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Offline jmdtTopic starter

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Re: Destroy EM' All! https://elementscommunity.org/forum/index.php?topic=12700.msg161409#msg161409
« Reply #23 on: September 19, 2010, 09:42:13 pm »
After doing some more testing, an picking PoLder's brain for some bad draw calculations, I think this version takes off better and has a bit more damage for faster wins and better dealing with CC.

6 BL's are absolutely critical to the speed, while late novas don't help too much.  The extra Destroyer nets you more damage and the phoenix makes a good secondary cremeation foddor.  I haven't had an issue yet with  heals with fewer novas so I think the EM portion is still OK and should be better due to increased speed.

Edit: On further testing, -1 werewolf and +1 dagger helps EM rate.  I updated the 1st post with this build and modified the name slightly.

Code: [Select]
4vj 4vj 4vj 4vj 6u1 77g 77g 7ai 7ai 7ai 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7ds 7tb 809 809 809 809 809 809

 

anything
blarg: