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Werv

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Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195201#msg195201
« on: November 06, 2010, 07:16:33 pm »
Deck Helper comment: 
This deck was posted before the 1.32 game update and as a result may work very differently now.  Use at your own risk.

I just finally finished upgrading a potential false god deck.  Not really sure what constitutes as a high win percentage but as of now it is slightly less than 60% (out of 66 total games).
Basically a stall and then used their own deck against itself.

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u0 77f 77f 77i 77i 77i 77i 77i 77i 7aj 7aj 7ba 7ba 7ba 7ba 7ba 7ba 7do 7gp 7gp 7k2 7n0 7n0 7q5 7q5 7q5 7q8 7q9 7q9 7q9 7q9 7q9 7q9 80j 80j 80j 80j 8pu


I have a detailed tabulated score sheet if anyone is interested.  I will post it when each god has been fought by 5 good rounds.  I consider bad rounds when I started with 1 pillar or 4 of the same nonpillar card.

Anyways discuss comment, suggestions  all welcomed.
« Last Edit: January 08, 2013, 01:17:16 am by willng3 »

ISlayCasuals

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Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195251#msg195251
« Reply #1 on: November 06, 2010, 08:24:57 pm »
i'm no expert, but here is what i think:

1) you need to include all wins and losses in your statistics whether they be legit losses or bad hands. you wouldnt discount a win if you had a beast opening hand would you?


2) your deck is way too huge. 60 cards is excessive especially when the theme of your deck is mindgate and you only have 4 of them. in addition, you have a protected eternity to bounce creature cards to prevent decking out (which you'll have to mindgate for first, but shouldnt be too much of a problem)

a good tower/deck ratio is 1/3. meaning right off the bat, you can drop 4 quantum towers. i would suggest trying to cut your deck down to 50 cards first, then 40.

Kurohami

  • Guest
Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195253#msg195253
« Reply #2 on: November 06, 2010, 08:31:22 pm »
I think you would win more often by deck out than by killing the false god, 4 mind gates in 60 cards won't let you set up very quickly. Winning by deck out would make each game quite long, so I wouldn't think this deck would be a efficient god farmer.

Werv

  • Guest
Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195379#msg195379
« Reply #3 on: November 06, 2010, 11:43:26 pm »
Let me first say thanks for the feedback.
@ISlayCasuals:  My win % includes my bad starts, i just like to see how often a deck receives a bad start. I will take that out if/when i post the data.
Conserning the 4 mindgates. I honestly feel 4 is the right amount.  With this build, there are plenty of draw to get them, and most of the game, I will only be able to produce from one or two.

@Kurohami:  The stall win occurs less rarely than one would expect.  You basically get a copy of every other card of theirs, and late game 2 or 3.    This adds up exponentially and I will usually win with 15-20 cards left in the deck.  But yes the games are quite long.  I mostly wanted to see how this stacked compared to other false god rainbows (as far as win%, not profit).  I find this deck more fun to play than rol/hope.
 

kobisjeruk

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Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195602#msg195602
« Reply #4 on: November 07, 2010, 06:12:41 am »
i'm liking the looks of this deck but 6 PAs seems like overkill imo
how about -2 PA, +2 Hourglass? and maybe unupped sundials with :time mark instead?

i tried my modification and liking it a lot and yes, 4 mind gate is enough

Werv

  • Guest
Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195638#msg195638
« Reply #5 on: November 07, 2010, 07:39:47 am »
Let me know how that works out, I felt like i kept getting screwed when i had less PAs, and thought the need to draw so many cards was unnecessary.  But card draw might be more beneficial.

kobisjeruk

  • Guest
Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg195654#msg195654
« Reply #6 on: November 07, 2010, 08:15:37 am »
the thing is, PA is only needed for the most important permanent, Eternity (or Pulverizer depending on your draw/duality)
having 6 PAs as dead card in some fights can be the difference between winning or losing, even 4 seems a lot to me (after getting 2 in starting hand vs Ferox)

whereas having tons of Electrum Hourglass is never a dead draw
not only having multiple help switch the focus of permanent controls from your other important permanents, but it is always good having draw +cards per turn (something called 'card advantage' in M:tG)

the only FG that could cause trouble is Seism, but i found out slowrolling your towers should give you plenty of time to stall until you get the PA (and only then you need just 1 for your towers)
i SS the most recent fight vs Seism but i forgot to save the starting hand...it was looking bad, 5 towers, 1 Thorn Carapace and 1 other Permanent, but i played the towers one per turn and luckily got a PA by the third turn
and heres how it end :-



death by graboids ftw!

kobisjeruk

  • Guest
Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg196088#msg196088
« Reply #7 on: November 07, 2010, 11:06:41 pm »
managed to deckout DG by accident
i was thinking the deck need at least 1 creature to avoid deckout (such in case of DG) but didnt notice he was out of cards (i was 1 draw away myself)
got 3 PAs in the starting hand so that helps a lot (1st goes to my hourglass, 2nd to my mind gate)

Werv

  • Guest
Re: Mindgate False God Deck https://elementscommunity.org/forum/index.php?topic=15266.msg197065#msg197065
« Reply #8 on: November 09, 2010, 02:12:43 am »
I have been trying with your revision, and yes i say that works much better. I have never decked out, or come close to it.  Glad your enjoying it.

 

blarg: